{ "_id": "vgbdClsrogue0000", "_key": "!items!vgbdClsrogue0000", "name": "Rogue", "type": "class", "img": "icons/svg/dagger.svg", "system": { "description": "
Back-alley urchins, gutterborn scum, shadow-born assassins. To hammers, every problem looks like a nail. Rogues are blades, and every problem is a throat.
", "keyStat": "dexterity", "actionStyle": "attack", "zone": "midline", "weaponTraining": ["ranged"], "skillTraining": [ { "type": "fixed", "skills": ["finesse", "sneak"], "count": 2 }, { "type": "choice", "skills": [], "count": 3 } ], "trainedSkills": [], "startingPack": "Assassin, Conman, Investigator, or Scout
", "isCaster": false, "progression": [ { "level": 1, "mana": 0, "castingMax": 0, "spellsKnown": 0, "features": ["Sneak Attack", "Infiltrator"] }, { "level": 2, "mana": 0, "castingMax": 0, "spellsKnown": 0, "features": ["Unflinching Luck"] }, { "level": 3, "mana": 0, "castingMax": 0, "spellsKnown": 0, "features": ["Perk"] }, { "level": 4, "mana": 0, "castingMax": 0, "spellsKnown": 0, "features": ["Evasive"] }, { "level": 5, "mana": 0, "castingMax": 0, "spellsKnown": 0, "features": ["Perk"] }, { "level": 6, "mana": 0, "castingMax": 0, "spellsKnown": 0, "features": ["Lethal Weapon"] }, { "level": 7, "mana": 0, "castingMax": 0, "spellsKnown": 0, "features": ["Perk"] }, { "level": 8, "mana": 0, "castingMax": 0, "spellsKnown": 0, "features": ["Unflinching Luck II"] }, { "level": 9, "mana": 0, "castingMax": 0, "spellsKnown": 0, "features": ["Perk"] }, { "level": 10, "mana": 0, "castingMax": 0, "spellsKnown": 0, "features": ["Waylay"] } ], "features": [ { "name": "Sneak Attack", "level": 1, "description": "If your first attack on a Turn is Favored, it deals an extra d4 damage and ignores an amount of Armor equal to this number of extra dice.
The number of extra d4s increases by 1 every 3 Rogue Levels hereafter.
", "passive": true, "changes": [] }, { "name": "Infiltrator", "level": 1, "description": "You gain the Resourceful Perk, and you have Favor on Checks and Saves made to ambush and against traps that you are aware of.
", "passive": true, "changes": [] }, { "name": "Unflinching Luck", "level": 2, "description": "When you spend Luck to gain Favor on a Check, roll a d12. If the result is lower than your remaining Luck, the Luck is not spent.
", "passive": true, "changes": [] }, { "name": "Evasive", "level": 4, "description": "Your Reflex Saves can't be Hindered while you aren't Incapacitated, and you ignore two of a Dodged attack's damage dice on a passed Save, rather than one.
", "passive": true, "changes": [] }, { "name": "Lethal Weapon", "level": 6, "description": "Your Sneak Attack applies to any Favored attacks you make on a Turn, not just the first.
", "passive": true, "changes": [] }, { "name": "Unflinching Luck II", "level": 8, "description": "Your Unflinching Luck Feature now uses a d10 instead of a d12.
", "passive": true, "changes": [] }, { "name": "Waylay", "level": 10, "description": "Once per Round, if you kill an Enemy during a Turn, you can immediately take one Action.
", "passive": true, "changes": [] } ], "customResource": {} }, "reviewed": true }