{ "_id": "vgbdBstmummylord", "_key": "!actors!vgbdBstmummylord", "name": "Mummy Lord", "type": "npc", "img": "icons/svg/mystery-man.svg", "system": { "hd": 13, "hp": { "value": 58, "max": 58 }, "tl": 7.0, "armor": 4, "morale": 12, "zone": "backline", "size": "medium", "beingType": "undead", "speed": { "value": 30 }, "appearing": "1", "senses": { "darksight": true }, "movement": {}, "immunities": ["Poison", "Physical from non-Relics"], "weaknesses": ["Fire", "Silvered Weapons"], "resistances": [], "statusImmunities": [ "Berserk", "Charmed", "Confused", "Fatigue", "Frightened", "Sickened", "Suffocating" ], "actions": [ { "name": "Actions", "description": "Glare [Cast, Sight | Will] (Recharge Cd4): Frightened (Cd4, Paralyzed)\nCursed Touch [Melee Attack]: 10 (3d6) and pass an [Endure] Save or be Cursed (can't regain HP, and it loses 10 (3d6) HP every day)", "attackType": "special", "damage": "", "damageType": "", "range": "", "properties": [] } ], "abilities": [ { "name": "Abilities", "description": "Magic Ward II: Cast Checks that include it as a Target have a d6 penalty.\nDoom Magnet: Near Enemies can't gain Favor.\nZombie: It can't be reduced below 1 HP unless damaged by a Crit, damage it is Weak to, or while in Sunlight." } ], "loot": "", "gmNotes": "" }, "reviewed": false }