{ "_id": "vgbdPrksentinel0", "name": "Sentinel", "type": "perk", "img": "icons/svg/shield.svg", "system": { "description": "
Enemies you hit with a Melee Attack can't Move for the rest of the Turn.
", "prerequisites": { "stats": { "might": 4, "dexterity": null, "awareness": null, "reason": null, "presence": null, "luck": null }, "trainedSkills": ["melee"], "spells": [], "perks": [], "custom": "" }, "changes": [], "passive": true, "uses": { "value": 0, "max": 0, "per": "" }, "luckCost": 0, "grantsLuck": 0, "isRitual": false, "ritualDuration": 0, "ritualComponents": "", "tags": ["combat", "movement"] }, "effects": [], "_key": "!items!vgbdPrksentinel0", "reviewed": true }