{ "_id": "vgbdClspugilist0", "_key": "!items!vgbdClspugilist0", "name": "Pugilist", "type": "class", "img": "icons/svg/fist.svg", "system": { "description": "
Brawlers of determination and swagger. An ascetic may dedicate themselves to a single focused blow, but a pugilist will break their fingers and keep punching with the bloody stump.
", "keyStat": "might", "actionStyle": "attack", "zone": "frontline", "weaponTraining": [], "skillTraining": [ { "type": "fixed", "skills": ["brawl"], "count": 1 }, { "type": "choice", "skills": ["detect", "finesse", "influence", "medicine", "sneak"], "count": 3 } ], "trainedSkills": [], "startingPack": "Brawler or Monk
", "isCaster": false, "progression": [ { "level": 1, "mana": 0, "castingMax": 0, "spellsKnown": 0, "features": ["Fisticuffs", "Rope-a-Dope"] }, { "level": 2, "mana": 0, "castingMax": 0, "spellsKnown": 0, "features": ["Beat Rush"] }, { "level": 3, "mana": 0, "castingMax": 0, "spellsKnown": 0, "features": ["Perk"] }, { "level": 4, "mana": 0, "castingMax": 0, "spellsKnown": 0, "features": ["Prowess"] }, { "level": 5, "mana": 0, "castingMax": 0, "spellsKnown": 0, "features": ["Perk"] }, { "level": 6, "mana": 0, "castingMax": 0, "spellsKnown": 0, "features": ["Haymaker"] }, { "level": 7, "mana": 0, "castingMax": 0, "spellsKnown": 0, "features": ["Perk"] }, { "level": 8, "mana": 0, "castingMax": 0, "spellsKnown": 0, "features": ["Impact"] }, { "level": 9, "mana": 0, "castingMax": 0, "spellsKnown": 0, "features": ["Perk"] }, { "level": 10, "mana": 0, "castingMax": 0, "spellsKnown": 0, "features": ["Hard Knocks"] } ], "features": [ { "name": "Fisticuffs", "level": 1, "description": "While only using Brawl Weapons, you can use a d4 if the damage was previously lower and, once per Round, you can spend half your Speed to make a second attack rather than skip your Move.
Additionally, if you have Favor on a Brawl Attack Check and hit a Target you could viably Grapple or Shove, you can choose to Grapple or Shove them.
", "passive": true, "changes": [] }, { "name": "Rope-a-Dope", "level": 1, "description": "You gain the Check Hook Perk and can make two attacks with it, rather than one, if both attacks use Brawl Weapons.
", "passive": true, "changes": [] }, { "name": "Beat Rush", "level": 2, "description": "If you take the Rush Action, you can also make one attack with a Brawl Weapon that Action.
", "passive": true, "changes": [] }, { "name": "Prowess", "level": 4, "description": "If you pass a Save to Block, you ignore two of the highest rolled damage dice, rather than one.
", "passive": true, "changes": [] }, { "name": "Haymaker", "level": 6, "description": "If you roll 10 over your Brawl Difficulty for a Brawl weapon attack, you can choose to cause the Target to be Dazed until your next Turn.
", "passive": true, "changes": [] }, { "name": "Impact", "level": 8, "description": "You use a d6 for the damage die of your Brawl weapons.
", "passive": true, "changes": [] }, { "name": "Hard Knocks", "level": 10, "description": "Your Haymaker Feature now triggers if you roll 8 or more, rather than 10 or more.
", "passive": true, "changes": [] } ], "customResource": {} }, "reviewed": true }