{ "_id": "vgbdBstjoustguar", "_key": "!actors!vgbdBstjoustguar", "name": "Joust Guardian", "type": "npc", "img": "icons/svg/mystery-man.svg", "system": { "hd": 6, "hp": { "value": 27, "max": 27 }, "tl": 6.3, "armor": 3, "morale": 12, "zone": "frontline", "size": "large", "beingType": "artificial", "speed": { "value": 30 }, "appearing": "1", "senses": {}, "movement": {}, "immunities": ["poison"], "weaknesses": [], "resistances": [], "actions": [ { "name": "Actions", "description": "Assault [Multi-Attack]: Lance and Cannon attack.\nLance [Melee Attack, Near]: 13 (2d12)\nCannon [Ranged Attack (Sphere 10 foot)]: 11 (3d6)", "attackType": "special", "damage": "", "damageType": "", "range": "", "properties": [] } ], "abilities": [ { "name": "Abilities", "description": "Immutable: It can't be transformed.\nStatus Immunities: Berserk, Charmed, Confused, Fatigued, Frightened, Unconscious, Sickened, Suffocating" } ], "loot": "", "gmNotes": "A mechanical warrior from eons past, typically found guarding ruins of fallen advanced societies." }, "reviewed": false }