{ "_id": "vgbdBstinvisible", "_key": "!actors!vgbdBstinvisible", "name": "Invisible Stalker", "type": "npc", "img": "icons/svg/mystery-man.svg", "system": { "hd": 8, "hp": { "value": 36, "max": 36 }, "tl": 4.1, "armor": 3, "morale": 12, "zone": "frontline", "size": "medium", "beingType": "primordial", "speed": { "value": 40 }, "appearing": "d4", "senses": {}, "movement": {}, "immunities": [], "weaknesses": [], "resistances": [], "actions": [ { "name": "Actions", "description": "Blow [Melee Attack]: 10 (4d4)", "attackType": "special", "damage": "", "damageType": "", "range": "", "properties": [] } ], "abilities": [ { "name": "Abilities", "description": "Invisible: All Beings that can't detect invisibility act as Blinded when Targeting this Being and defending against its attacks.\nStatblocks // Primordials Statblocks // Primordials 173 173 Bestiary Kelpie TL: 2.4 Medium Primordial (Shapechanger) Intelligent, aquatic plant life that normally only appear as lumps of wet kelp. It can change its form to that of a horse or beautiful woman.\nHD: 5 (22 HP)\b Speed: 30' (Swim) Zone: Backline Morale: 4\b # Appearing: d4 Armor: 2 [as Chain] Weak: Shock ACTIONS Entangle [Grapple, an Enemy in Water]: Restrained Enlure [Cast, Sight | Will (-2 penalty)] (1/Day):\nCharmed (Cd6, it must Move closer to this Being) ABILITIES Amphibious: It can breathe air and water.\nShapechange: It can skip its Move to turn into a green woman, or an aquatic horse (use the hippocampus statblock). It maintains its HP in these forms." } ], "loot": "", "gmNotes": "" }, "reviewed": false }