{ "_id": "vgbdBstelementa4", "_key": "!actors!vgbdBstelementa4", "name": "Elemental, Greater Fire", "type": "npc", "img": "icons/svg/mystery-man.svg", "system": { "hd": 16, "hp": { "value": 72, "max": 72 }, "tl": 8.3, "armor": 5, "morale": 10, "zone": "midline", "size": "huge", "beingType": "primordial", "speed": { "value": 0 }, "appearing": "1", "senses": {}, "movement": { "fly": true }, "immunities": [], "weaknesses": [], "resistances": [], "actions": [ { "name": "Actions", "description": "Flame [Ranged Attack]: 13 (3d8) and Burning (Cd8)", "attackType": "special", "damage": "", "damageType": "", "range": "", "properties": [] } ], "abilities": [ { "name": "Abilities", "description": "Living Fire: Close Beings are Burning (d10).\nIlluminating: Sheds Light out to Near.\nSeep: It can enter the space of other Beings and openings as small as 1 inch without squeezing.\nBestiary Bestiary 170 170 Elemental, Lesser Water TL: 3.9 Medium Primordial HD: 8 (36 HP)\b Speed: 0' (Swim 30') Zone: Midline Morale: 10\b # Appearing: 1 Senses: Blindsense Armor: 3 [as Plate] Immune: Acid, Poison; Physical from non-Relics Weak: Shock Status Immunities: Fatigued, Prone, Sickened, Suffocating, Restrained ACTIONS Strike [Melee Attack]: 4 (d8) plus 4 (d8) if in water ABILITIES Waterbound: Must stay Near a body of water." } ], "loot": "", "gmNotes": "" }, "reviewed": false }