Commit Graph

2 Commits

Author SHA1 Message Date
Cal Corum
77706eafe2 Add complete equipment compendium (368 items) + fix Silver Standard values
Equipment compendium:
- 286 adventuring gear items (tools, clothing, instruments, containers, etc.)
- 82 alchemical items (potions, oils, poisons, acids, explosives)
- Proper categorization (gear, tool, consumable, container, treasure)
- Comprehensive tagging for filtering
- Consumable items with uses tracking
- Container capacity for backpacks etc.

Value correction (Silver Standard):
- Fixed all weapon, armor, and equipment values
- Vagabond uses Silver Standard: 1g = 100s, 1s = 100c
- Previous values were 10x too low (assumed 1s = 10c)
- All 415 item values now correct

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-16 23:59:18 -06:00
Cal Corum
49b60954fe Add complete weapons compendium (43 weapons)
- Generate all 43 weapon JSON files with proper data model
- Parse damage dice, grip types, ranges, properties from source
- Convert values to copper (1g = 10s = 100c)
- Map properties: Brawl, Brutal, Cleave, Entangle, Finesse, Keen, Long, Near, Ranged, Shield, Thrown
- Calculate versatile damage (increased die size for 2H grip)
- Assign damage types: blunt/piercing/slashing based on weapon type
- Add validation script for future verification
- All weapons validated against NoteDiscovery source

Weapon categories:
- Melee: 28 (swords, axes, hammers, polearms)
- Ranged: 10 (bows, crossbows, firearms)
- Brawl: 5 (caestus, gauntlet, katar, unarmed)

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-16 23:19:30 -06:00