Tests for VagabondActor resource methods:
- modifyResource() bounds checking
- applyDamage() with armor reduction and ignoreArmor option
- applyHealing() clamped to max
- spendMana() / spendLuck() with success/failure returns
- addFatigue() with max 5 cap
- takeBreather() / takeFullRest() recovery mechanics
- isDead getter for HP=0 and fatigue=5 conditions
Task 2.10: Resource management was already implemented, tests now
document and verify the existing functionality.
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Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>