Commit Graph

3 Commits

Author SHA1 Message Date
Cal Corum
828cfed006 Review and correct perk compendium JSONs, delete fabricated perk
Perks corrected:
- Sharpshooter: Fixed prereq DEX 4 → AWR 7, effect now correctly
  reduces crit roll by 1 when skipping Move (was +1 damage)
- Situational Awareness: Added missing Detect training prereq,
  fixed effect to Favor on surprise checks + flanking doesn't Hinder
- Tough: Fixed prereq MIT 4 → MIT 7, effect now +Level HP scaling
  (was flat +5 HP)

Deleted:
- Weapon Mastery: Completely fabricated perk not in source material

Also marked all 7 ancestries as reviewed (were already correct except
Dwarf's Tough trait which was fixed in previous session).

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-16 16:36:41 -06:00
Cal Corum
e8370afcc3 Review and correct all 18 class compendium JSONs
- Add skillTraining schema: supports fixed grants and player choices
  e.g., [{ type: "fixed", skills: ["arcana"], count: 1 },
         { type: "choice", skills: ["detect", "influence"], count: 3 }]
- Add weaponTraining schema: ["melee", "ranged"] or []
- Correct all class features, progressions, and descriptions from source
- Fix mana progressions (accumulating values, not flat)
- Replace fabricated D&D-style features with actual Vagabond features
- Add official flavor text from rulebook
- Mark all classes as reviewed: true
- Add reviewed: false to ancestry and perk JSONs for upcoming review
- Add castingMax formula TODO to PROJECT_ROADMAP.json (task 2.15)

Classes corrected: Alchemist, Barbarian, Bard, Dancer, Druid, Fighter,
Gunslinger, Hunter, Luminary, Magus, Merchant, Pugilist, Revelator,
Rogue, Sorcerer, Vanguard, Witch, Wizard

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-16 16:24:59 -06:00
Cal Corum
06e0dc01c0 Complete P2-P5: Perks, Feature Choices, Ancestry Traits, Caster Progression
- P2: Perks with changes[] arrays create Active Effects on drop/delete
- P3: Feature choice UI for Fighting Style (auto-grants Situational
  Awareness + selected training perk, ignoring prerequisites)
- P4: Ancestry traits apply Active Effects (Dwarf Darksight/Tough working)
- P5: Caster progression accumulates mana from class progression table

Key patterns:
- Manual UUID construction: Compendium.${pack.collection}.Item.${entry._id}
- ignorePrereqs flag for specific choices bypassing all prerequisites
- Mode 5 (OVERRIDE) for boolean senses like darkvision
- Form data merging with direct DOM reading for reliable selection capture

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-16 14:23:44 -06:00