- Create npc-body.hbs as combined body template with all sections
- Simplify PARTS to header + body instead of individual sections
- Add flex layout and custom scrollbar CSS for sheet-body
- Preload npc-body.hbs template in vagabond.mjs
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Movement types (Climb, Cling, Fly, Phase, Swim) now use boolean
toggles instead of separate speed values, matching RAW where all
special movement uses base speed.
Changes:
- Update NPC and Character data models with movement schema
- Add movement section to NPC stats template (grid layout)
- Add movement section to character biography template
- Add localization strings with tooltip hints for each type
- Style movement grid to match senses section pattern
- Add rollable # Appearing label for NPC sheets
- Fix NPC sheet scrollbar visibility
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Magic tab:
- Mana display matching inventory header format
- Focus status panel with active spell tracking
- Spell list with damage/effect badges and cast buttons
- Spellcasting reference guide with delivery/duration costs
Biography tab:
- Character details section with Size and Being Type dropdowns
- Senses as 3-column grid of boolean checkboxes
- Biography and Notes textareas with proper styling
- Languages section hidden (not yet implemented)
Senses system overhaul:
- Changed from mixed boolean/number to all boolean toggles
- Renamed darksight to darkvision
- Added: allsight, echolocation, seismicsense, telepathy
- Removed: tremorsense (not in system)
- Updated both character and NPC data models
- Updated NPC sheet template and hasSenses logic
Also updated PROJECT_ROADMAP.json with styling progress notes.
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
Add actor sheet implementation using Foundry VTT v13 ApplicationV2 API:
- Base actor sheet class with tab navigation, drag-drop, scroll preservation
- Character sheet with header, main tab (stats, saves, skills, attacks)
- NPC sheet structure (templates only, styling pending)
- Resource bars with fill effect and backdrop pills for legibility
- Responsive layout using CSS Container Queries
- Fix for ApplicationV2 tab switching (cleanup stale parts)
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>