Commit Graph

3 Commits

Author SHA1 Message Date
Cal Corum
49b60954fe Add complete weapons compendium (43 weapons)
- Generate all 43 weapon JSON files with proper data model
- Parse damage dice, grip types, ranges, properties from source
- Convert values to copper (1g = 10s = 100c)
- Map properties: Brawl, Brutal, Cleave, Entangle, Finesse, Keen, Long, Near, Ranged, Shield, Thrown
- Calculate versatile damage (increased die size for 2H grip)
- Assign damage types: blunt/piercing/slashing based on weapon type
- Add validation script for future verification
- All weapons validated against NoteDiscovery source

Weapon categories:
- Melee: 28 (swords, axes, hammers, polearms)
- Ranged: 10 (bows, crossbows, firearms)
- Brawl: 5 (caestus, gauntlet, katar, unarmed)

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-16 23:19:30 -06:00
Cal Corum
fae29030a2 Add complete perks compendium (103 perks)
- Generate all 103 perk JSON files with structured prerequisites
- Parse stat requirements (MIT/DEX/AWR/RSN/PRS/LUK with thresholds)
- Parse trained skill requirements (AND/OR conditions)
- Parse spell prerequisites and custom resource requirements
- Detect ritual perks (8 total) with duration parsing
- Tag repeatable perks (7 total)
- Assign context-aware tags (combat, defensive, utility, social, etc.)
- Add validation script for future verification
- All perks validated against NoteDiscovery source

Perk categories:
- Combat perks: 45
- Magic-enhancing perks: 28
- Ritual perks: 8 (Athame, Familiar, Medium, etc.)
- Repeatable perks: 7 (Advancement, Bookworm, Pack Mule, etc.)

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-16 23:08:29 -06:00
Cal Corum
18df9e4395 Add complete spells compendium (58 spells)
- Create all 58 spell JSON files with correct data model structure
- Validate all spells against NoteDiscovery source content
- Include damage types, effects, crit effects, delivery types, duration types
- Add validation script for future compendium verification
- All spells marked as reviewed after human approval

Spells by damage type:
- Fire: Apoplex, Burn, Erupt, Light
- Cold: Fog, Freeze, Frostburn, Moon
- Shock: Disintegrate, Zap
- Acid: Enflesh, Goop, Rust
- Poison: Gas, Leech
- Blunt: Kinesis, Terraform
- None: 41 utility/buff/control spells

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-16 22:48:26 -06:00