Clean up bestiary descriptions: strip HTML and fix line breaks

- Removed HTML tags (<p>, etc.) from action/ability descriptions
- Fixed mid-sentence line breaks caused by PDF column formatting
- Descriptions now display cleanly in NPC sheet textareas

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
This commit is contained in:
Cal Corum 2025-12-18 13:34:24 -06:00
parent 7133c13476
commit 8f9a3dc14a
238 changed files with 519 additions and 519 deletions

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@ -30,7 +30,7 @@
"actions": [
{
"name": "Actions",
"description": "<p>Smoky Escape [Rush, when Fleeing]: Fills a 10-foot\nsphere with black smoke. Other Beings in the area\nmust pass [Endure] or take 7 (2d6).\nMulti-Attack: 2\u00d7Talons and 1\u00d7Beak\nBeak [Melee Attack]: 5 (d10)\nTalon [Melee Attack]: 4 (d8)</p>",
"description": "Smoky Escape [Rush, when Fleeing]: Fills a 10-foot sphere with black smoke. Other Beings in the area must pass [Endure] or take 7 (2d6).\nMulti-Attack: 2\u00d7Talons and 1\u00d7Beak Beak [Melee Attack]: 5 (d10) Talon [Melee Attack]: 4 (d8)",
"attackType": "special",
"damage": "",
"damageType": "",

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@ -28,7 +28,7 @@
"actions": [
{
"name": "Cure Wounds",
"description": "<p>[Cast, Touch (damaged Ally)] (3/Day): Regain 3 (d6) HP</p>",
"description": "[Cast, Touch (damaged Ally)] (3/Day): Regain 3 (d6) HP",
"attackType": "cast",
"damage": "1d6",
"damageType": "healing",
@ -37,7 +37,7 @@
},
{
"name": "Turn Undead",
"description": "<p>[Cast, Aura Near] (2/Day): Undead Targets are Frightened (Cd4), ignoring Immunity.</p>",
"description": "[Cast, Aura Near] (2/Day): Undead Targets are Frightened (Cd4), ignoring Immunity.",
"attackType": "cast",
"damage": "0",
"damageType": "",
@ -46,7 +46,7 @@
},
{
"name": "Sacred Flame",
"description": "<p>[Cast, Aura Near | Endure]: 7 (2d6) and Blinded (Cd4)</p>",
"description": "[Cast, Aura Near | Endure]: 7 (2d6) and Blinded (Cd4)",
"attackType": "cast",
"damage": "2d6",
"damageType": "radiant",
@ -55,7 +55,7 @@
},
{
"name": "Mace",
"description": "<p>[Melee Attack]: 3 (d6)</p>",
"description": "[Melee Attack]: 3 (d6)",
"attackType": "melee",
"damage": "1d6",
"damageType": "blunt",

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@ -28,7 +28,7 @@
"actions": [
{
"name": "Actions",
"description": "<p>Spin-Thrash (it can only use this Action while at or\nbelow half HP) [Cast, Aura Near | Endure] (3/Day):\n9 (2d8), deals half on a pass and heals this Being for\nthe damage roll.\nChomp [Melee Attack, Cleave]: 10 (3d6) and\nRestrained</p>",
"description": "Spin-Thrash (it can only use this Action while at or below half HP) [Cast, Aura Near | Endure] (3/Day):\n9 (2d8), deals half on a pass and heals this Being for the damage roll.\nChomp [Melee Attack, Cleave]: 10 (3d6) and Restrained",
"attackType": "special",
"damage": "",
"damageType": "",
@ -39,7 +39,7 @@
"abilities": [
{
"name": "Abilities",
"description": "<p>Flame Anger: If it takes Fire damage or sees open\nflame, it goes Berserk (Cd4).\nLockjaw: Hinders Checks to end being Restrained by it.\nLeap: If it uses its Move to Jump, any Being within 5\nfeet when it lands must pass a [Reflex] Save or take\n10 (3d6) and be shoved Prone.\nThe Agnar was originally created by Hankerin Ferinale for\nIndex Card RPG.</p>"
"description": "Flame Anger: If it takes Fire damage or sees open flame, it goes Berserk (Cd4).\nLockjaw: Hinders Checks to end being Restrained by it.\nLeap: If it uses its Move to Jump, any Being within 5 feet when it lands must pass a [Reflex] Save or take 10 (3d6) and be shoved Prone.\nThe Agnar was originally created by Hankerin Ferinale for Index Card RPG."
}
],
"loot": "",

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@ -30,7 +30,7 @@
"actions": [
{
"name": "Actions",
"description": "<p>Log Throw [Ranged Attack, Near]: 4 (d8)\nClaw [Melee Attack]: 2 (d4)</p>",
"description": "Log Throw [Ranged Attack, Near]: 4 (d8) Claw [Melee Attack]: 2 (d4)",
"attackType": "special",
"damage": "",
"damageType": "",

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@ -30,7 +30,7 @@
"actions": [
{
"name": "Actions",
"description": "<p>Engulf [Melee Attack]: Restrained</p>",
"description": "Engulf [Melee Attack]: Restrained",
"attackType": "special",
"damage": "",
"damageType": "",
@ -41,7 +41,7 @@
"abilities": [
{
"name": "Abilities",
"description": "<p>Seep: It can enter the space of other Beings and\nopenings as small as 1 inch without squeezing.\nEngulfer: Beings that share its space are Burning (2d4).\nSticky: Hinders attempts to end being Restrained by it.\nBeings that make physical contact with it must pass\n[Endure] or be Restrained.</p>"
"description": "Seep: It can enter the space of other Beings and openings as small as 1 inch without squeezing.\nEngulfer: Beings that share its space are Burning (2d4).\nSticky: Hinders attempts to end being Restrained by it.\nBeings that make physical contact with it must pass [Endure] or be Restrained."
}
],
"loot": "",

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@ -30,7 +30,7 @@
"actions": [
{
"name": "Bite",
"description": "<p>[Melee Attack]: 13 (3d8) and Restrained if the Target is its size or smaller. This attack always hits a Target Restrained by this attack.</p>",
"description": "[Melee Attack]: 13 (3d8) and Restrained if the Target is its size or smaller. This attack always hits a Target Restrained by this attack.",
"attackType": "melee",
"damage": "3d8",
"damageType": "pierce",
@ -41,7 +41,7 @@
"abilities": [
{
"name": "Hold Breath",
"description": "<p>Can hold its breath for 1 hour.</p>"
"description": "Can hold its breath for 1 hour."
}
],
"loot": "",

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@ -30,7 +30,7 @@
"actions": [
{
"name": "Bite",
"description": "<p>[Melee Attack]: 4 (d8) and Restrained if the Target is its size or smaller. This attack always hits a Target Restrained by this attack.</p>",
"description": "[Melee Attack]: 4 (d8) and Restrained if the Target is its size or smaller. This attack always hits a Target Restrained by this attack.",
"attackType": "melee",
"damage": "1d8",
"damageType": "pierce",
@ -41,7 +41,7 @@
"abilities": [
{
"name": "Hold Breath",
"description": "<p>Can hold its breath for 1 hour.</p>"
"description": "Can hold its breath for 1 hour."
}
],
"loot": "",

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@ -28,7 +28,7 @@
"actions": [
{
"name": "Actions",
"description": "<p>Gore [Melee Attack]: 2 (d4)</p>",
"description": "Gore [Melee Attack]: 2 (d4)",
"attackType": "special",
"damage": "",
"damageType": "",
@ -39,7 +39,7 @@
"abilities": [
{
"name": "Abilities",
"description": "<p>Nimble: Attacks against it can\u2019t be Favored if it can Move.</p>"
"description": "Nimble: Attacks against it can\u2019t be Favored if it can Move."
}
],
"loot": "",

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@ -30,7 +30,7 @@
"actions": [
{
"name": "Actions",
"description": "<p>Drown [Melee Attack, while submerged]: Restrained\nand pulled Close\nMulti-Attack: 2\u00d7Claw and 1\u00d7Bite\nClaw [Melee Attack, Near]: 3 (d6)\nBite [Melee Attack]: 9 (2d8)</p>",
"description": "Drown [Melee Attack, while submerged]: Restrained and pulled Close Multi-Attack: 2\u00d7Claw and 1\u00d7Bite Claw [Melee Attack, Near]: 3 (d6) Bite [Melee Attack]: 9 (2d8)",
"attackType": "special",
"damage": "",
"damageType": "",
@ -41,7 +41,7 @@
"abilities": [
{
"name": "Abilities",
"description": "<p>Amphibious: Breathes air and water.</p>"
"description": "Amphibious: Breathes air and water."
}
],
"loot": "",

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@ -32,7 +32,7 @@
"actions": [
{
"name": "Actions",
"description": "<p>Fireball [Ranged Attack] (Recharge Cd4): 3 (d6) and\nBurning (Cd4)\nBite [Melee Attack]: 4 (d8)\nBestiary\nBestiary\n134\n134\n\fAnkheg TL: 5.1\nLarge Cryptid\nHorse-sized, acid-spewing antlions that typically\nmake their nests deep underground.\nHD: 5 (22 HP)\b Speed: 40'\nZone: Frontline Morale: 5\b # Appearing: d6\nSenses: Darksight, Seismicsense\nArmor: 3 [as Chain plus Shield]\nACTIONS\nAcid Spray [Ranged Attack, Near] (1/Day): 18 (4d8)\nand Burning (Cd4)\nBite [Melee Attack]: 10 (3d6) and Burning (Cd4)</p>",
"description": "Fireball [Ranged Attack] (Recharge Cd4): 3 (d6) and Burning (Cd4) Bite [Melee Attack]: 4 (d8) Bestiary Bestiary 134 134 Ankheg TL: 5.1 Large Cryptid Horse-sized, acid-spewing antlions that typically make their nests deep underground.\nHD: 5 (22 HP)\b Speed: 40' Zone: Frontline Morale: 5\b # Appearing: d6 Senses: Darksight, Seismicsense Armor: 3 [as Chain plus Shield] ACTIONS Acid Spray [Ranged Attack, Near] (1/Day): 18 (4d8) and Burning (Cd4) Bite [Melee Attack]: 10 (3d6) and Burning (Cd4)",
"attackType": "special",
"damage": "",
"damageType": "",
@ -43,7 +43,7 @@
"abilities": [
{
"name": "Abilities",
"description": "<p>Soft Underbelly: Its Armor is 0 while it is Prone.\nTunneler: It can Move at full Speed through solid\nearth and stone by digging.</p>"
"description": "Soft Underbelly: Its Armor is 0 while it is Prone.\nTunneler: It can Move at full Speed through solid earth and stone by digging."
}
],
"loot": "",

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@ -30,7 +30,7 @@
"actions": [
{
"name": "Actions",
"description": "<p>Dominator [2 Actions as below (re-roll duplicates)]:\n1 (+3) Flaming Sword [Melee Attack]: 17\n(4d6+3) and Burning (Cd6)\n2 Burning Slash [Melee Attack, Near Cone | Half\ndamage on a pass]: 13 (3d6+3) and Burning (Cd6)\n3 Banish [Remote | Will]: It is returned to its\nnormal realm of existence, or ends another Being's\npossession of the Target.\n4 Command [Cast, Far Aura]: 4 (d6+1) or obey\nthe command issued by this Being.\n5 Heal [Cast, Touch]: If it is a mortal Being, its HP is\nrestored to maximum, and is cured of the Blinded,\nParalyzed, or Sickened Status.\n6 Radiance [Cast, Far Aura]: The area within the\nAura is Sunlight, which moves with this Being.</p>",
"description": "Dominator [2 Actions as below (re-roll duplicates)]:\n1 (+3) Flaming Sword [Melee Attack]: 17 (4d6+3) and Burning (Cd6) 2 Burning Slash [Melee Attack, Near Cone | Half damage on a pass]: 13 (3d6+3) and Burning (Cd6) 3 Banish [Remote | Will]: It is returned to its normal realm of existence, or ends another Being's possession of the Target.\n4 Command [Cast, Far Aura]: 4 (d6+1) or obey the command issued by this Being.\n5 Heal [Cast, Touch]: If it is a mortal Being, its HP is restored to maximum, and is cured of the Blinded, Paralyzed, or Sickened Status.\n6 Radiance [Cast, Far Aura]: The area within the Aura is Sunlight, which moves with this Being.",
"attackType": "special",
"damage": "",
"damageType": "",
@ -41,7 +41,7 @@
"abilities": [
{
"name": "Abilities",
"description": "<p>Fall from Grace: If it ever acts against divine\nordainment, it loses Grace, Fly Speed, All-Sight,\nImmune, and Status Immunities.\nGrace: It can't be reduced below 1 HP. If its body\nis destroyed, it immediately appears in its plane of\norigin at full HP.\nIlluminator: Sheds Sunlight in Near.\nMagic Ward III: Cast Checks that include it as a Target\nhave a d8 penalty.\nFlaming Sword [Relic; (+3) Silvered Greatsword]:\nHas the Loyalty Power.\nBestiary\nBestiary\n158\n158\n\fByakhee TL: 10.5\nHuge Outer (Beyonder, Wyrm)\nA grey alien dragon from beyond the stars. It can fly\nat the speed of light.\nHD: 15 (67 HP)\b Speed: 60' (Fly 180')\nZone: Midline Morale: 10\b # Appearing: 1\nSenses: Darksight, Telepathy\nArmor: 5 [as (+2) Plate]\nStatus Immunities: Suffocating\nACTIONS\nMulti-Attack: 2\u00d7Claw and 1\u00d7Bite\nBite [Melee Attack]: 10 (3d6) and pass [Endure] or\nSickened (Cd6 per Round, Dazed for Cd4 after the\nStatus ends).\nClaw [Melee Attack 10']: 13 (3d8)\nABILITIES\nInstant Transmission (Recharge Cd10 days): If it is\nin space, it can use its Action to teleport itself and\nany Beings in physical contact with it at lightspeed to\nanywhere within the nearby star system.\nInterstellar: It can freely move in the vacuum of space.</p>"
"description": "Fall from Grace: If it ever acts against divine ordainment, it loses Grace, Fly Speed, All-Sight, Immune, and Status Immunities.\nGrace: It can't be reduced below 1 HP. If its body is destroyed, it immediately appears in its plane of origin at full HP.\nIlluminator: Sheds Sunlight in Near.\nMagic Ward III: Cast Checks that include it as a Target have a d8 penalty.\nFlaming Sword [Relic; (+3) Silvered Greatsword]:\nHas the Loyalty Power.\nBestiary Bestiary 158 158 Byakhee TL: 10.5 Huge Outer (Beyonder, Wyrm) A grey alien dragon from beyond the stars. It can fly at the speed of light.\nHD: 15 (67 HP)\b Speed: 60' (Fly 180') Zone: Midline Morale: 10\b # Appearing: 1 Senses: Darksight, Telepathy Armor: 5 [as (+2) Plate] Status Immunities: Suffocating ACTIONS Multi-Attack: 2\u00d7Claw and 1\u00d7Bite Bite [Melee Attack]: 10 (3d6) and pass [Endure] or Sickened (Cd6 per Round, Dazed for Cd4 after the Status ends).\nClaw [Melee Attack 10']: 13 (3d8) ABILITIES Instant Transmission (Recharge Cd10 days): If it is in space, it can use its Action to teleport itself and any Beings in physical contact with it at lightspeed to anywhere within the nearby star system.\nInterstellar: It can freely move in the vacuum of space."
}
],
"loot": "",

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@ -28,7 +28,7 @@
"actions": [
{
"name": "Actions",
"description": "<p>Weapon [Melee Attack]: 3 (d6) or (by Weapon)</p>",
"description": "Weapon [Melee Attack]: 3 (d6) or (by Weapon)",
"attackType": "special",
"damage": "",
"damageType": "",
@ -39,7 +39,7 @@
"abilities": [
{
"name": "Abilities",
"description": "<p>Antimagic Vulnerability: It is Dazed for Cd4 if\naffected by the Dispel Spell or other antimagic.\nImmutable: It can't be transformed.</p>"
"description": "Antimagic Vulnerability: It is Dazed for Cd4 if affected by the Dispel Spell or other antimagic.\nImmutable: It can't be transformed."
}
],
"loot": "",

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@ -28,7 +28,7 @@
"actions": [
{
"name": "Bite",
"description": "<p>[Melee Attack]: 7 (2d6)</p>",
"description": "[Melee Attack]: 7 (2d6)",
"attackType": "melee",
"damage": "2d6",
"damageType": "pierce",
@ -38,7 +38,7 @@
],
"abilities": [],
"loot": "",
"gmNotes": "<p>The incredibly hardy ant, increased to massive proportions. Their tunnels are the size of mineshafts, and an infestation of giant ants can topple a city.</p>"
"gmNotes": "The incredibly hardy ant, increased to massive proportions. Their tunnels are the size of mineshafts, and an infestation of giant ants can topple a city."
},
"reviewed": false
}

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@ -30,7 +30,7 @@
"actions": [
{
"name": "Maul",
"description": "<p>[Multi-Attack]: 2x Claw</p>",
"description": "[Multi-Attack]: 2x Claw",
"attackType": "melee",
"damage": "",
"damageType": "",
@ -39,7 +39,7 @@
},
{
"name": "Claw",
"description": "<p>[Melee Attack]: 2 (d4)</p>",
"description": "[Melee Attack]: 2 (d4)",
"attackType": "melee",
"damage": "1d4",
"damageType": "slash",
@ -49,7 +49,7 @@
],
"abilities": [],
"loot": "",
"gmNotes": "<p>Gorillas and the cave-dwelling white apes.</p>"
"gmNotes": "Gorillas and the cave-dwelling white apes."
},
"reviewed": false
}

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@ -30,7 +30,7 @@
"actions": [
{
"name": "Maul",
"description": "<p>[Multi-Attack]: 2x Claw</p>",
"description": "[Multi-Attack]: 2x Claw",
"attackType": "melee",
"damage": "",
"damageType": "",
@ -39,7 +39,7 @@
},
{
"name": "Claw",
"description": "<p>[Melee Attack]: 2 (d4)</p>",
"description": "[Melee Attack]: 2 (d4)",
"attackType": "melee",
"damage": "1d4",
"damageType": "slash",
@ -49,7 +49,7 @@
],
"abilities": [],
"loot": "",
"gmNotes": "<p>Tropical forest-dwelling apes of intimidating size, strength, and demeanor. Extremely territorial, and will attack any invaders on-sight.</p>"
"gmNotes": "Tropical forest-dwelling apes of intimidating size, strength, and demeanor. Extremely territorial, and will attack any invaders on-sight."
},
"reviewed": false
}

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@ -28,7 +28,7 @@
"actions": [
{
"name": "Health Potion",
"description": "<p>[Use] (2/Shift): Regain 4 (d6+1) HP</p>",
"description": "[Use] (2/Shift): Regain 4 (d6+1) HP",
"attackType": "utility",
"damage": "1d6+1",
"damageType": "healing",
@ -37,7 +37,7 @@
},
{
"name": "Panacea",
"description": "<p>[Use] (1/Shift): Cured of either Blinded or Sickened.</p>",
"description": "[Use] (1/Shift): Cured of either Blinded or Sickened.",
"attackType": "utility",
"damage": "0",
"damageType": "",
@ -46,7 +46,7 @@
},
{
"name": "Crossbow",
"description": "<p>[Ranged Attack]: 2 (d4)</p>",
"description": "[Ranged Attack]: 2 (d4)",
"attackType": "ranged",
"damage": "1d4",
"damageType": "pierce",

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@ -30,7 +30,7 @@
"actions": [
{
"name": "Actions",
"description": "<p>Constrain [Melee Attack, Restrained Target]: 9 (2d8)\nVine [Melee Attack, Near]: 4 (d8) and Restrained</p>",
"description": "Constrain [Melee Attack, Restrained Target]: 9 (2d8) Vine [Melee Attack, Near]: 4 (d8) and Restrained",
"attackType": "special",
"damage": "",
"damageType": "",

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@ -28,7 +28,7 @@
"actions": [
{
"name": "Flurry",
"description": "<p>[Multi-Attack]: Two Daggers.</p>",
"description": "[Multi-Attack]: Two Daggers.",
"attackType": "melee",
"damage": "2d4",
"damageType": "pierce",
@ -37,7 +37,7 @@
},
{
"name": "Dagger",
"description": "<p>[Attack]: 2 (d4) and Sneak Attack.</p>",
"description": "[Attack]: 2 (d4) and Sneak Attack.",
"attackType": "melee",
"damage": "1d4",
"damageType": "pierce",
@ -48,7 +48,7 @@
"abilities": [
{
"name": "Sneak Attack",
"description": "<p>Once per Turn, it deals 2 (d4) additional damage with an attack against a Vulnerable Target. This attack ignores Armor and can explode.</p>",
"description": "Once per Turn, it deals 2 (d4) additional damage with an attack against a Vulnerable Target. This attack ignores Armor and can explode.",
"passive": true
}
],

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@ -30,7 +30,7 @@
"actions": [
{
"name": "Actions",
"description": "<p>Multi-Attack [a Restrained Being]: 8\u00d7Claw\nClaw [Melee Attack]: 3 (d6)\nJaw Lock [Melee Attack]: 5 (2d4) and Restrained\nuntil this Being dies.</p>",
"description": "Multi-Attack [a Restrained Being]: 8\u00d7Claw Claw [Melee Attack]: 3 (d6) Jaw Lock [Melee Attack]: 5 (2d4) and Restrained until this Being dies.",
"attackType": "special",
"damage": "",
"damageType": "",

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@ -29,7 +29,7 @@
"actions": [
{
"name": "Maul",
"description": "<p>[Multi-Attack]: 2x Claw</p>",
"description": "[Multi-Attack]: 2x Claw",
"attackType": "melee",
"damage": "",
"damageType": "",
@ -38,7 +38,7 @@
},
{
"name": "Claw",
"description": "<p>[Melee Attack]: 1 (d3)</p>",
"description": "[Melee Attack]: 1 (d3)",
"attackType": "melee",
"damage": "1d3",
"damageType": "slash",
@ -47,7 +47,7 @@
},
{
"name": "Bite",
"description": "<p>[Melee Attack]: 2 (d4)</p>",
"description": "[Melee Attack]: 2 (d4)",
"attackType": "melee",
"damage": "1d4",
"damageType": "pierce",

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@ -28,7 +28,7 @@
"actions": [
{
"name": "Weapon",
"description": "<p>[Attack]: 3 (d6) or (by Weapon)</p>",
"description": "[Attack]: 3 (d6) or (by Weapon)",
"attackType": "melee",
"damage": "1d6",
"damageType": "slash",

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@ -30,7 +30,7 @@
"actions": [
{
"name": "Actions",
"description": "<p>Wail [Action while in darkness, all Near who hear\nit | Will] (1/Day): Frightened (Cd4) or immediate\ndeath if failed by 5 or more\nChill Touch [Melee Attack]: 4 (d8)</p>",
"description": "Wail [Action while in darkness, all Near who hear it | Will] (1/Day): Frightened (Cd4) or immediate death if failed by 5 or more Chill Touch [Melee Attack]: 4 (d8)",
"attackType": "special",
"damage": "",
"damageType": "",
@ -41,7 +41,7 @@
"abilities": [
{
"name": "Abilities",
"description": "<p>Nightwalker: Can\u2019t Move or Target over lines of salt or\nin areas illuminated by Sunlight. It is Incapacitated and\nBurning (d8) while in Sunlight.\nTerror II [Enemies' first time seeing it and on their\nTurns | Will]: Frightened until they pass this Check\non a subsequent Turn, or for Cd6 after.</p>"
"description": "Nightwalker: Can\u2019t Move or Target over lines of salt or in areas illuminated by Sunlight. It is Incapacitated and Burning (d8) while in Sunlight.\nTerror II [Enemies' first time seeing it and on their Turns | Will]: Frightened until they pass this Check on a subsequent Turn, or for Cd6 after."
}
],
"loot": "",

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@ -28,7 +28,7 @@
"actions": [
{
"name": "Inspiring Anthem",
"description": "<p>[Action]: Grants all of its Allies who can hear it a d4 bonus to their damage rolls and Will Saves for 1 Round. It can't use this Action if it doesn't have a Musical Instrument equipped.</p>",
"description": "[Action]: Grants all of its Allies who can hear it a d4 bonus to their damage rolls and Will Saves for 1 Round. It can't use this Action if it doesn't have a Musical Instrument equipped.",
"attackType": "utility",
"damage": "0",
"damageType": "",
@ -37,7 +37,7 @@
},
{
"name": "Rapier",
"description": "<p>[Melee Attack]: 3 (d6)</p>",
"description": "[Melee Attack]: 3 (d6)",
"attackType": "melee",
"damage": "1d6",
"damageType": "pierce",

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@ -30,7 +30,7 @@
"actions": [
{
"name": "Actions",
"description": "<p>Glare [Cast, a Being looking at it | Endure] (Recharge\nCd4): Cursed (turned to stone until this Being dies)\nBite [Melee Attack]: 5 (d10) and pass an [Endure] Save\nor be Cursed (turned to stone until this Being dies)</p>",
"description": "Glare [Cast, a Being looking at it | Endure] (Recharge Cd4): Cursed (turned to stone until this Being dies) Bite [Melee Attack]: 5 (d10) and pass an [Endure] Save or be Cursed (turned to stone until this Being dies)",
"attackType": "special",
"damage": "",
"damageType": "",

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@ -32,7 +32,7 @@
"actions": [
{
"name": "Bite",
"description": "<p>[Melee Attack]: 2 (d4) and pass [Endure] or become Sickened (Cd6 days)</p>",
"description": "[Melee Attack]: 2 (d4) and pass [Endure] or become Sickened (Cd6 days)",
"attackType": "melee",
"damage": "1d4",
"damageType": "pierce",
@ -43,11 +43,11 @@
"abilities": [
{
"name": "Nimble",
"description": "<p>Attacks against it can't be Favored if it can Move.</p>"
"description": "Attacks against it can't be Favored if it can Move."
}
],
"loot": "",
"gmNotes": "<p>Speed: 10' (Fly 60')</p>"
"gmNotes": "Speed: 10' (Fly 60')"
},
"reviewed": false
}

View File

@ -32,7 +32,7 @@
"actions": [
{
"name": "Bite",
"description": "<p>[Melee Attack]: 1 and pass [Endure] or become Sickened (Cd6 days)</p>",
"description": "[Melee Attack]: 1 and pass [Endure] or become Sickened (Cd6 days)",
"attackType": "melee",
"damage": "1",
"damageType": "pierce",
@ -43,11 +43,11 @@
"abilities": [
{
"name": "Nimble",
"description": "<p>Attacks against it can't be Favored if it can Move.</p>"
"description": "Attacks against it can't be Favored if it can Move."
}
],
"loot": "",
"gmNotes": "<p>Speed: 5' (Fly 30')</p>"
"gmNotes": "Speed: 5' (Fly 30')"
},
"reviewed": false
}

View File

@ -30,7 +30,7 @@
"actions": [
{
"name": "Maul",
"description": "<p>[Multi-Attack]: Two Claws and a Bite. If both Claws hit the same Target, the Bite can automatically hit that Target.</p>",
"description": "[Multi-Attack]: Two Claws and a Bite. If both Claws hit the same Target, the Bite can automatically hit that Target.",
"attackType": "melee",
"damage": "",
"damageType": "",
@ -39,7 +39,7 @@
},
{
"name": "Claws",
"description": "<p>[Melee Attack]: 3 (d6)</p>",
"description": "[Melee Attack]: 3 (d6)",
"attackType": "melee",
"damage": "1d6",
"damageType": "slash",
@ -48,7 +48,7 @@
},
{
"name": "Bite",
"description": "<p>[Melee Attack]: 4 (d8)</p>",
"description": "[Melee Attack]: 4 (d8)",
"attackType": "melee",
"damage": "1d8",
"damageType": "pierce",
@ -59,7 +59,7 @@
"abilities": [
{
"name": "Dense Muscled",
"description": "<p>Grapples and Shoves as Large.</p>"
"description": "Grapples and Shoves as Large."
}
],
"loot": "",

View File

@ -30,7 +30,7 @@
"actions": [
{
"name": "Sting",
"description": "<p>[Melee Attack]: 5 (2d4)</p>",
"description": "[Melee Attack]: 5 (2d4)",
"attackType": "melee",
"damage": "2d4",
"damageType": "pierce",
@ -40,7 +40,7 @@
],
"abilities": [],
"loot": "",
"gmNotes": "<p>Roughly 1 foot in length, these giant bees are extremely territorial, but otherwise non-aggressive. Speed: 10' (Fly 50')</p>"
"gmNotes": "Roughly 1 foot in length, these giant bees are extremely territorial, but otherwise non-aggressive. Speed: 10' (Fly 50')"
},
"reviewed": false
}

View File

@ -28,7 +28,7 @@
"actions": [
{
"name": "Noxious Gas",
"description": "<p>[Attack, Cone 10' | Endure] (Recharge Cd6): 7 (2d6), half on pass and not a Crit.</p>",
"description": "[Attack, Cone 10' | Endure] (Recharge Cd6): 7 (2d6), half on pass and not a Crit.",
"attackType": "special",
"damage": "2d6",
"damageType": "poison",
@ -37,7 +37,7 @@
},
{
"name": "Bite",
"description": "<p>[Melee Attack]: 3 (d6)</p>",
"description": "[Melee Attack]: 3 (d6)",
"attackType": "melee",
"damage": "1d6",
"damageType": "pierce",
@ -48,11 +48,11 @@
"abilities": [
{
"name": "Soft Underbelly",
"description": "<p>Its Armor is 0 while it is Prone.</p>"
"description": "Its Armor is 0 while it is Prone."
}
],
"loot": "",
"gmNotes": "<p>A 3-foot long beetle with powerful mandibles that is capable of emitting noxious fumes that burns flesh.</p>"
"gmNotes": "A 3-foot long beetle with powerful mandibles that is capable of emitting noxious fumes that burns flesh."
},
"reviewed": false
}

View File

@ -28,7 +28,7 @@
"actions": [
{
"name": "Bite",
"description": "<p>[Melee Attack]: 5 (2d4)</p>",
"description": "[Melee Attack]: 5 (2d4)",
"attackType": "melee",
"damage": "2d4",
"damageType": "pierce",
@ -39,15 +39,15 @@
"abilities": [
{
"name": "Bioluminescent",
"description": "<p>Sheds Light out to Near.</p>"
"description": "Sheds Light out to Near."
},
{
"name": "Soft Underbelly",
"description": "<p>Its Armor is 0 while it is Prone.</p>"
"description": "Its Armor is 0 while it is Prone."
}
],
"loot": "",
"gmNotes": "<p>Cat-sized beetles that illuminate dark, cavernous areas with the glowing glands across their bodies.</p>"
"gmNotes": "Cat-sized beetles that illuminate dark, cavernous areas with the glowing glands across their bodies."
},
"reviewed": false
}

View File

@ -28,7 +28,7 @@
"actions": [
{
"name": "Bite",
"description": "<p>[Melee Attack]: 7 (2d6)</p>",
"description": "[Melee Attack]: 7 (2d6)",
"attackType": "melee",
"damage": "2d6",
"damageType": "pierce",
@ -38,7 +38,7 @@
],
"abilities": [],
"loot": "",
"gmNotes": "<p>Giant beetles with tiger-striped carapace. Their mandibles are strong enough to crush bone.</p>"
"gmNotes": "Giant beetles with tiger-striped carapace. Their mandibles are strong enough to crush bone."
},
"reviewed": false
}

View File

@ -32,7 +32,7 @@
"actions": [
{
"name": "Actions",
"description": "<p>Multi-Attack: 1\u00d7Bite and 1\u00d7Slam\nBite [Melee Attack]: 10 (3d6) and Restrained if it is\nLarge or smaller. If this Being has a Target this way, it\ncan only Bite the Restrained Target.\nSlam [Melee Attack]: 11 (2d10) and shoved Prone if\nLarge or smaller than this Being.</p>",
"description": "Multi-Attack: 1\u00d7Bite and 1\u00d7Slam Bite [Melee Attack]: 10 (3d6) and Restrained if it is Large or smaller. If this Being has a Target this way, it can only Bite the Restrained Target.\nSlam [Melee Attack]: 11 (2d10) and shoved Prone if Large or smaller than this Being.",
"attackType": "special",
"damage": "",
"damageType": "",
@ -43,7 +43,7 @@
"abilities": [
{
"name": "Abilities",
"description": "<p>Amphibious: Breathes air and water.\nDreadnought: Deals double damage to vehicles.\nTerror III: Enemies that can see it for the first time and\nat the start of their Turns must pass a [Will] Save or be\nFrightened (until they pass this Check on a subsequent\nTurn, or for Cd8 Rounds afterwards).</p>"
"description": "Amphibious: Breathes air and water.\nDreadnought: Deals double damage to vehicles.\nTerror III: Enemies that can see it for the first time and at the start of their Turns must pass a [Will] Save or be Frightened (until they pass this Check on a subsequent Turn, or for Cd8 Rounds afterwards)."
}
],
"loot": "",

View File

@ -28,7 +28,7 @@
"actions": [
{
"name": "Greataxe",
"description": "<p>[Melee Attack, Cleave]: 6 (d12) or 13 (2d12!) if this Being is Berserk</p>",
"description": "[Melee Attack, Cleave]: 6 (d12) or 13 (2d12!) if this Being is Berserk",
"attackType": "melee",
"damage": "1d12",
"damageType": "slash",
@ -39,7 +39,7 @@
"abilities": [
{
"name": "Rage",
"description": "<p>It goes Berserk when it is attacked or as part of making an Attack. While Berserk by any means, it reduces damage by 1 per damage die.</p>",
"description": "It goes Berserk when it is attacked or as part of making an Attack. While Berserk by any means, it reduces damage by 1 per damage die.",
"passive": true
}
],

View File

@ -28,7 +28,7 @@
"actions": [
{
"name": "Actions",
"description": "<p>Pseudopod [Melee Attack]: 13 (3d8) and Restrained</p>",
"description": "Pseudopod [Melee Attack]: 13 (3d8) and Restrained",
"attackType": "special",
"damage": "",
"damageType": "",
@ -39,7 +39,7 @@
"abilities": [
{
"name": "Abilities",
"description": "<p>Pudding Nature: Is Dazed (1 Round) after being\nsubjected to Cold.\nSeep: It can enter the space of other Beings and\nopenings as small as 1 inch without squeezing.\nEngulfer: Beings that share a space with it are Burning\n13 (3d8).\nPudding Split: If it is larger than Small when subjected\nto Shock or Slash, it splits into two Black Puddings\nwith half its current HP, round up, and are one size\nsmaller. These deal 1 less d8 with its Pseudopod\nAction and Engulfer Ability.\nSticky: Hinders attempts to end being Restrained by it.\nBeings that make physical contact with it must pass\n[Endure] or be Restrained.\nBestiary\nBestiary\n168\n168\n\fEfreeti TL: 5.7\nLarge Primordial (Djinn)\nHD: 10 (45 HP)\b Speed: 30' (Fly 80')\nZone: Frontline Morale: 11 # Appearing: 1\nSenses: Darksight\nArmor: 3 [as Plate]\nImmune: Fire\nACTIONS\nWall of Fire [Cast, 60' Line | Reflex] (3/Day, Focus):\nBurning (d6, while in the flames). It takes this damage\nthe first time it enters the flames while it isn't Burning\nas well.\nConjure Object [Cast, Remote | Reflex] (3/Day): An\nObject no larger than 10'\u00d710' is created. Objects\nmade this way composed of metal or stone disappear\nafter one day.\nMulti-Attack: 2\u00d7Fist\nFist [Melee Attack]: 9 (2d8)\nInvisibility [Cast, Touch | Will] (Focus): Turns Invisible\nfor the duration.\nABILITIES\nRegenerate II: Regains 9 (2d8) HP on each of its Turns.</p>"
"description": "Pudding Nature: Is Dazed (1 Round) after being subjected to Cold.\nSeep: It can enter the space of other Beings and openings as small as 1 inch without squeezing.\nEngulfer: Beings that share a space with it are Burning 13 (3d8).\nPudding Split: If it is larger than Small when subjected to Shock or Slash, it splits into two Black Puddings with half its current HP, round up, and are one size smaller. These deal 1 less d8 with its Pseudopod Action and Engulfer Ability.\nSticky: Hinders attempts to end being Restrained by it.\nBeings that make physical contact with it must pass [Endure] or be Restrained.\nBestiary Bestiary 168 168 Efreeti TL: 5.7 Large Primordial (Djinn) HD: 10 (45 HP)\b Speed: 30' (Fly 80') Zone: Frontline Morale: 11 # Appearing: 1 Senses: Darksight Armor: 3 [as Plate] Immune: Fire ACTIONS Wall of Fire [Cast, 60' Line | Reflex] (3/Day, Focus):\nBurning (d6, while in the flames). It takes this damage the first time it enters the flames while it isn't Burning as well.\nConjure Object [Cast, Remote | Reflex] (3/Day): An Object no larger than 10'\u00d710' is created. Objects made this way composed of metal or stone disappear after one day.\nMulti-Attack: 2\u00d7Fist Fist [Melee Attack]: 9 (2d8) Invisibility [Cast, Touch | Will] (Focus): Turns Invisible for the duration.\nABILITIES Regenerate II: Regains 9 (2d8) HP on each of its Turns."
}
],
"loot": "",

View File

@ -28,7 +28,7 @@
"actions": [
{
"name": "Actions",
"description": "<p>Bite [Melee Attack]: 3 (d6)</p>",
"description": "Bite [Melee Attack]: 3 (d6)",
"attackType": "special",
"damage": "",
"damageType": "",
@ -39,7 +39,7 @@
"abilities": [
{
"name": "Abilities",
"description": "<p>Blink: It can use its Speed to magically teleport itself\nanywhere within the used Speed.</p>"
"description": "Blink: It can use its Speed to magically teleport itself anywhere within the used Speed."
}
],
"loot": "",

View File

@ -28,7 +28,7 @@
"actions": [
{
"name": "Tusk",
"description": "<p>[Melee Attack]: 7 (2d6)</p>",
"description": "[Melee Attack]: 7 (2d6)",
"attackType": "melee",
"damage": "2d6",
"damageType": "pierce",
@ -39,11 +39,11 @@
"abilities": [
{
"name": "Relentless",
"description": "<p>Once per Day, if it is reduced to 0 HP, it instead regains 2d4 HP.</p>"
"description": "Once per Day, if it is reduced to 0 HP, it instead regains 2d4 HP."
}
],
"loot": "",
"gmNotes": "<p>Cow-sized boars known to give chase until they-or their target-dies of exhaustion.</p>"
"gmNotes": "Cow-sized boars known to give chase until they-or their target-dies of exhaustion."
},
"reviewed": false
}

View File

@ -28,7 +28,7 @@
"actions": [
{
"name": "Tusk",
"description": "<p>[Melee Attack]: 5 (2d4)</p>",
"description": "[Melee Attack]: 5 (2d4)",
"attackType": "melee",
"damage": "2d4",
"damageType": "pierce",
@ -39,11 +39,11 @@
"abilities": [
{
"name": "Relentless",
"description": "<p>Once per Day, if it is reduced to 0 HP, it instead regains d4 HP.</p>"
"description": "Once per Day, if it is reduced to 0 HP, it instead regains d4 HP."
}
],
"loot": "",
"gmNotes": "<p>More often found in forested areas. The boar is a feral pig with a notorious temper.</p>"
"gmNotes": "More often found in forested areas. The boar is a feral pig with a notorious temper."
},
"reviewed": false
}

View File

@ -28,7 +28,7 @@
"actions": [
{
"name": "Weapon",
"description": "<p>[Attack]: 3 (d6) or (by Weapon)</p>",
"description": "[Attack]: 3 (d6) or (by Weapon)",
"attackType": "melee",
"damage": "1d6",
"damageType": "slash",

View File

@ -30,7 +30,7 @@
"actions": [
{
"name": "Actions",
"description": "<p>Tendril [Melee Attack, Near]: 9 (2d8)</p>",
"description": "Tendril [Melee Attack, Near]: 9 (2d8)",
"attackType": "special",
"damage": "",
"damageType": "",
@ -41,7 +41,7 @@
"abilities": [
{
"name": "Abilities",
"description": "<p>Engulfer: Other Beings in its space are Burning (2d6).\nFormless: It can Move into space occupied by Beings.\nMaddening I: Enemies that can hear it for the first time\nand at the start of their Turns must pass a [Will] Save or\nbe Confused (until they pass this Check on a subsequent\nTurn, or for Cd4 Rounds afterwards).</p>"
"description": "Engulfer: Other Beings in its space are Burning (2d6).\nFormless: It can Move into space occupied by Beings.\nMaddening I: Enemies that can hear it for the first time and at the start of their Turns must pass a [Will] Save or be Confused (until they pass this Check on a subsequent Turn, or for Cd4 Rounds afterwards)."
}
],
"loot": "",

View File

@ -28,7 +28,7 @@
"actions": [
{
"name": "Actions",
"description": "<p>Dagger [Melee Attack]: 2 (d4)\nDancing Lights [Cast, Remote]: Causes dancing lights\nof any shape no larger than Medium within Near\nDimension Door [Cast, Self] (1/Day): Teleports to an\nopen Area it is aware of within 360'</p>",
"description": "Dagger [Melee Attack]: 2 (d4) Dancing Lights [Cast, Remote]: Causes dancing lights of any shape no larger than Medium within Near Dimension Door [Cast, Self] (1/Day): Teleports to an open Area it is aware of within 360'",
"attackType": "special",
"damage": "",
"damageType": "",
@ -39,7 +39,7 @@
"abilities": [
{
"name": "Abilities",
"description": "<p>Ambush Innured: It can't be surprised, and can take\nan Action and Move before the first Turn of Combat.\nMagic Ward I: Cast Checks that include it as a Target\nhave a d4 penalty.\nStatblocks // Fae\nStatblocks // Fae\n153\n153\nBestiary\n\fCarcolh TL: 7.1\nHuge Fae (Wyrm)\nA snail-like serpent that usually resides in gardens\nof splendor and crystal caves. Their mouths are\nlined with draconic fangs, and their head is crowned\nwith multiple hairy tentacles.\nHD: 15 (67 HP)\b Speed: 20' (Climb, Cling)\nZone: Frontline Morale: 11\b # Appearing: 1\nSenses: Seismicsense\nArmor: 4 [as (+1) Plate]\nWeak: Cold Iron Weapons\nACTIONS\nMulti-Attack: 1\u00d7Tentacle per (Tentacles) and 1\u00d7Bite\nBite [Melee Attack]: 16 (3d10) and Burning (Cd6)\nTentacle [Grapple, Near]: Restrained and pulled Close.\nABILITIES\nMagic Ward II: Cast Checks that include it as a Target\nhave a d6 penalty.\nTentacles: Starts with 6 Tentacles. Targetting a\nTentacle causes a -4 penalty to the Attack Check, but\nsevers it if at least 16 damage is dealt with the attack.\nDoppelg\u00e4nger TL: 2.6\nMedium Fae (Shapechanger)\nHD: 4 (18 HP)\b Speed: 30'\nZone: Frontline Morale: 10\b # Appearing: d6\nArmor: 2 [as Chain]\nWeak: Cold Iron Weapons\nStatus Immunities: Charmed, Unconscious\nACTIONS\nShapechange [Cast, Self (Focus)] (1/Minute):\nAppears to be a Being of humanoid form it has seen.\nBite [Melee Attack]: 6 (d12)\nABILITIES\nDoppelgang: Enemy Abilities treat this Being as an Ally\nwhile they are convinced it is an Ally.</p>"
"description": "Ambush Innured: It can't be surprised, and can take an Action and Move before the first Turn of Combat.\nMagic Ward I: Cast Checks that include it as a Target have a d4 penalty.\nStatblocks // Fae Statblocks // Fae 153 153 Bestiary Carcolh TL: 7.1 Huge Fae (Wyrm) A snail-like serpent that usually resides in gardens of splendor and crystal caves. Their mouths are lined with draconic fangs, and their head is crowned with multiple hairy tentacles.\nHD: 15 (67 HP)\b Speed: 20' (Climb, Cling) Zone: Frontline Morale: 11\b # Appearing: 1 Senses: Seismicsense Armor: 4 [as (+1) Plate] Weak: Cold Iron Weapons ACTIONS Multi-Attack: 1\u00d7Tentacle per (Tentacles) and 1\u00d7Bite Bite [Melee Attack]: 16 (3d10) and Burning (Cd6) Tentacle [Grapple, Near]: Restrained and pulled Close.\nABILITIES Magic Ward II: Cast Checks that include it as a Target have a d6 penalty.\nTentacles: Starts with 6 Tentacles. Targetting a Tentacle causes a -4 penalty to the Attack Check, but severs it if at least 16 damage is dealt with the attack.\nDoppelg\u00e4nger TL: 2.6 Medium Fae (Shapechanger) HD: 4 (18 HP)\b Speed: 30' Zone: Frontline Morale: 10\b # Appearing: d6 Armor: 2 [as Chain] Weak: Cold Iron Weapons Status Immunities: Charmed, Unconscious ACTIONS Shapechange [Cast, Self (Focus)] (1/Minute):\nAppears to be a Being of humanoid form it has seen.\nBite [Melee Attack]: 6 (d12) ABILITIES Doppelgang: Enemy Abilities treat this Being as an Ally while they are convinced it is an Ally."
}
],
"loot": "",

View File

@ -30,7 +30,7 @@
"actions": [
{
"name": "Actions",
"description": "<p>Morningstar [Melee Attack, 10']: 4 (d8)</p>",
"description": "Morningstar [Melee Attack, 10']: 4 (d8)",
"attackType": "special",
"damage": "",
"damageType": "",
@ -41,7 +41,7 @@
"abilities": [
{
"name": "Abilities",
"description": "<p>Ambusher: If it attacks a Being that has not acted in\nthe Combat, it deals an extra die of damage.\nStatblocks // Cryptids\nStatblocks // Cryptids\n135\n135\nBestiary\n\fBulette TL: 10.9\nLarge Cryptid\nArmored land sharks that rip through the earth.\nHD: 9 (40 HP)\b Speed: 40'\nZone: Frontline Morale: 7\b # Appearing: d2\nSenses: Seismicsense (Far)\nArmor: 4 [as (+1) Plate]\nACTIONS\nMulti-Attack: 2\u00d7Claw and 1\u00d7Bite\nBite [Melee Attack]: 26 (4d12)\nClaw [Melee Attack]: 10 (3d6)\nABILITIES\nSoft Underbelly: Its Armor is 0 while it is Prone.</p>"
"description": "Ambusher: If it attacks a Being that has not acted in the Combat, it deals an extra die of damage.\nStatblocks // Cryptids Statblocks // Cryptids 135 135 Bestiary Bulette TL: 10.9 Large Cryptid Armored land sharks that rip through the earth.\nHD: 9 (40 HP)\b Speed: 40' Zone: Frontline Morale: 7\b # Appearing: d2 Senses: Seismicsense (Far) Armor: 4 [as (+1) Plate] ACTIONS Multi-Attack: 2\u00d7Claw and 1\u00d7Bite Bite [Melee Attack]: 26 (4d12) Claw [Melee Attack]: 10 (3d6) ABILITIES Soft Underbelly: Its Armor is 0 while it is Prone."
}
],
"loot": "",

View File

@ -31,7 +31,7 @@
"abilities": [
{
"name": "Abilities",
"description": "<p>Scare to Death: If it fails a Morale Check or becomes\nFrightened, it dies.\nShattering Death: When it dies, it shatters to dust.</p>"
"description": "Scare to Death: If it fails a Morale Check or becomes Frightened, it dies.\nShattering Death: When it dies, it shatters to dust."
}
],
"loot": "",

View File

@ -30,7 +30,7 @@
"actions": [
{
"name": "Actions",
"description": "<p>Multi-Attack: 1\u00d7Tentacle and 1\u00d7Bite\nBite [Melee Attack, a Paralyzed Target]: 3 (d6)\nTentacle [Melee Attack]: 4 (d8) and pass [Endure] or\nbecome Sickened (Cd6, Paralyzed)</p>",
"description": "Multi-Attack: 1\u00d7Tentacle and 1\u00d7Bite Bite [Melee Attack, a Paralyzed Target]: 3 (d6) Tentacle [Melee Attack]: 4 (d8) and pass [Endure] or become Sickened (Cd6, Paralyzed)",
"attackType": "special",
"damage": "",
"damageType": "",
@ -41,7 +41,7 @@
"abilities": [
{
"name": "Abilities",
"description": "<p>Soft Underbelly: Its Armor is 0 while it is Prone.</p>"
"description": "Soft Underbelly: Its Armor is 0 while it is Prone."
}
],
"loot": "",

View File

@ -30,7 +30,7 @@
"actions": [
{
"name": "Actions",
"description": "<p>Viscera Sling [Ranged Attack]: 3 (d6) and pass\n[Endure] or become Sickened (Cd6, stinks and can't\nspeak from retching).</p>",
"description": "Viscera Sling [Ranged Attack]: 3 (d6) and pass [Endure] or become Sickened (Cd6, stinks and can't speak from retching).",
"attackType": "special",
"damage": "",
"damageType": "",

View File

@ -28,7 +28,7 @@
"actions": [
{
"name": "Multi-Attack",
"description": "<p>2x Claw and 1x Bite</p>",
"description": "2x Claw and 1x Bite",
"attackType": "melee",
"damage": "",
"damageType": "",
@ -37,7 +37,7 @@
},
{
"name": "Bite",
"description": "<p>[Melee Attack]: 5 (d10)</p>",
"description": "[Melee Attack]: 5 (d10)",
"attackType": "melee",
"damage": "1d10",
"damageType": "pierce",
@ -46,7 +46,7 @@
},
{
"name": "Claws",
"description": "<p>[Melee Attack]: 3 (d6)</p>",
"description": "[Melee Attack]: 3 (d6)",
"attackType": "melee",
"damage": "1d6",
"damageType": "slash",
@ -57,19 +57,19 @@
"abilities": [
{
"name": "Dense Muscled",
"description": "<p>Grapples and Shoves as Large.</p>"
"description": "Grapples and Shoves as Large."
},
{
"name": "Pack Hunter",
"description": "<p>Targets within 5 feet of one of this Being's Allies are Vulnerable to its attacks.</p>"
"description": "Targets within 5 feet of one of this Being's Allies are Vulnerable to its attacks."
},
{
"name": "Pounce",
"description": "<p>If it moves at least 20' before an attack on the same Turn, the Target is also knocked Prone.</p>"
"description": "If it moves at least 20' before an attack on the same Turn, the Target is also knocked Prone."
}
],
"loot": "",
"gmNotes": "<p>All manner of lions, tigers, and panthers.</p>"
"gmNotes": "All manner of lions, tigers, and panthers."
},
"reviewed": false
}

View File

@ -32,7 +32,7 @@
"actions": [
{
"name": "Claw",
"description": "<p>[Melee Attack]: 1</p>",
"description": "[Melee Attack]: 1",
"attackType": "melee",
"damage": "1",
"damageType": "slash",
@ -43,7 +43,7 @@
"abilities": [
{
"name": "Righting Reflex",
"description": "<p>It doesn't take falling damage from falling 40' or less.</p>"
"description": "It doesn't take falling damage from falling 40' or less."
}
],
"loot": "",

View File

@ -28,7 +28,7 @@
"actions": [
{
"name": "Actions",
"description": "<p>Multi-Attack: 1\u00d7Tail and 1\u00d7Death Ray\nDeath Ray [Cast, Remote | Endure] (Recharge Cd4):\n24 (8d6) and +1 Fatigue\nTail [Melee Attack]: 3 (d6) and pass an [Endure] Save\nor knocked Prone and be Dazed for 1 Round.</p>",
"description": "Multi-Attack: 1\u00d7Tail and 1\u00d7Death Ray Death Ray [Cast, Remote | Endure] (Recharge Cd4):\n24 (8d6) and +1 Fatigue Tail [Melee Attack]: 3 (d6) and pass an [Endure] Save or knocked Prone and be Dazed for 1 Round.",
"attackType": "special",
"damage": "",
"damageType": "",
@ -39,7 +39,7 @@
"abilities": [
{
"name": "Abilities",
"description": "<p>Stench: Non-Catoblepas Beings that have to breathe\nare Sickened (Hinder on all Checks) while Near it.</p>"
"description": "Stench: Non-Catoblepas Beings that have to breathe are Sickened (Hinder on all Checks) while Near it."
}
],
"loot": "",

View File

@ -28,7 +28,7 @@
"actions": [
{
"name": "Horn",
"description": "<p>[Melee Attack]: 2 (d4)</p>",
"description": "[Melee Attack]: 2 (d4)",
"attackType": "melee",
"damage": "1d4",
"damageType": "pierce",
@ -38,7 +38,7 @@
],
"abilities": [],
"loot": "",
"gmNotes": "<p>Cows, bison, aurochs, and other large bovine.</p>"
"gmNotes": "Cows, bison, aurochs, and other large bovine."
},
"reviewed": false
}

View File

@ -30,7 +30,7 @@
"actions": [
{
"name": "Actions",
"description": "<p>Multi-Attack: 1\u00d7Fish and 1\u00d7Claw, or 2\u00d7Claw\nClaw [Melee Attack]: 5 (2d4)\nFish [Ranged Attack]: Restrained by Filament and\npulled Close.</p>",
"description": "Multi-Attack: 1\u00d7Fish and 1\u00d7Claw, or 2\u00d7Claw Claw [Melee Attack]: 5 (2d4) Fish [Ranged Attack]: Restrained by Filament and pulled Close.",
"attackType": "special",
"damage": "",
"damageType": "",
@ -41,7 +41,7 @@
"abilities": [
{
"name": "Abilities",
"description": "<p>Filament: As rope with 1 HD (4 HP)\nBestiary\nBestiary\n136\n136\n\fChimera TL: 7.0\nLarge Cryptid\nThe arcane fusion of a lion, goat, and dragon.\nHD: 9 (40 HP)\b Speed: 10' (Fly 30')\nZone: Frontline Morale: 9\b # Appearing: d2\nArmor: 3 [as (+1) Chain]\nACTIONS\nMulti-Attack: 2\u00d7Claw, 1\u00d7Horn, 1\u00d7Lion's Bite, and\n1\u00d7Breath or 1\u00d7Dragon's Bite\nClaw [Melee Attack]: 3 (d6)\nHorn [Melee Attack]: 5 (2d4)\nLion\u2019s Bite [Melee Attack]: 4 (d8)\nBreath [Cast, 10'\u00d760' Line] (Recharge Cd6): 10 (3d6)\nDragon\u2019s Bite [Melee Attack]: (3d4)</p>"
"description": "Filament: As rope with 1 HD (4 HP) Bestiary Bestiary 136 136 Chimera TL: 7.0 Large Cryptid The arcane fusion of a lion, goat, and dragon.\nHD: 9 (40 HP)\b Speed: 10' (Fly 30') Zone: Frontline Morale: 9\b # Appearing: d2 Armor: 3 [as (+1) Chain] ACTIONS Multi-Attack: 2\u00d7Claw, 1\u00d7Horn, 1\u00d7Lion's Bite, and 1\u00d7Breath or 1\u00d7Dragon's Bite Claw [Melee Attack]: 3 (d6) Horn [Melee Attack]: 5 (2d4) Lion\u2019s Bite [Melee Attack]: 4 (d8) Breath [Cast, 10'\u00d760' Line] (Recharge Cd6): 10 (3d6) Dragon\u2019s Bite [Melee Attack]: (3d4)"
}
],
"loot": "",

View File

@ -30,7 +30,7 @@
"actions": [
{
"name": "Bite",
"description": "<p>[Melee Attack]: Pass [Endure] or become Sickened (Cd4, Paralyzed)</p>",
"description": "[Melee Attack]: Pass [Endure] or become Sickened (Cd4, Paralyzed)",
"attackType": "melee",
"damage": "0",
"damageType": "pierce",

View File

@ -28,7 +28,7 @@
"actions": [
{
"name": "Beak",
"description": "<p>[Melee Attack]: 1</p>",
"description": "[Melee Attack]: 1",
"attackType": "melee",
"damage": "1",
"damageType": "pierce",
@ -39,7 +39,7 @@
"abilities": [
{
"name": "Flutter",
"description": "<p>It can't support itself in the air while flying at the end its Turn, but it does not take damage from falling if the distance was 30' or less.</p>"
"description": "It can't support itself in the air while flying at the end its Turn, but it does not take damage from falling if the distance was 30' or less."
}
],
"loot": "",

View File

@ -32,7 +32,7 @@
"actions": [
{
"name": "Actions",
"description": "<p>Choke [Melee Attack]: 2 (d4) and Restrained\n(Suffocating)</p>",
"description": "Choke [Melee Attack]: 2 (d4) and Restrained (Suffocating)",
"attackType": "special",
"damage": "",
"damageType": "",

View File

@ -30,7 +30,7 @@
"actions": [
{
"name": "Actions",
"description": "<p>Multi-Attack: 2\u00d7Claw and 1\u00d7Headbutt\n(+1) Claw [Melee Attack]: 3 (d4+1)\nHeadbutt [Melee Attack]: 9 (2d8)</p>",
"description": "Multi-Attack: 2\u00d7Claw and 1\u00d7Headbutt (+1) Claw [Melee Attack]: 3 (d4+1) Headbutt [Melee Attack]: 9 (2d8)",
"attackType": "special",
"damage": "",
"damageType": "",
@ -41,7 +41,7 @@
"abilities": [
{
"name": "Abilities",
"description": "<p>Magic Ward II: Cast Checks that include it as a Target\nhave a d6 penalty.</p>"
"description": "Magic Ward II: Cast Checks that include it as a Target have a d6 penalty."
}
],
"loot": "",

View File

@ -30,7 +30,7 @@
"actions": [
{
"name": "Actions",
"description": "<p>Multi-Attack: 2\u00d7Claws and 1\u00d7Bite\nBite [Melee Attack]: 4 (d8)\nClaws [Melee Attack]: 3 (d6)</p>",
"description": "Multi-Attack: 2\u00d7Claws and 1\u00d7Bite Bite [Melee Attack]: 4 (d8) Claws [Melee Attack]: 3 (d6)",
"attackType": "special",
"damage": "",
"damageType": "",
@ -41,7 +41,7 @@
"abilities": [
{
"name": "Abilities",
"description": "<p>Bloodthirst: It is Berserk and Beings at or below half\nHP make Checks against it as if Vulnerable.\nGrim Resurrection: It dies instantly if its original\ncorpse is destroyed. If it drops to 0 HP and its original\ncorpse is not destroyed, it vanishes in a puff of smoke\nand reapparates in its church of origin in the next\nScene at full HP.\nBestiary\nBestiary\n176\n176\n\fCrawling Claw TL: 1.0\nSmall Undead\nA necromantically-animated humanoid hand.\nHD: 2 (2 HP)\b Speed: 25'\nZone: Frontline Morale: 12\b # Appearing: d20\nSenses: Blindsight\nArmor: 1 [as Leather]\nImmune: Poison\nWeak: Silvered Weapons\nStatus Immunities: Charmed, Fatigued, Sickened,\nSuffocating\nACTIONS\nClaw [Melee Attack]: 2 (d4)</p>"
"description": "Bloodthirst: It is Berserk and Beings at or below half HP make Checks against it as if Vulnerable.\nGrim Resurrection: It dies instantly if its original corpse is destroyed. If it drops to 0 HP and its original corpse is not destroyed, it vanishes in a puff of smoke and reapparates in its church of origin in the next Scene at full HP.\nBestiary Bestiary 176 176 Crawling Claw TL: 1.0 Small Undead A necromantically-animated humanoid hand.\nHD: 2 (2 HP)\b Speed: 25' Zone: Frontline Morale: 12\b # Appearing: d20 Senses: Blindsight Armor: 1 [as Leather] Immune: Poison Weak: Silvered Weapons Status Immunities: Charmed, Fatigued, Sickened, Suffocating ACTIONS Claw [Melee Attack]: 2 (d4)"
}
],
"loot": "",

View File

@ -32,7 +32,7 @@
"actions": [
{
"name": "Actions",
"description": "<p>Multi-Attack: 1\u00d7Cloak and 2\u00d7Bite\nCloak [Melee Attack]: Restrained\nBite [Melee Attack]: 2 (d4)</p>",
"description": "Multi-Attack: 1\u00d7Cloak and 2\u00d7Bite Cloak [Melee Attack]: Restrained Bite [Melee Attack]: 2 (d4)",
"attackType": "special",
"damage": "",
"damageType": "",
@ -43,7 +43,7 @@
"abilities": [
{
"name": "Abilities",
"description": "<p>Cloaking: While it has a Target Restrained, attack\ndamage dealt to it is halved and also dealt to the Target.</p>"
"description": "Cloaking: While it has a Target Restrained, attack damage dealt to it is halved and also dealt to the Target."
}
],
"loot": "",

View File

@ -32,7 +32,7 @@
"actions": [
{
"name": "Actions",
"description": "<p>Beak [Melee Attack]: 3 (d6) and pass [Endure] or be\nCursed (turned to stone for 1 Day)</p>",
"description": "Beak [Melee Attack]: 3 (d6) and pass [Endure] or be Cursed (turned to stone for 1 Day)",
"attackType": "special",
"damage": "",
"damageType": "",

View File

@ -28,7 +28,7 @@
"actions": [
{
"name": "Rock",
"description": "<p>[Melee Attack, Thrown]: 1</p>",
"description": "[Melee Attack, Thrown]: 1",
"attackType": "melee",
"damage": "1",
"damageType": "blunt",

View File

@ -30,7 +30,7 @@
"actions": [
{
"name": "Actions",
"description": "<p>Bite [Melee Attack]: 2 (d4) and Sickened (Cd4,\nUnconscious and +1 Fatigue each Round). If failed by\n5 or more, it is also Restrained (5 (2d4) each Round)\nRestoration [Cast, Touch]: Regain 10 (3d6) HP\nShapechange [Cast, Self] (Focus): Polymorphs into a\nMedium or smaller Being. It uses its own Statblock.</p>",
"description": "Bite [Melee Attack]: 2 (d4) and Sickened (Cd4, Unconscious and +1 Fatigue each Round). If failed by 5 or more, it is also Restrained (5 (2d4) each Round) Restoration [Cast, Touch]: Regain 10 (3d6) HP Shapechange [Cast, Self] (Focus): Polymorphs into a Medium or smaller Being. It uses its own Statblock.",
"attackType": "special",
"damage": "",
"damageType": "",

View File

@ -28,7 +28,7 @@
"actions": [
{
"name": "Multi-Attack",
"description": "<p>2x Pincer</p>",
"description": "2x Pincer",
"attackType": "melee",
"damage": "",
"damageType": "",
@ -37,7 +37,7 @@
},
{
"name": "Pincer",
"description": "<p>[Melee Attack]: 7 (2d6)</p>",
"description": "[Melee Attack]: 7 (2d6)",
"attackType": "melee",
"damage": "2d6",
"damageType": "blunt",
@ -48,11 +48,11 @@
"abilities": [
{
"name": "Amphibious",
"description": "<p>It can breathe air and water.</p>"
"description": "It can breathe air and water."
},
{
"name": "On-Sight",
"description": "<p>Is Berserk, considers all Beings Enemies.</p>"
"description": "Is Berserk, considers all Beings Enemies."
}
],
"loot": "",

View File

@ -28,7 +28,7 @@
"actions": [
{
"name": "Actions",
"description": "<p>Multi-Attack: 1\u00d7Grasp and 1\u00d7Crush\nGrasp [Melee Attack]: 4 (d8) and Restrained\nCrush [Rush]: Any Huge or smaller Being in its path is\npushed in front of it for the Move. If there is no open\nspace within Close for the Being to go when this\nhappens, it takes 3 (d6) for every 5' of Speed this Being\nhas remaining.\nImmutable: It can't be transformed.</p>",
"description": "Multi-Attack: 1\u00d7Grasp and 1\u00d7Crush Grasp [Melee Attack]: 4 (d8) and Restrained Crush [Rush]: Any Huge or smaller Being in its path is pushed in front of it for the Move. If there is no open space within Close for the Being to go when this happens, it takes 3 (d6) for every 5' of Speed this Being has remaining.\nImmutable: It can't be transformed.",
"attackType": "special",
"damage": "",
"damageType": "",

View File

@ -30,7 +30,7 @@
"actions": [
{
"name": "Snip-Snip",
"description": "<p>[Multi-Attack]: 2x Claw</p>",
"description": "[Multi-Attack]: 2x Claw",
"attackType": "melee",
"damage": "",
"damageType": "",
@ -39,7 +39,7 @@
},
{
"name": "Claw",
"description": "<p>[Melee Attack]: 9 (2d8) and Restrained if smaller.</p>",
"description": "[Melee Attack]: 9 (2d8) and Restrained if smaller.",
"attackType": "melee",
"damage": "2d8",
"damageType": "blunt",
@ -50,7 +50,7 @@
"abilities": [
{
"name": "Amphibious",
"description": "<p>It can breathe air and water.</p>"
"description": "It can breathe air and water."
}
],
"loot": "",

View File

@ -28,7 +28,7 @@
"actions": [
{
"name": "Dagger",
"description": "<p>[Melee Attack]: 2 (d4)</p>",
"description": "[Melee Attack]: 2 (d4)",
"attackType": "melee",
"damage": "1d4",
"damageType": "pierce",
@ -39,7 +39,7 @@
"abilities": [
{
"name": "Zealot",
"description": "<p>Can't be Charmed or Frightened.</p>",
"description": "Can't be Charmed or Frightened.",
"passive": true
}
],

View File

@ -32,7 +32,7 @@
"actions": [
{
"name": "Actions",
"description": "<p>Cloak of Darkness [Cast, Near Aura]: Extinguishes all\nlight sources, and the Area becomes magic darkness.\nIf the light source was Magic, it is dispelled.\nBite [Melee Attack]: 3 (d6)\nStatblocks // Cryptids\nStatblocks // Cryptids\n137\n137\nBestiary\n\fDobar-Ch\u00fa TL: 5.8\nLarge Cryptid\nThe \"water devil\" is a semi-aquatic mammal that\nappears to be a huge otter\nHD: 6 (27 HP)\b Speed: 30' (Swim 40')\nZone: Frontline Morale: 9\b # Appearing: d3\nArmor: 2 [as Chain]\nWeak: Shock\nACTIONS\nMulti-Attack: 2\u00d7Claw and 1\u00d7Bite\nClaw [Melee Attack]: 7 (2d6)\nBite [Melee Attack]: 10 (3d6)</p>",
"description": "Cloak of Darkness [Cast, Near Aura]: Extinguishes all light sources, and the Area becomes magic darkness.\nIf the light source was Magic, it is dispelled.\nBite [Melee Attack]: 3 (d6) Statblocks // Cryptids Statblocks // Cryptids 137 137 Bestiary Dobar-Ch\u00fa TL: 5.8 Large Cryptid The \"water devil\" is a semi-aquatic mammal that appears to be a huge otter HD: 6 (27 HP)\b Speed: 30' (Swim 40') Zone: Frontline Morale: 9\b # Appearing: d3 Armor: 2 [as Chain] Weak: Shock ACTIONS Multi-Attack: 2\u00d7Claw and 1\u00d7Bite Claw [Melee Attack]: 7 (2d6) Bite [Melee Attack]: 10 (3d6)",
"attackType": "special",
"damage": "",
"damageType": "",

View File

@ -30,7 +30,7 @@
"actions": [
{
"name": "Actions",
"description": "<p>Stun [Cast, all who hear it | Will] (1/Day): Paralyzed\n(Cd6 Rounds)\nMulti-Attack: 3\u00d7(+2) Longsword\n(+2) Longsword [Melee Attack]: 6 (d8+2)\nHellfire [Cast, 20-foot Sphere | Reflex] (1/Day): 35\n(10d6) and Burning (Cd6)</p>",
"description": "Stun [Cast, all who hear it | Will] (1/Day): Paralyzed (Cd6 Rounds) Multi-Attack: 3\u00d7(+2) Longsword (+2) Longsword [Melee Attack]: 6 (d8+2) Hellfire [Cast, 20-foot Sphere | Reflex] (1/Day): 35 (10d6) and Burning (Cd6)",
"attackType": "special",
"damage": "",
"damageType": "",
@ -41,7 +41,7 @@
"abilities": [
{
"name": "Abilities",
"description": "<p>Fear Aura [Aura Near | Will]: Frightened until they\npass this Check on a subsequent Turn, or Cd6 after.\nDispel: It can skip its Move to end a Spell affecting it.\nZombie: It can't be reduced below 1 HP unless damaged\nby a Crit, damage it is Weak to, or while in Sunlight.</p>"
"description": "Fear Aura [Aura Near | Will]: Frightened until they pass this Check on a subsequent Turn, or Cd6 after.\nDispel: It can skip its Move to end a Spell affecting it.\nZombie: It can't be reduced below 1 HP unless damaged by a Crit, damage it is Weak to, or while in Sunlight."
}
],
"loot": "",

View File

@ -32,7 +32,7 @@
"actions": [
{
"name": "Actions",
"description": "<p>Multi-Attack: 2\u00d7Claw\nClaw [Melee Attack]: 3 (d6)\nWeapon [Melee Attack]: 3 (d6) or (by Weapon)</p>",
"description": "Multi-Attack: 2\u00d7Claw Claw [Melee Attack]: 3 (d6) Weapon [Melee Attack]: 3 (d6) or (by Weapon)",
"attackType": "special",
"damage": "",
"damageType": "",
@ -43,7 +43,7 @@
"abilities": [
{
"name": "Abilities",
"description": "<p>Amphibious: Can breathe air and water.\nSunblinded: Blinded by Sunlight.\nStatblocks // Outers\nStatblocks // Outers\n159\n159\nBestiary\n\fDemon Ray TL: 2.4\nMedium Outer (Beyonder)\nVampiric manta rays with razor sharp teeth and a\nremarkable bite force.\nHD: 1 (4 HP)\b Speed: 0' (Swim 30')\nZone: Midline Morale: 10\b # Appearing: 2d6\nSenses: Darksight\nArmor: 2 [as Chain]\nACTIONS\nBite [Melee Attack]: 7 (3d4)\nLeech [Cast, Remote | Endure]: 3 (d6) and Sickened\n(Cd6, any healing that affects it heals this Being\ninstead)\nABILITIES\nAmphibious: Can breathe air and water.\nSunblinded: Blinded by Sunlight.</p>"
"description": "Amphibious: Can breathe air and water.\nSunblinded: Blinded by Sunlight.\nStatblocks // Outers Statblocks // Outers 159 159 Bestiary Demon Ray TL: 2.4 Medium Outer (Beyonder) Vampiric manta rays with razor sharp teeth and a remarkable bite force.\nHD: 1 (4 HP)\b Speed: 0' (Swim 30') Zone: Midline Morale: 10\b # Appearing: 2d6 Senses: Darksight Armor: 2 [as Chain] ACTIONS Bite [Melee Attack]: 7 (3d4) Leech [Cast, Remote | Endure]: 3 (d6) and Sickened (Cd6, any healing that affects it heals this Being instead) ABILITIES Amphibious: Can breathe air and water.\nSunblinded: Blinded by Sunlight."
}
],
"loot": "",

View File

@ -28,7 +28,7 @@
"actions": [
{
"name": "Hooves",
"description": "<p>[Melee Attack]: 2 (d4)</p>",
"description": "[Melee Attack]: 2 (d4)",
"attackType": "melee",
"damage": "1d4",
"damageType": "blunt",

View File

@ -32,7 +32,7 @@
"actions": [
{
"name": "Actions",
"description": "<p>Kiss [Melee Attack, a Paralyzed Enemy | Will]:\nDethbat\u2019s Curse (Continual, until removed)\nShriek [All Near non-Dethbats that hear it | Will]:\nFrightened (Cd4, Paralyzed)\nBite [Melee Attack]: 2 (d4)</p>",
"description": "Kiss [Melee Attack, a Paralyzed Enemy | Will]:\nDethbat\u2019s Curse (Continual, until removed) Shriek [All Near non-Dethbats that hear it | Will]:\nFrightened (Cd4, Paralyzed) Bite [Melee Attack]: 2 (d4)",
"attackType": "special",
"damage": "",
"damageType": "",
@ -43,7 +43,7 @@
"abilities": [
{
"name": "Abilities",
"description": "<p>Dethbat\u2019s Curse [Curse]: Every hour while cursed\nand not in Sunlight, the victim rolls a d6, progressing\nthe curse by 1 stage on a roll of 1:\n1 Their hair falls out.\n2 Their ears transform into wings and their teeth\nbecome fangs.\n3 They gain 1 Fatigue. If they die due to this, their\nhead rips from their body and becomes a Dethbat.</p>"
"description": "Dethbat\u2019s Curse [Curse]: Every hour while cursed and not in Sunlight, the victim rolls a d6, progressing the curse by 1 stage on a roll of 1:\n1 Their hair falls out.\n2 Their ears transform into wings and their teeth become fangs.\n3 They gain 1 Fatigue. If they die due to this, their head rips from their body and becomes a Dethbat."
}
],
"loot": "",

View File

@ -30,7 +30,7 @@
"actions": [
{
"name": "Actions",
"description": "<p>Temporal Lock [Cast, Sight | Will] (Recharge Cd4):\nParalyzed (Cd4)\nMulti-Attack: 2\u00d7Claw and 1\u00d7Bite\n(+1) Bite [Melee Attack]: 5 (d8+1)\n(+1) Claw [Melee Attack]: 8 (2d6+1)</p>",
"description": "Temporal Lock [Cast, Sight | Will] (Recharge Cd4):\nParalyzed (Cd4) Multi-Attack: 2\u00d7Claw and 1\u00d7Bite (+1) Bite [Melee Attack]: 5 (d8+1) (+1) Claw [Melee Attack]: 8 (2d6+1)",
"attackType": "special",
"damage": "",
"damageType": "",
@ -41,7 +41,7 @@
"abilities": [
{
"name": "Abilities",
"description": "<p>Maddening I: Enemies that can hear it for the first\ntime and at the start of their Turns must pass [Will]\nor be Confused (Cd4).\nTerror I: Enemies that can see it for the first time and\nat the start of their Turns must pass [Will] or be\nFrightened (Cd4).</p>"
"description": "Maddening I: Enemies that can hear it for the first time and at the start of their Turns must pass [Will] or be Confused (Cd4).\nTerror I: Enemies that can see it for the first time and at the start of their Turns must pass [Will] or be Frightened (Cd4)."
}
],
"loot": "",

View File

@ -28,7 +28,7 @@
"actions": [
{
"name": "Bite",
"description": "<p>[Melee Attack]: 2 (d4)</p>",
"description": "[Melee Attack]: 2 (d4)",
"attackType": "melee",
"damage": "1d4",
"damageType": "pierce",
@ -39,11 +39,11 @@
"abilities": [
{
"name": "Pack Hunter",
"description": "<p>Targets within 5 feet of one of this Being's Allies are Vulnerable to its attacks.</p>"
"description": "Targets within 5 feet of one of this Being's Allies are Vulnerable to its attacks."
}
],
"loot": "",
"gmNotes": "<p>Small dogs: TL 0.2, 1 HP, Speed 30', Bite 1. Medium dogs: TL 0.5, 4 HP, Speed 40', Bite 2 (d4).</p>"
"gmNotes": "Small dogs: TL 0.2, 1 HP, Speed 30', Bite 1. Medium dogs: TL 0.5, 4 HP, Speed 40', Bite 2 (d4)."
},
"reviewed": false
}

View File

@ -32,7 +32,7 @@
"actions": [
{
"name": "Actions",
"description": "<p>Breath Attack [Attack | Half damage on a pass]\n(Recharge Cd4): Take an Action to begin this Attack,\nwhich occurs on this Being's next Turn. See [Breath\nAttack] column below.\nMulti-Attack: 2\u00d7Claw and 1\u00d7Bite\nBite [Melee Attack]: 13 (2d12)\nClaw [Melee Attack]: 6 (d10+1)\nTail [Melee Attack 10']: 6 (d12) and shoved 30' away\nand Prone</p>",
"description": "Breath Attack [Attack | Half damage on a pass] (Recharge Cd4): Take an Action to begin this Attack, which occurs on this Being's next Turn. See [Breath Attack] column below.\nMulti-Attack: 2\u00d7Claw and 1\u00d7Bite Bite [Melee Attack]: 13 (2d12) Claw [Melee Attack]: 6 (d10+1) Tail [Melee Attack 10']: 6 (d12) and shoved 30' away and Prone",
"attackType": "special",
"damage": "",
"damageType": "",
@ -43,7 +43,7 @@
"abilities": [
{
"name": "Abilities",
"description": "<p>Immutable: It can't be transformed.\nMagic Ward IV: Cast Checks that include it as a Target\nhave a d10 penalty.\nTerror II: Enemies that can see it for the first time and at\nthe start of their Turns thereafter must pass [Will] or be\nFrightened (Cd6 Rounds).</p>"
"description": "Immutable: It can't be transformed.\nMagic Ward IV: Cast Checks that include it as a Target have a d10 penalty.\nTerror II: Enemies that can see it for the first time and at the start of their Turns thereafter must pass [Will] or be Frightened (Cd6 Rounds)."
}
],
"loot": "",

View File

@ -32,7 +32,7 @@
"actions": [
{
"name": "Actions",
"description": "<p>Breath Attack [Attack | Half damage on a pass]\n(Recharge Cd4): Take an Action to begin this Attack,\nwhich occurs on this Being's next Turn. See [Breath\nAttack] column below.\nMulti-Attack: 2\u00d7Claw and 1\u00d7Bite\nBite [Melee Attack]: 11 (2d10)\nClaw [Melee Attack]: 4 (d8)\nTail [Melee Attack 10']: 5 (d10) and shoved Prone\n20' away</p>",
"description": "Breath Attack [Attack | Half damage on a pass] (Recharge Cd4): Take an Action to begin this Attack, which occurs on this Being's next Turn. See [Breath Attack] column below.\nMulti-Attack: 2\u00d7Claw and 1\u00d7Bite Bite [Melee Attack]: 11 (2d10) Claw [Melee Attack]: 4 (d8) Tail [Melee Attack 10']: 5 (d10) and shoved Prone 20' away",
"attackType": "special",
"damage": "",
"damageType": "",
@ -43,7 +43,7 @@
"abilities": [
{
"name": "Abilities",
"description": "<p>Immutable: It can't be transformed.\nMagic Ward III: Cast Checks that include it as a Target\nhave a d8 penalty.\nTerror I: Enemies that can see it for the first time and at\nthe start of their Turns thereafter must pass [Will] or be\nFrightened (Cd4).</p>"
"description": "Immutable: It can't be transformed.\nMagic Ward III: Cast Checks that include it as a Target have a d8 penalty.\nTerror I: Enemies that can see it for the first time and at the start of their Turns thereafter must pass [Will] or be Frightened (Cd4)."
}
],
"loot": "",

View File

@ -32,7 +32,7 @@
"actions": [
{
"name": "Actions",
"description": "<p>Breath Attack [Attack | Half damage on a pass]\n(Recharge Cd6): Take an Action to begin this Attack,\nwhich occurs on this Being's next Turn. See [Breath\nAttack] column below.\nMulti-Attack: 2\u00d7Claw and 1\u00d7Bite\nBite [Melee Attack]: 4 (d8)\nClaw [Melee Attack]: 2 (d4)\nType Breath Attack Immune\nRed [Near Cone | Endure or Reflex]: 7\n(2d6), and Burning (Cd4) if failed\nFire\nBlue [Near Line | Endure or Reflex]: 13\n(2d12), and Dazed (Cd4) if failed\nShock\nGreen [Close Aura | Endure]: 10 (3d6),\nand Sickened (Cd4 dmg) if failed\nPoison\nWhite [Near Cone | Endure or Reflex]:\n10 (3d6), and Dazed (Cd4, Speed\nreduced by 15') if failed\nCold\nBlack [Near Line, 5' wide | Endure\nor Reflex]: 3 (d6) and Burning\n(Cd4) if failed\nAcid\nStatblocks // Cryptids\nStatblocks // Cryptids\n139\n139\nBestiary\n\fDragon Turtle TL: 10.6\nColossal Cryptid\nHD: 30 (135 HP)\b Speed: 10' (Swim 30')\nZone: Frontline Morale: 10 \b # Appearing: 1\nSenses: Darksight\nArmor: 5 [as (+2) Plate]\nImmune: Fire\nACTIONS\nMulti-Attack: 2\u00d7Claw and 1\u00d7Steam Breath or 1\u00d7Bite\nSteam Breath [Attack; Far Cone | Endure or Reflex]\n(Recharge Cd6): 28 (8d6), and Burning (Cd6) if failed\nClaw [Melee Attack]: 7 (2d6)\nBite [Melee Attack]: 18 (4d8)</p>",
"description": "Breath Attack [Attack | Half damage on a pass] (Recharge Cd6): Take an Action to begin this Attack, which occurs on this Being's next Turn. See [Breath Attack] column below.\nMulti-Attack: 2\u00d7Claw and 1\u00d7Bite Bite [Melee Attack]: 4 (d8) Claw [Melee Attack]: 2 (d4) Type Breath Attack Immune Red [Near Cone | Endure or Reflex]: 7 (2d6), and Burning (Cd4) if failed Fire Blue [Near Line | Endure or Reflex]: 13 (2d12), and Dazed (Cd4) if failed Shock Green [Close Aura | Endure]: 10 (3d6), and Sickened (Cd4 dmg) if failed Poison White [Near Cone | Endure or Reflex]:\n10 (3d6), and Dazed (Cd4, Speed reduced by 15') if failed Cold Black [Near Line, 5' wide | Endure or Reflex]: 3 (d6) and Burning (Cd4) if failed Acid Statblocks // Cryptids Statblocks // Cryptids 139 139 Bestiary Dragon Turtle TL: 10.6 Colossal Cryptid HD: 30 (135 HP)\b Speed: 10' (Swim 30') Zone: Frontline Morale: 10 \b # Appearing: 1 Senses: Darksight Armor: 5 [as (+2) Plate] Immune: Fire ACTIONS Multi-Attack: 2\u00d7Claw and 1\u00d7Steam Breath or 1\u00d7Bite Steam Breath [Attack; Far Cone | Endure or Reflex] (Recharge Cd6): 28 (8d6), and Burning (Cd6) if failed Claw [Melee Attack]: 7 (2d6) Bite [Melee Attack]: 18 (4d8)",
"attackType": "special",
"damage": "",
"damageType": "",

View File

@ -30,7 +30,7 @@
"actions": [
{
"name": "Actions",
"description": "<p>Multi-Attack: 2\u00d7Claw and 1\u00d7Bite\nBite [Melee Attack]: 4 (d8)\nClaw [Melee Attack]: 3 (d6)</p>",
"description": "Multi-Attack: 2\u00d7Claw and 1\u00d7Bite Bite [Melee Attack]: 4 (d8) Claw [Melee Attack]: 3 (d6)",
"attackType": "special",
"damage": "",
"damageType": "",

View File

@ -28,7 +28,7 @@
"actions": [
{
"name": "Actions",
"description": "<p>Spawn: At the start of its Turn, roll d4. On a roll of 2\nto 4, this Being spawns an Ally Being (d6, roll two and\ntake the highest if this Being is at half HP or lower),\nwhich appears in the nearest open space:\n1\t\t Giant Spider (p. 132)\n2\t\tBasilisk (p. 135)\n3\t\t Owl Bear (p. 145)\n4\t\t Rust Monster (p. 148)\n5\t\t Warp Beast (p. 151)\n6\t\t Gelatinous Cube (p. 172)</p>",
"description": "Spawn: At the start of its Turn, roll d4. On a roll of 2 to 4, this Being spawns an Ally Being (d6, roll two and take the highest if this Being is at half HP or lower), which appears in the nearest open space:\n1\t\t Giant Spider (p. 132) 2\t\tBasilisk (p. 135) 3\t\t Owl Bear (p. 145) 4\t\t Rust Monster (p. 148) 5\t\t Warp Beast (p. 151) 6\t\t Gelatinous Cube (p. 172)",
"attackType": "special",
"damage": "",
"damageType": "",

View File

@ -30,7 +30,7 @@
"actions": [
{
"name": "Shock",
"description": "<p>[Attack, Aura Close | Endure]: 7 (2d6), Paralyzed (Cd4) if failed by 5 or more.</p>",
"description": "[Attack, Aura Close | Endure]: 7 (2d6), Paralyzed (Cd4) if failed by 5 or more.",
"attackType": "special",
"damage": "2d6",
"damageType": "shock",
@ -39,7 +39,7 @@
},
{
"name": "Bite",
"description": "<p>[Attack]: 2 (d4)</p>",
"description": "[Attack]: 2 (d4)",
"attackType": "melee",
"damage": "1d4",
"damageType": "pierce",
@ -50,11 +50,11 @@
"abilities": [
{
"name": "Aquatic",
"description": "<p>Can only breathe water.</p>"
"description": "Can only breathe water."
}
],
"loot": "",
"gmNotes": "<p>Speed: 0' (Swim 30')</p>"
"gmNotes": "Speed: 0' (Swim 30')"
},
"reviewed": false
}

View File

@ -30,7 +30,7 @@
"actions": [
{
"name": "Actions",
"description": "<p>Gust [Ranged Attack]: 9 (2d8) plus 4 (d8) if flying</p>",
"description": "Gust [Ranged Attack]: 9 (2d8) plus 4 (d8) if flying",
"attackType": "special",
"damage": "",
"damageType": "",
@ -41,7 +41,7 @@
"abilities": [
{
"name": "Abilities",
"description": "<p>Living Gale: Gusts surround it out to Near, Hindering\nEnemy Ranged Attacks Targeting those within.\nSeep: It can enter the space of other Beings and\nopenings as small as 1 inch without squeezing.</p>"
"description": "Living Gale: Gusts surround it out to Near, Hindering Enemy Ranged Attacks Targeting those within.\nSeep: It can enter the space of other Beings and openings as small as 1 inch without squeezing."
}
],
"loot": "",

View File

@ -30,7 +30,7 @@
"actions": [
{
"name": "Actions",
"description": "<p>Flame [Ranged Attack]: 9 (2d8) and Burning (Cd6)</p>",
"description": "Flame [Ranged Attack]: 9 (2d8) and Burning (Cd6)",
"attackType": "special",
"damage": "",
"damageType": "",
@ -41,7 +41,7 @@
"abilities": [
{
"name": "Abilities",
"description": "<p>Living Fire: Close Beings are Burning (d8).\nIlluminating: Sheds Light out to Near.\nSeep: It can enter the space of other Beings and\nopenings as small as 1 inch without squeezing.</p>"
"description": "Living Fire: Close Beings are Burning (d8).\nIlluminating: Sheds Light out to Near.\nSeep: It can enter the space of other Beings and openings as small as 1 inch without squeezing."
}
],
"loot": "",

View File

@ -30,7 +30,7 @@
"actions": [
{
"name": "Actions",
"description": "<p>Gust [Ranged Attack]: 13 (3d8) plus 4 (d8) if flying</p>",
"description": "Gust [Ranged Attack]: 13 (3d8) plus 4 (d8) if flying",
"attackType": "special",
"damage": "",
"damageType": "",
@ -41,7 +41,7 @@
"abilities": [
{
"name": "Abilities",
"description": "<p>Living Gale: Gusts surround it out to Near, Hindering\nEnemy Ranged Attacks Targeting those within.\nSeep: It can enter the space of other Beings and\nopenings as small as 1 inch without squeezing.</p>"
"description": "Living Gale: Gusts surround it out to Near, Hindering Enemy Ranged Attacks Targeting those within.\nSeep: It can enter the space of other Beings and openings as small as 1 inch without squeezing."
}
],
"loot": "",

View File

@ -28,7 +28,7 @@
"actions": [
{
"name": "Actions",
"description": "<p>Strike [Melee Attack]: 13 (3d8) plus 4 (d8) if on the\nground</p>",
"description": "Strike [Melee Attack]: 13 (3d8) plus 4 (d8) if on the ground",
"attackType": "special",
"damage": "",
"damageType": "",
@ -39,7 +39,7 @@
"abilities": [
{
"name": "Abilities",
"description": "<p>Burrower: It ignored Difficult Terrain of sand, stone, and\nearth, and it can Move by quickly burrowing in them.\nHowever, it can't cross water deeper than its height.</p>"
"description": "Burrower: It ignored Difficult Terrain of sand, stone, and earth, and it can Move by quickly burrowing in them.\nHowever, it can't cross water deeper than its height."
}
],
"loot": "",

View File

@ -30,7 +30,7 @@
"actions": [
{
"name": "Actions",
"description": "<p>Flame [Ranged Attack]: 13 (3d8) and Burning (Cd8)</p>",
"description": "Flame [Ranged Attack]: 13 (3d8) and Burning (Cd8)",
"attackType": "special",
"damage": "",
"damageType": "",
@ -41,7 +41,7 @@
"abilities": [
{
"name": "Abilities",
"description": "<p>Living Fire: Close Beings are Burning (d10).\nIlluminating: Sheds Light out to Near.\nSeep: It can enter the space of other Beings and\nopenings as small as 1 inch without squeezing.\nBestiary\nBestiary\n170\n170\n\fElemental, Lesser Water TL: 3.9\nMedium Primordial\nHD: 8 (36 HP)\b Speed: 0' (Swim 30')\nZone: Midline Morale: 10\b # Appearing: 1\nSenses: Blindsense\nArmor: 3 [as Plate]\nImmune: Acid, Poison; Physical from non-Relics\nWeak: Shock\nStatus Immunities: Fatigued, Prone, Sickened,\nSuffocating, Restrained\nACTIONS\nStrike [Melee Attack]: 4 (d8) plus 4 (d8) if in water\nABILITIES\nWaterbound: Must stay Near a body of water.</p>"
"description": "Living Fire: Close Beings are Burning (d10).\nIlluminating: Sheds Light out to Near.\nSeep: It can enter the space of other Beings and openings as small as 1 inch without squeezing.\nBestiary Bestiary 170 170 Elemental, Lesser Water TL: 3.9 Medium Primordial HD: 8 (36 HP)\b Speed: 0' (Swim 30') Zone: Midline Morale: 10\b # Appearing: 1 Senses: Blindsense Armor: 3 [as Plate] Immune: Acid, Poison; Physical from non-Relics Weak: Shock Status Immunities: Fatigued, Prone, Sickened, Suffocating, Restrained ACTIONS Strike [Melee Attack]: 4 (d8) plus 4 (d8) if in water ABILITIES Waterbound: Must stay Near a body of water."
}
],
"loot": "",

View File

@ -30,7 +30,7 @@
"actions": [
{
"name": "Actions",
"description": "<p>Strike [Melee Attack]: 13 (3d8) plus 4 (d8) if in water</p>",
"description": "Strike [Melee Attack]: 13 (3d8) plus 4 (d8) if in water",
"attackType": "special",
"damage": "",
"damageType": "",
@ -41,7 +41,7 @@
"abilities": [
{
"name": "Abilities",
"description": "<p>Waterbound: Must stay Near a body of water.</p>"
"description": "Waterbound: Must stay Near a body of water."
}
],
"loot": "",

View File

@ -30,7 +30,7 @@
"actions": [
{
"name": "Actions",
"description": "<p>Gust [Ranged Attack]: 4 (d8) plus 4 (d8) if flying</p>",
"description": "Gust [Ranged Attack]: 4 (d8) plus 4 (d8) if flying",
"attackType": "special",
"damage": "",
"damageType": "",
@ -41,7 +41,7 @@
"abilities": [
{
"name": "Abilities",
"description": "<p>Living Gale: Gusts surround it out to Near, Hindering\nEnemy Ranged Attacks Targeting those within.\nSeep: It can enter the space of other Beings and\nopenings as small as 1 inch without squeezing.</p>"
"description": "Living Gale: Gusts surround it out to Near, Hindering Enemy Ranged Attacks Targeting those within.\nSeep: It can enter the space of other Beings and openings as small as 1 inch without squeezing."
}
],
"loot": "",

View File

@ -28,7 +28,7 @@
"actions": [
{
"name": "Actions",
"description": "<p>Strike [Melee Attack]: 4 (d8) plus 4 (d8) if on the\nground</p>",
"description": "Strike [Melee Attack]: 4 (d8) plus 4 (d8) if on the ground",
"attackType": "special",
"damage": "",
"damageType": "",
@ -39,7 +39,7 @@
"abilities": [
{
"name": "Abilities",
"description": "<p>Burrower: It ignored Difficult Terrain of sand, stone, and\nearth, and it can Move by quickly burrowing in them.\nHowever, it can't cross water deeper than its height.\nStatblocks // Primordials\nStatblocks // Primordials\n169\n169\nBestiary\n\fElemental, Earth TL: 5.6\nLarge Primordial\nHD: 12 (54 HP)\b Speed: 30'\nZone: Frontline Morale: 10\b # Appearing: 1\nSenses: Seismicsense\nArmor: 4 [as (+1) Plate]\nImmune: Poison, Shock\nWeak: Blunt\nStatus Immunities: Fatigued, Sickened, Suffocating\nACTIONS\nStrike [Melee Attack]: 9 (2d8) plus 4 (d8) if on the\nground\nABILITIES\nBurrower: It ignored Difficult Terrain of sand, stone, and\nearth, and it can Move by quickly burrowing in them.\nHowever, it can't cross water deeper than its height.</p>"
"description": "Burrower: It ignored Difficult Terrain of sand, stone, and earth, and it can Move by quickly burrowing in them.\nHowever, it can't cross water deeper than its height.\nStatblocks // Primordials Statblocks // Primordials 169 169 Bestiary Elemental, Earth TL: 5.6 Large Primordial HD: 12 (54 HP)\b Speed: 30' Zone: Frontline Morale: 10\b # Appearing: 1 Senses: Seismicsense Armor: 4 [as (+1) Plate] Immune: Poison, Shock Weak: Blunt Status Immunities: Fatigued, Sickened, Suffocating ACTIONS Strike [Melee Attack]: 9 (2d8) plus 4 (d8) if on the ground ABILITIES Burrower: It ignored Difficult Terrain of sand, stone, and earth, and it can Move by quickly burrowing in them.\nHowever, it can't cross water deeper than its height."
}
],
"loot": "",

View File

@ -30,7 +30,7 @@
"actions": [
{
"name": "Actions",
"description": "<p>Flame [Ranged Attack]: 4 (d8) and Burning (Cd4)</p>",
"description": "Flame [Ranged Attack]: 4 (d8) and Burning (Cd4)",
"attackType": "special",
"damage": "",
"damageType": "",
@ -41,7 +41,7 @@
"abilities": [
{
"name": "Abilities",
"description": "<p>Living Fire: Close Beings are Burning (d6).\nIlluminating: Sheds Light out to Near.\nSeep: It can enter the space of other Beings and\nopenings as small as 1 inch without squeezing.</p>"
"description": "Living Fire: Close Beings are Burning (d6).\nIlluminating: Sheds Light out to Near.\nSeep: It can enter the space of other Beings and openings as small as 1 inch without squeezing."
}
],
"loot": "",

View File

@ -30,7 +30,7 @@
"actions": [
{
"name": "Actions",
"description": "<p>Strike [Melee Attack]: 9 (2d8) plus 4 (d8) if in water</p>",
"description": "Strike [Melee Attack]: 9 (2d8) plus 4 (d8) if in water",
"attackType": "special",
"damage": "",
"damageType": "",
@ -41,7 +41,7 @@
"abilities": [
{
"name": "Abilities",
"description": "<p>Waterbound: Must stay Near a body of water.</p>"
"description": "Waterbound: Must stay Near a body of water."
}
],
"loot": "",

View File

@ -28,7 +28,7 @@
"actions": [
{
"name": "Trample",
"description": "<p>[Melee Attack] (Recharge Cd4): 18 (4d8)</p>",
"description": "[Melee Attack] (Recharge Cd4): 18 (4d8)",
"attackType": "melee",
"damage": "4d8",
"damageType": "blunt",
@ -37,7 +37,7 @@
},
{
"name": "Tusk",
"description": "<p>[Melee Attack]: 7 (2d4)</p>",
"description": "[Melee Attack]: 7 (2d4)",
"attackType": "melee",
"damage": "2d4",
"damageType": "pierce",
@ -48,7 +48,7 @@
"abilities": [
{
"name": "Charger",
"description": "<p>If it Moves at least 20' in a straight line before making a Tusk Attack, the damage is doubled.</p>"
"description": "If it Moves at least 20' in a straight line before making a Tusk Attack, the damage is doubled."
}
],
"loot": "",

View File

@ -30,7 +30,7 @@
"actions": [
{
"name": "Actions",
"description": "<p>Bite [Melee Attack]: 7 (2d6) and pass [Endure] or\nbecome Sickened (Cd4, +1 Fatigue each Round).</p>",
"description": "Bite [Melee Attack]: 7 (2d6) and pass [Endure] or become Sickened (Cd4, +1 Fatigue each Round).",
"attackType": "special",
"damage": "",
"damageType": "",
@ -41,7 +41,7 @@
"abilities": [
{
"name": "Abilities",
"description": "<p>Webs: Its web is an Object with 4 HP and Armor: 5.\nWeb Walker: It can sense any Being on the same web\nas it as if by Blindsight, and is not impeded by web as\nDifficult Terrain.\nBestiary\nBestiary\n140\n140\n\fFlail Snail TL: 6.2\nHuge Cryptid (Beast)\nHD: 4 (18 HP)\b Speed: 10' (Cling)\nZone: Frontline Morale: 10\b # Appearing: 1\nArmor: 4 [as (+1) Plate]\nImmune: Fire, Poison\nACTIONS\nMulti-Attack: 5\u00d7Flail\nFlail [Melee Attack]: 4 (d8)\nABILITIES\nFlails: Starts with 5 Flails. Targetting a Flail causes a -4\npenalty to the Attack Check, but severs it if at least 4\ndamage is dealt with the attack.\nReflective Shell: When Targeted with a Spell, roll d6.\nOn a 1, the Spell is reflected back at its source. On\na 2 or 3, the Spell is dispelled. On a 4 to 6, the Spell\nworks as normal.</p>"
"description": "Webs: Its web is an Object with 4 HP and Armor: 5.\nWeb Walker: It can sense any Being on the same web as it as if by Blindsight, and is not impeded by web as Difficult Terrain.\nBestiary Bestiary 140 140 Flail Snail TL: 6.2 Huge Cryptid (Beast) HD: 4 (18 HP)\b Speed: 10' (Cling) Zone: Frontline Morale: 10\b # Appearing: 1 Armor: 4 [as (+1) Plate] Immune: Fire, Poison ACTIONS Multi-Attack: 5\u00d7Flail Flail [Melee Attack]: 4 (d8) ABILITIES Flails: Starts with 5 Flails. Targetting a Flail causes a -4 penalty to the Attack Check, but severs it if at least 4 damage is dealt with the attack.\nReflective Shell: When Targeted with a Spell, roll d6.\nOn a 1, the Spell is reflected back at its source. On a 2 or 3, the Spell is dispelled. On a 4 to 6, the Spell works as normal."
}
],
"loot": "",

View File

@ -30,7 +30,7 @@
"actions": [
{
"name": "Actions",
"description": "<p>Multi-Attack: 1\u00d7Bite for each Head (Multiple Heads)\nBite [Melee Attack, Near]: 5 (d10)\nSong of Discord [Action, 5-mile Aura (only those\nwho can hear it) | Will] (Focus): Charmed (until\nthe song ends, it acts as if it can't see or hear this\nBeing and creates false memories of illogical events).</p>",
"description": "Multi-Attack: 1\u00d7Bite for each Head (Multiple Heads) Bite [Melee Attack, Near]: 5 (d10) Song of Discord [Action, 5-mile Aura (only those who can hear it) | Will] (Focus): Charmed (until the song ends, it acts as if it can't see or hear this Being and creates false memories of illogical events).",
"attackType": "special",
"damage": "",
"damageType": "",
@ -41,7 +41,7 @@
"abilities": [
{
"name": "Abilities",
"description": "<p>Tunneler: Can Move through loose earth using its Speed.\nMultiple Heads: It starts with one head, but grows\nanother as it consumes humanoid Beings. Each time it\ngrows a new head, it gains 3 HD (13 HP), and its stats\nchange as shown below:\n# Consumed Heads Size TL\n3 2 Medium 4.1\n6 3 Large 5.6\n9 4 Large 6.9\n15 5 Huge 8.2\n24 6 Huge 9.4\nBestiary\nBestiary\n160\n160\n\fFloating Eye TL: 0.1\nSmall Outer\nA single eye around 2 feet in height, typically with\nbat-like wings.\nHD: 1 (1 HP)\b Speed: 0' (Fly 30')\nZone: Backline Morale: 7\b # Appearing: 2d6\nSenses: Darksight, Telepathy\nArmor: 0 [as Unarmored]\nWeak: Acid, Pierce\nStatus Immunities: Prone\nACTIONS\nGlare [Cast, 30-foot Cone] (1/Day): Transformed into a\nstone statue (Cd6)\nMuddle [Cast, 30-foot Cone] (Recharge Cd4):\nConfused (Cd4, or until this Being dies)\nEnrage [Cast, 30-foot Cone] (Recharge Cd4): Berserk\n(Cd4, or until this Being dies)\nABILITIES\nAntimagical Cone: No Cast Check in a 30-foot cone\noriginating from its central eye passes.\nOcular: Checks to make it Blinded are Favored.</p>"
"description": "Tunneler: Can Move through loose earth using its Speed.\nMultiple Heads: It starts with one head, but grows another as it consumes humanoid Beings. Each time it grows a new head, it gains 3 HD (13 HP), and its stats change as shown below:\n# Consumed Heads Size TL 3 2 Medium 4.1 6 3 Large 5.6 9 4 Large 6.9 15 5 Huge 8.2 24 6 Huge 9.4 Bestiary Bestiary 160 160 Floating Eye TL: 0.1 Small Outer A single eye around 2 feet in height, typically with bat-like wings.\nHD: 1 (1 HP)\b Speed: 0' (Fly 30') Zone: Backline Morale: 7\b # Appearing: 2d6 Senses: Darksight, Telepathy Armor: 0 [as Unarmored] Weak: Acid, Pierce Status Immunities: Prone ACTIONS Glare [Cast, 30-foot Cone] (1/Day): Transformed into a stone statue (Cd6) Muddle [Cast, 30-foot Cone] (Recharge Cd4):\nConfused (Cd4, or until this Being dies) Enrage [Cast, 30-foot Cone] (Recharge Cd4): Berserk (Cd4, or until this Being dies) ABILITIES Antimagical Cone: No Cast Check in a 30-foot cone originating from its central eye passes.\nOcular: Checks to make it Blinded are Favored."
}
],
"loot": "",

View File

@ -32,7 +32,7 @@
"actions": [
{
"name": "Actions",
"description": "<p>Bite [Melee Attack]: Restrained</p>",
"description": "Bite [Melee Attack]: Restrained",
"attackType": "special",
"damage": "",
"damageType": "",
@ -43,7 +43,7 @@
"abilities": [
{
"name": "Abilities",
"description": "<p>Living Fire: Close Beings are Burning (d4). It is Burning\n(d8) while in water.\nIlluminating: Sheds Light out to Near.\nStatblocks // Primordials\nStatblocks // Primordials\n171\n171\nBestiary\n\fGelatinous Cube TL: 1.3\nLarge Primordial (Slime)\nA mostly transparent cube of slime that lurks in\npassageways, attempting to trap unaware delvers.\nHD: 4 (18 HP)\b Speed: 10'\nZone: Frontline Morale: 12\b # Appearing: 1\nSenses: Blindsense\nArmor: 0 [as Unarmored]\nImmune: Acid, Cold, Shock\nStatus Immunities: Blinded, Charmed, Fatigue,\nFrightened, Prone, Suffocating\nACTIONS\nEngulf [Melee Attack]: Restrained\nABILITIES\nAmorphous: It can enter the space of other Beings and\nopenings as small as 1 inch without squeezing.\nEngulfer: Beings that share its space are Burning (2d4).\nSticky: Hinders attempts to end being Restrained by it.\nBeings that make physical contact with it must pass\n[Endure] or be Restrained.</p>"
"description": "Living Fire: Close Beings are Burning (d4). It is Burning (d8) while in water.\nIlluminating: Sheds Light out to Near.\nStatblocks // Primordials Statblocks // Primordials 171 171 Bestiary Gelatinous Cube TL: 1.3 Large Primordial (Slime) A mostly transparent cube of slime that lurks in passageways, attempting to trap unaware delvers.\nHD: 4 (18 HP)\b Speed: 10' Zone: Frontline Morale: 12\b # Appearing: 1 Senses: Blindsense Armor: 0 [as Unarmored] Immune: Acid, Cold, Shock Status Immunities: Blinded, Charmed, Fatigue, Frightened, Prone, Suffocating ACTIONS Engulf [Melee Attack]: Restrained ABILITIES Amorphous: It can enter the space of other Beings and openings as small as 1 inch without squeezing.\nEngulfer: Beings that share its space are Burning (2d4).\nSticky: Hinders attempts to end being Restrained by it.\nBeings that make physical contact with it must pass [Endure] or be Restrained."
}
],
"loot": "",

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@ -32,7 +32,7 @@
"actions": [
{
"name": "Actions",
"description": "<p>Freeze [Cast, Remote | Endure] (Recharge Cd4): 3\n(d6) and its Speed is reduced by 10 feet (Cd4).\nZap [Cast, Bolt | Reflex] (Recharge Cd4): 3 (d6) and\nDazed (Cd4)</p>",
"description": "Freeze [Cast, Remote | Endure] (Recharge Cd4): 3 (d6) and its Speed is reduced by 10 feet (Cd4).\nZap [Cast, Bolt | Reflex] (Recharge Cd4): 3 (d6) and Dazed (Cd4)",
"attackType": "special",
"damage": "",
"damageType": "",
@ -43,7 +43,7 @@
"abilities": [
{
"name": "Abilities",
"description": "<p>Antimagic Vulnerability: It is Dazed for Cd4 if\naffected by the Dispel Spell or other antimagic.\nNimble: Attacks against it can\u2019t be Favored if it can Move.\nBestiary\nBestiary\n118\n118\n\fFlying Sword TL: 2.3\nSmall Artificial\nAn enchanted sword that dances through the air.\nHD: 1 (1 HP)\b Speed: 0' (Fly 50')\nZone: Frontline Morale: -\b # Appearing: d4\nSenses: Blindsight\nArmor: 3 [as Plate]\nImmune: Poison\nStatus Immunities: Charmed, Frightened, Sickened,\nSuffocating\nACTIONS\nSlash [Melee Attack]: 4 (d8)\nABILITIES\nAntimagic Vulnerability: It is Dazed (Cd4) if affected\nby the Dispel Spell or other antimagic.\nNimble: Attacks against it can\u2019t be Favored if it can Move.</p>"
"description": "Antimagic Vulnerability: It is Dazed for Cd4 if affected by the Dispel Spell or other antimagic.\nNimble: Attacks against it can\u2019t be Favored if it can Move.\nBestiary Bestiary 118 118 Flying Sword TL: 2.3 Small Artificial An enchanted sword that dances through the air.\nHD: 1 (1 HP)\b Speed: 0' (Fly 50') Zone: Frontline Morale: -\b # Appearing: d4 Senses: Blindsight Armor: 3 [as Plate] Immune: Poison Status Immunities: Charmed, Frightened, Sickened, Suffocating ACTIONS Slash [Melee Attack]: 4 (d8) ABILITIES Antimagic Vulnerability: It is Dazed (Cd4) if affected by the Dispel Spell or other antimagic.\nNimble: Attacks against it can\u2019t be Favored if it can Move."
}
],
"loot": "",

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@ -32,7 +32,7 @@
"actions": [
{
"name": "Multi-Attack",
"description": "<p>1x Tongue and 1x Bite</p>",
"description": "1x Tongue and 1x Bite",
"attackType": "melee",
"damage": "",
"damageType": "",
@ -41,7 +41,7 @@
},
{
"name": "Bite",
"description": "<p>[Melee Attack]: 3 (d6)</p>",
"description": "[Melee Attack]: 3 (d6)",
"attackType": "melee",
"damage": "1d6",
"damageType": "pierce",
@ -50,7 +50,7 @@
},
{
"name": "Tongue",
"description": "<p>[Melee Attack, Near (Medium or smaller Being)]: Restrained and pulled Close</p>",
"description": "[Melee Attack, Near (Medium or smaller Being)]: Restrained and pulled Close",
"attackType": "melee",
"damage": "0",
"damageType": "",
@ -61,7 +61,7 @@
"abilities": [
{
"name": "Amphibious",
"description": "<p>Can breathe air or water.</p>"
"description": "Can breathe air or water."
}
],
"loot": "",

View File

@ -32,7 +32,7 @@
"actions": [
{
"name": "Bite",
"description": "<p>[Melee Attack]: 0</p>",
"description": "[Melee Attack]: 0",
"attackType": "melee",
"damage": "0",
"damageType": "pierce",
@ -43,7 +43,7 @@
"abilities": [
{
"name": "Amphibious",
"description": "<p>Can breathe air or water.</p>"
"description": "Can breathe air or water."
}
],
"loot": "",

View File

@ -32,7 +32,7 @@
"actions": [
{
"name": "Actions",
"description": "<p>Bite [Melee Attack]: 16 (3d10)\nMulti-Attack: 2\u00d7Tentacle\nTentacle [Melee Attack, Near]: 13 (3d8) and\nRestrained if smaller. It can't Restrain more than one\nTarget at a time with the same Tentacle.\nTongue [Melee Attack, Near]: Restrained if smaller.\nIf Restrained, it is pulled to Close, and this Being can\nmake a Bite Attack against it.</p>",
"description": "Bite [Melee Attack]: 16 (3d10) Multi-Attack: 2\u00d7Tentacle Tentacle [Melee Attack, Near]: 13 (3d8) and Restrained if smaller. It can't Restrain more than one Target at a time with the same Tentacle.\nTongue [Melee Attack, Near]: Restrained if smaller.\nIf Restrained, it is pulled to Close, and this Being can make a Bite Attack against it.",
"attackType": "special",
"damage": "",
"damageType": "",
@ -43,7 +43,7 @@
"abilities": [
{
"name": "Abilities",
"description": "<p>Tentacles: Starts with 4 Tentacles. Targetting one\ncauses a -4 penalty to the Attack Check, but severs it\nif at least 15 damage is dealt with the attack.</p>"
"description": "Tentacles: Starts with 4 Tentacles. Targetting one causes a -4 penalty to the Attack Check, but severs it if at least 15 damage is dealt with the attack."
}
],
"loot": "",

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@ -30,7 +30,7 @@
"actions": [
{
"name": "Actions",
"description": "<p>Multi-Attack: 2\u00d7Claw and 1\u00d7Bite\nBite [Melee Attack]: 3 (d6)\nClaw [Melee Attack]: 1 (d3)</p>",
"description": "Multi-Attack: 2\u00d7Claw and 1\u00d7Bite Bite [Melee Attack]: 3 (d6) Claw [Melee Attack]: 1 (d3)",
"attackType": "special",
"damage": "",
"damageType": "",
@ -41,7 +41,7 @@
"abilities": [
{
"name": "Abilities",
"description": "<p>Immutable: It can't be transformed.</p>"
"description": "Immutable: It can't be transformed."
}
],
"loot": "",

View File

@ -32,7 +32,7 @@
"actions": [
{
"name": "Actions",
"description": "<p>Chill Touch [Cast, Touch | Endure]: 3 (d6) and +1\nFatigue\nPosession [Cast, Remote | Will] (Recharge Cd6):\nThis Being gains control of the Target while it is alive,\nunless forced out by an effect that turns Undead or\ndispells magic</p>",
"description": "Chill Touch [Cast, Touch | Endure]: 3 (d6) and +1 Fatigue Posession [Cast, Remote | Will] (Recharge Cd6):\nThis Being gains control of the Target while it is alive, unless forced out by an effect that turns Undead or dispells magic",
"attackType": "special",
"damage": "",
"damageType": "",
@ -43,7 +43,7 @@
"abilities": [
{
"name": "Abilities",
"description": "<p>Aging Terror II [Enemies' first time seeing it and on\ntheir Turns | Will]: Frightened (Cd6) and aged 10\n(d20) years.\nNightwalker: Can\u2019t Move or Target over lines of salt or\nin areas illuminated by Sunlight. It is Incapacitated and\nBurning (d8) while in Sunlight.\nStatblocks // Undead\nStatblocks // Undead\n177\n177\nBestiary</p>"
"description": "Aging Terror II [Enemies' first time seeing it and on their Turns | Will]: Frightened (Cd6) and aged 10 (d20) years.\nNightwalker: Can\u2019t Move or Target over lines of salt or in areas illuminated by Sunlight. It is Incapacitated and Burning (d8) while in Sunlight.\nStatblocks // Undead Statblocks // Undead 177 177 Bestiary"
}
],
"loot": "",

View File

@ -28,7 +28,7 @@
"actions": [
{
"name": "Actions",
"description": "<p>Greatclub [Melee Attack, 10']: 9 (2d8)\nRock [Ranged Attack]: 9 (2d6)\nType Changes\nCyclops One-Eyed: Attacks as if Vulnerable against\nTargets further than Near.\nHill \u2014\nStone Armor: 3 [as (+1) Chain]</p>",
"description": "Greatclub [Melee Attack, 10']: 9 (2d8) Rock [Ranged Attack]: 9 (2d6) Type Changes Cyclops One-Eyed: Attacks as if Vulnerable against Targets further than Near.\nHill \u2014 Stone Armor: 3 [as (+1) Chain]",
"attackType": "special",
"damage": "",
"damageType": "",

View File

@ -28,7 +28,7 @@
"actions": [
{
"name": "Actions",
"description": "<p>Frenzy [Multi-Attack]: 2\u00d7Bite\nBite [Melee Attack]: 4 (d8) and Medium or smaller\nTargets must pass [Endure] or be knocked Prone\nBabble [Action, Aura Near | Will]: Confused (Cd4)\nSpit [Ranged Attack, Near | Endure]: Blinded (Cd4)</p>",
"description": "Frenzy [Multi-Attack]: 2\u00d7Bite Bite [Melee Attack]: 4 (d8) and Medium or smaller Targets must pass [Endure] or be knocked Prone Babble [Action, Aura Near | Will]: Confused (Cd4) Spit [Ranged Attack, Near | Endure]: Blinded (Cd4)",
"attackType": "special",
"damage": "",
"damageType": "",
@ -39,7 +39,7 @@
"abilities": [
{
"name": "Abilities",
"description": "<p>Eldritch Ground: The Close ground around it is\nDifficult Terrain made of gummy, warped flesh.</p>"
"description": "Eldritch Ground: The Close ground around it is Difficult Terrain made of gummy, warped flesh."
}
],
"loot": "",

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@ -28,7 +28,7 @@
"actions": [
{
"name": "Weapon",
"description": "<p>[Attack]: 5 (d8+1) or (by Weapon)</p>",
"description": "[Attack]: 5 (d8+1) or (by Weapon)",
"attackType": "melee",
"damage": "1d8+1",
"damageType": "slash",
@ -39,7 +39,7 @@
"abilities": [
{
"name": "Prowess",
"description": "<p>+1 to attack damage it deals (already factored in).</p>",
"description": "+1 to attack damage it deals (already factored in).",
"passive": true
}
],

View File

@ -30,7 +30,7 @@
"actions": [
{
"name": "Actions",
"description": "<p>Determined by type on table below.</p>",
"description": "Determined by type on table below.",
"attackType": "special",
"damage": "",
"damageType": "",
@ -41,7 +41,7 @@
"abilities": [
{
"name": "Abilities",
"description": "<p>Sun-Averse: Is Vulnerable while in Sunlight</p>"
"description": "Sun-Averse: Is Vulnerable while in Sunlight"
}
],
"loot": "",

View File

@ -30,7 +30,7 @@
"actions": [
{
"name": "Actions",
"description": "<p>Multi-Attack: 4\u00d7Cutlass\nCutlass [Melee Attack]: 3 (d6)</p>",
"description": "Multi-Attack: 4\u00d7Cutlass Cutlass [Melee Attack]: 3 (d6)",
"attackType": "special",
"damage": "",
"damageType": "",
@ -41,7 +41,7 @@
"abilities": [
{
"name": "Abilities",
"description": "<p>Immutable: It can't be transformed.\nLimbs: It is encountered with 5 (d6 + 2) limbs, and\nloses a limb each time it takes at least 4 damage.\nMagic Ward I: Cast Checks that include it as a Target\nhave a d4 penalty.</p>"
"description": "Immutable: It can't be transformed.\nLimbs: It is encountered with 5 (d6 + 2) limbs, and loses a limb each time it takes at least 4 damage.\nMagic Ward I: Cast Checks that include it as a Target have a d4 penalty."
}
],
"loot": "",

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