From 7d66bea10fa908c6d2c9de7202b8c801b983f35e Mon Sep 17 00:00:00 2001 From: Cal Corum Date: Tue, 16 Dec 2025 12:17:03 -0600 Subject: [PATCH] Update roadmap: reference class level-up design doc MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Task 2.12 now references: - NoteDiscovery design doc: gaming/vagabond-rpg/class-level-system-design.md - Prototype branch: prototype/class-level-system commit a7862be 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 4.5 --- PROJECT_ROADMAP.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/PROJECT_ROADMAP.json b/PROJECT_ROADMAP.json index 05f7b7f..2d472cd 100644 --- a/PROJECT_ROADMAP.json +++ b/PROJECT_ROADMAP.json @@ -346,7 +346,7 @@ "tested": true, "priority": "high", "dependencies": ["2.2", "2.3", "1.8", "1.15"], - "notes": "Implemented via _onCreate/_preDelete lifecycle methods and updateActor hook. Made applyClassFeatures() idempotent. Commit 8afcf8c." + "notes": "Implemented via _onCreate lifecycle method and LevelUpDialog. Features with changes[] arrays auto-create ActiveEffects. applyClassFeatures() is idempotent, updateClassFeatures() handles level-up incrementally. Fixed duplicate item creation bug (dragDrop config). Design doc: NoteDiscovery gaming/vagabond-rpg/class-level-system-design.md. Prototype branch: prototype/class-level-system commit a7862be." }, { "id": "2.13",