diff --git a/packs/_source/bestiary/church-grim.json b/packs/_source/bestiary/church-grim.json index 511cba8..08de8d3 100644 --- a/packs/_source/bestiary/church-grim.json +++ b/packs/_source/bestiary/church-grim.json @@ -15,22 +15,23 @@ "morale": 12, "zone": "frontline", "size": "medium", - "beingType": "beast", + "beingType": "undead", "speed": { "value": 40 }, "appearing": "1", "senses": { - "darkvision": true + "darksight": true }, "movement": {}, - "immunities": [], - "weaknesses": [], + "immunities": ["Physical from non-Relics"], + "weaknesses": ["Silvered Weapons"], "resistances": [], + "statusImmunities": ["Charmed", "Fatigued", "Sickened", "Suffocating"], "actions": [ { "name": "Actions", - "description": "Multi-Attack: 2\u00d7Claws and 1\u00d7Bite Bite [Melee Attack]: 4 (d8) Claws [Melee Attack]: 3 (d6)", + "description": "Multi-Attack: 2\u00d7Claws and 1\u00d7Bite\nBite [Melee Attack]: 4 (d8)\nClaws [Melee Attack]: 3 (d6)", "attackType": "special", "damage": "", "damageType": "", @@ -41,7 +42,7 @@ "abilities": [ { "name": "Abilities", - "description": "Bloodthirst: It is Berserk and Beings at or below half HP make Checks against it as if Vulnerable.\nGrim Resurrection: It dies instantly if its original corpse is destroyed. If it drops to 0 HP and its original corpse is not destroyed, it vanishes in a puff of smoke and reapparates in its church of origin in the next Scene at full HP.\nBestiary Bestiary 176 176 Crawling Claw TL: 1.0 Small Undead A necromantically-animated humanoid hand.\nHD: 2 (2 HP)\b Speed: 25' Zone: Frontline Morale: 12\b # Appearing: d20 Senses: Blindsight Armor: 1 [as Leather] Immune: Poison Weak: Silvered Weapons Status Immunities: Charmed, Fatigued, Sickened, Suffocating ACTIONS Claw [Melee Attack]: 2 (d4)" + "description": "Bloodthirst: It is Berserk and Beings at or below half HP make Checks against it as if Vulnerable.\nGrim Resurrection: It dies instantly if its original corpse is destroyed. If it drops to 0 HP and its original corpse is not destroyed, it vanishes in a puff of smoke and reappears in its church of origin in the next Scene at full HP." } ], "loot": "", diff --git a/packs/_source/bestiary/crawling-claw.json b/packs/_source/bestiary/crawling-claw.json new file mode 100644 index 0000000..42aa3e1 --- /dev/null +++ b/packs/_source/bestiary/crawling-claw.json @@ -0,0 +1,47 @@ +{ + "_id": "vgbdBstcrawlingc", + "_key": "!actors!vgbdBstcrawlingc", + "name": "Crawling Claw", + "type": "npc", + "img": "icons/svg/mystery-man.svg", + "system": { + "hd": 2, + "hp": { + "value": 2, + "max": 2 + }, + "tl": 1.0, + "armor": 1, + "morale": 12, + "zone": "frontline", + "size": "small", + "beingType": "undead", + "speed": { + "value": 25 + }, + "appearing": "d20", + "senses": { + "blindsight": true + }, + "movement": {}, + "immunities": ["Poison"], + "weaknesses": ["Silvered Weapons"], + "resistances": [], + "statusImmunities": ["Charmed", "Fatigued", "Sickened", "Suffocating"], + "actions": [ + { + "name": "Actions", + "description": "Claw [Melee Attack]: 2 (d4)", + "attackType": "special", + "damage": "", + "damageType": "", + "range": "", + "properties": [] + } + ], + "abilities": [], + "loot": "", + "gmNotes": "" + }, + "reviewed": false +} diff --git a/packs/_source/bestiary/ghoul.json b/packs/_source/bestiary/ghoul.json new file mode 100644 index 0000000..00b12b2 --- /dev/null +++ b/packs/_source/bestiary/ghoul.json @@ -0,0 +1,52 @@ +{ + "_id": "vgbdBstghoul0000", + "_key": "!actors!vgbdBstghoul0000", + "name": "Ghoul", + "type": "npc", + "img": "icons/svg/mystery-man.svg", + "system": { + "hd": 2, + "hp": { + "value": 9, + "max": 9 + }, + "tl": 2.0, + "armor": 1, + "morale": 12, + "zone": "frontline", + "size": "medium", + "beingType": "undead", + "speed": { + "value": 30 + }, + "appearing": "2d6", + "senses": { + "darksight": true + }, + "movement": {}, + "immunities": ["Poison"], + "weaknesses": ["Physical from Silvered Weapons"], + "resistances": [], + "statusImmunities": ["Charmed", "Frightened", "Sickened", "Suffocating"], + "actions": [ + { + "name": "Actions", + "description": "Multi-Attack: 2\u00d7Claws and 1\u00d7Bite\nBite [Melee Attack]: 2 (d4) and pass [Endure] or be Paralyzed (Cd4)\nClaw [Melee Attack]: 2 (d4) and pass [Endure] or be Paralyzed (Cd4)", + "attackType": "special", + "damage": "", + "damageType": "", + "range": "", + "properties": [] + } + ], + "abilities": [ + { + "name": "Abilities", + "description": "Zombie: It can't be reduced below 1 HP unless damaged by a Crit, damage it is Weak to, or while in Sunlight." + } + ], + "loot": "", + "gmNotes": "" + }, + "reviewed": false +} diff --git a/packs/_source/bestiary/lich.json b/packs/_source/bestiary/lich.json new file mode 100644 index 0000000..e8c211b --- /dev/null +++ b/packs/_source/bestiary/lich.json @@ -0,0 +1,65 @@ +{ + "_id": "vgbdBstlich00000", + "_key": "!actors!vgbdBstlich00000", + "name": "Lich", + "type": "npc", + "img": "icons/svg/mystery-man.svg", + "system": { + "hd": 11, + "hp": { + "value": 49, + "max": 49 + }, + "tl": 8.5, + "armor": 4, + "morale": 8, + "zone": "frontline", + "size": "medium", + "beingType": "undead", + "speed": { + "value": 20, + "fly": 60 + }, + "appearing": "1", + "senses": { + "allsight": true + }, + "movement": { + "fly": 60 + }, + "immunities": ["Poison", "Physical from non-Relics"], + "weaknesses": [], + "resistances": [], + "statusImmunities": [ + "Berserk", + "Charmed", + "Confused", + "Fatigued", + "Frightened", + "Paralyzed", + "Sickened", + "Suffocating", + "Unconscious" + ], + "actions": [ + { + "name": "Actions", + "description": "Dominator [2 Actions as below (d6 to determine)]:\n1 Anti-Life Drain [Cast, Remote | Endure]: 10 (3d6) and this Being is healed equal to the damage\n2 Disintegrate [Cast, Remote | Endure] (Recharge Cd4): 21 (6d6) and disintegrated if killed this way\n3 Raise [Cast, a corpse in Far]: Raised as a Zombie under this Being's control\n4 Death Touch [Cast, Remote | Endure]: 5 (d10) and Paralyzed (Cd6)\n5 Fear [Cast, Aura Far | Will]: Frightened (Cd4)\n6 Life Disruption [Cast, Aura Near | Endure]: 10 (3d6, half on pass) and +1 Fatigue", + "attackType": "special", + "damage": "", + "damageType": "", + "range": "", + "properties": [] + } + ], + "abilities": [ + { + "name": "Abilities", + "description": "Fear Aura [Aura Near | Will]: Frightened until they pass this Check on a subsequent Turn, or Cd6 after.\nIndomitable: It can't be transformed.\nGrim Harvester: Whenever a Being dies within Far, this Being regains HP equal to that Being's HD or Level.\nMagic Ward V: Cast Checks that include it as a Target have a d12 penalty.\nSoul Jar: It can't die if it has a Soul Jar intact." + } + ], + "loot": "", + "gmNotes": "" + }, + "reviewed": false +} diff --git a/packs/_source/bestiary/mummy-lord.json b/packs/_source/bestiary/mummy-lord.json new file mode 100644 index 0000000..93fb152 --- /dev/null +++ b/packs/_source/bestiary/mummy-lord.json @@ -0,0 +1,60 @@ +{ + "_id": "vgbdBstmummylord", + "_key": "!actors!vgbdBstmummylord", + "name": "Mummy Lord", + "type": "npc", + "img": "icons/svg/mystery-man.svg", + "system": { + "hd": 13, + "hp": { + "value": 58, + "max": 58 + }, + "tl": 7.0, + "armor": 4, + "morale": 12, + "zone": "backline", + "size": "medium", + "beingType": "undead", + "speed": { + "value": 30 + }, + "appearing": "1", + "senses": { + "darksight": true + }, + "movement": {}, + "immunities": ["Poison", "Physical from non-Relics"], + "weaknesses": ["Fire", "Silvered Weapons"], + "resistances": [], + "statusImmunities": [ + "Berserk", + "Charmed", + "Confused", + "Fatigue", + "Frightened", + "Sickened", + "Suffocating" + ], + "actions": [ + { + "name": "Actions", + "description": "Glare [Cast, Sight | Will] (Recharge Cd4): Frightened (Cd4, Paralyzed)\nCursed Touch [Melee Attack]: 10 (3d6) and pass an [Endure] Save or be Cursed (can't regain HP, and it loses 10 (3d6) HP every day)", + "attackType": "special", + "damage": "", + "damageType": "", + "range": "", + "properties": [] + } + ], + "abilities": [ + { + "name": "Abilities", + "description": "Magic Ward II: Cast Checks that include it as a Target have a d6 penalty.\nDoom Magnet: Near Enemies can't gain Favor.\nZombie: It can't be reduced below 1 HP unless damaged by a Crit, damage it is Weak to, or while in Sunlight." + } + ], + "loot": "", + "gmNotes": "" + }, + "reviewed": false +} diff --git a/packs/_source/bestiary/mummy.json b/packs/_source/bestiary/mummy.json new file mode 100644 index 0000000..728f890 --- /dev/null +++ b/packs/_source/bestiary/mummy.json @@ -0,0 +1,60 @@ +{ + "_id": "vgbdBstmummy0000", + "_key": "!actors!vgbdBstmummy0000", + "name": "Mummy", + "type": "npc", + "img": "icons/svg/mystery-man.svg", + "system": { + "hd": 6, + "hp": { + "value": 27, + "max": 27 + }, + "tl": 2.8, + "armor": 3, + "morale": 12, + "zone": "midline", + "size": "medium", + "beingType": "undead", + "speed": { + "value": 25 + }, + "appearing": "2d4", + "senses": { + "darksight": true + }, + "movement": {}, + "immunities": ["Poison", "Physical from non-Relics"], + "weaknesses": ["Fire", "Silvered Weapons"], + "resistances": [], + "statusImmunities": [ + "Berserk", + "Charmed", + "Confused", + "Fatigue", + "Frightened", + "Sickened", + "Suffocating" + ], + "actions": [ + { + "name": "Actions", + "description": "Glare [Cast, Sight | Will] (Recharge Cd4): Frightened (Cd4, Paralyzed)\nCursed Touch [Melee Attack]: 3 (d6) and pass an [Endure] Save or be Cursed (can't regain HP or remove Fatigue, and it loses 3 (d6) HP every day)", + "attackType": "special", + "damage": "", + "damageType": "", + "range": "", + "properties": [] + } + ], + "abilities": [ + { + "name": "Abilities", + "description": "Magic Ward I: Cast Checks that include it as a Target have a d4 penalty.\nDoom Magnet: Near Enemies can't gain Favor.\nZombie: It can't be reduced below 1 HP unless damaged by a Crit, damage it is Weak to, or while in Sunlight." + } + ], + "loot": "", + "gmNotes": "" + }, + "reviewed": false +} diff --git a/packs/_source/bestiary/shadow.json b/packs/_source/bestiary/shadow.json new file mode 100644 index 0000000..4451400 --- /dev/null +++ b/packs/_source/bestiary/shadow.json @@ -0,0 +1,64 @@ +{ + "_id": "vgbdBstshadow000", + "_key": "!actors!vgbdBstshadow000", + "name": "Shadow", + "type": "npc", + "img": "icons/svg/mystery-man.svg", + "system": { + "hd": 2, + "hp": { + "value": 9, + "max": 9 + }, + "tl": 1.6, + "armor": 1, + "morale": 12, + "zone": "frontline", + "size": "medium", + "beingType": "undead", + "speed": { + "value": 30 + }, + "appearing": "2d6", + "senses": { + "darksight": true + }, + "movement": { + "phase": true + }, + "immunities": ["Poison", "Physical from non-Relics"], + "weaknesses": ["Silvered Weapons"], + "resistances": [], + "statusImmunities": [ + "Charmed", + "Fatigue", + "Frightened", + "Paralyzed", + "Prone", + "Restrained", + "Sickened", + "Suffocating", + "Unconscious" + ], + "actions": [ + { + "name": "Actions", + "description": "Life Drain [Melee Attack]: 5 (2d4) and pass [Endure] or +1 Fatigue. If this kills it, it rises as a Shadow.", + "attackType": "special", + "damage": "", + "damageType": "", + "range": "", + "properties": [] + } + ], + "abilities": [ + { + "name": "Abilities", + "description": "Nightwalker: Can't Move or Target over lines of salt or in areas illuminated by Sunlight. It is Incapacitated and Burning (d8) while in Sunlight.\nShadow Stealth: It is Invisible in the Dark." + } + ], + "loot": "", + "gmNotes": "" + }, + "reviewed": false +} diff --git a/packs/_source/bestiary/skeleton-blazing-bones.json b/packs/_source/bestiary/skeleton-blazing-bones.json new file mode 100644 index 0000000..88385f4 --- /dev/null +++ b/packs/_source/bestiary/skeleton-blazing-bones.json @@ -0,0 +1,50 @@ +{ + "_id": "vgbdBstskeletonb", + "_key": "!actors!vgbdBstskeletonb", + "name": "Skeleton, Blazing Bones", + "type": "npc", + "img": "icons/svg/mystery-man.svg", + "system": { + "hd": 1, + "hp": { + "value": 4, + "max": 4 + }, + "tl": 1.6, + "armor": 1, + "morale": 12, + "zone": "frontline", + "size": "medium", + "beingType": "undead", + "speed": { + "value": 30 + }, + "appearing": "1", + "senses": {}, + "movement": {}, + "immunities": ["Fire", "Pierce", "Poison", "Slash"], + "weaknesses": ["Blunt", "Silvered Weapons"], + "resistances": [], + "statusImmunities": ["Fatigue", "Sickened", "Suffocating"], + "actions": [ + { + "name": "Actions", + "description": "Hurl Fire [Cast, Bolt | Reflex]: 3 (d6) and Burning (Cd4)\nGrapple [Melee Attack]: Restrained", + "attackType": "special", + "damage": "", + "damageType": "", + "range": "", + "properties": [] + } + ], + "abilities": [ + { + "name": "Abilities", + "description": "Flame Aura: Close Beings are Burning (d6)." + } + ], + "loot": "", + "gmNotes": "" + }, + "reviewed": false +} diff --git a/packs/_source/bestiary/skeleton-giant.json b/packs/_source/bestiary/skeleton-giant.json new file mode 100644 index 0000000..466c535 --- /dev/null +++ b/packs/_source/bestiary/skeleton-giant.json @@ -0,0 +1,50 @@ +{ + "_id": "vgbdBstskeletong", + "_key": "!actors!vgbdBstskeletong", + "name": "Skeleton, Giant", + "type": "npc", + "img": "icons/svg/mystery-man.svg", + "system": { + "hd": 6, + "hp": { + "value": 27, + "max": 27 + }, + "tl": 4.7, + "armor": 2, + "morale": 12, + "zone": "frontline", + "size": "huge", + "beingType": "undead", + "speed": { + "value": 30 + }, + "appearing": "1", + "senses": {}, + "movement": {}, + "immunities": ["Pierce", "Poison", "Slash"], + "weaknesses": ["Blunt", "Silvered Weapons"], + "resistances": [], + "statusImmunities": ["Fatigued", "Sickened", "Suffocating", "Unconscious"], + "actions": [ + { + "name": "Actions", + "description": "Multi-Attack: 2\u00d7Colossal Sword or Weapon\nColossal Sword [Melee Attack]: 9 (2d8)\nWeapon [Melee Attack]: 7 (2d6) or (by Weapon)", + "attackType": "special", + "damage": "", + "damageType": "", + "range": "", + "properties": [] + } + ], + "abilities": [ + { + "name": "Abilities", + "description": "Nightwalker: Can't Move or Target over lines of salt or in areas illuminated by Sunlight. It is Incapacitated and Burning (d8) while in Sunlight." + } + ], + "loot": "", + "gmNotes": "" + }, + "reviewed": false +} diff --git a/packs/_source/bestiary/skeleton.json b/packs/_source/bestiary/skeleton.json new file mode 100644 index 0000000..ff6b0b4 --- /dev/null +++ b/packs/_source/bestiary/skeleton.json @@ -0,0 +1,50 @@ +{ + "_id": "vgbdBstskeleton0", + "_key": "!actors!vgbdBstskeleton0", + "name": "Skeleton", + "type": "npc", + "img": "icons/svg/mystery-man.svg", + "system": { + "hd": 1, + "hp": { + "value": 4, + "max": 4 + }, + "tl": 1.2, + "armor": 1, + "morale": 12, + "zone": "midline", + "size": "medium", + "beingType": "undead", + "speed": { + "value": 30 + }, + "appearing": "d6", + "senses": {}, + "movement": {}, + "immunities": ["Pierce", "Poison", "Slash"], + "weaknesses": ["Blunt", "Silvered Weapons"], + "resistances": [], + "statusImmunities": ["Fatigued", "Sickened", "Suffocating", "Unconscious"], + "actions": [ + { + "name": "Actions", + "description": "Weapon [Melee Attack]: 3 (d6) or (by Weapon)", + "attackType": "special", + "damage": "", + "damageType": "", + "range": "", + "properties": [] + } + ], + "abilities": [ + { + "name": "Abilities", + "description": "Nightwalker: Can't Move or Target over lines of salt or in areas illuminated by Sunlight. It is Incapacitated and Burning (d8) while in Sunlight." + } + ], + "loot": "", + "gmNotes": "" + }, + "reviewed": false +} diff --git a/packs/_source/bestiary/vampire.json b/packs/_source/bestiary/vampire.json new file mode 100644 index 0000000..1781a36 --- /dev/null +++ b/packs/_source/bestiary/vampire.json @@ -0,0 +1,56 @@ +{ + "_id": "vgbdBstvampire00", + "_key": "!actors!vgbdBstvampire00", + "name": "Vampire", + "type": "npc", + "img": "icons/svg/mystery-man.svg", + "system": { + "hd": 8, + "hp": { + "value": 36, + "max": 36 + }, + "tl": 6.7, + "armor": 4, + "morale": 12, + "zone": "midline", + "size": "medium", + "beingType": "undead", + "speed": { + "value": 35, + "fly": 30 + }, + "appearing": "d4", + "senses": { + "darksight": true, + "telepathy": true + }, + "movement": { + "fly": 30 + }, + "immunities": ["Cold", "Poison", "Physical from non-Relics"], + "weaknesses": ["Silvered Weapons", "Wood Weapons"], + "resistances": [], + "statusImmunities": ["Charmed", "Fatigue", "Paralyzed", "Sickened", "Suffocating"], + "actions": [ + { + "name": "Actions", + "description": "Enthrall [Cast, all Beings that can see it | Will] (Recharge Cd6): Target is Charmed (Cd6) and must do all it can to defend this Being. A Target that passes the Save is immune to this for 1 Day.\nMulti-Attack: 2\u00d7Claws and 1\u00d7Bite\nBite [Melee Attack]: 7 (2d6) and this Being is healed for the damage dealt. A Being that takes damage from this attack must pass [Endure] or be Cursed with Vampirism.\nClaw [Melee Attack]: 7 (3d4)", + "attackType": "special", + "damage": "", + "damageType": "", + "range": "", + "properties": [] + } + ], + "abilities": [ + { + "name": "Abilities", + "description": "Magic Ward II: Cast Checks that include it as a Target have a d6 penalty.\nShapeshift: It can use its Action to change into a bat, owl, rat, or wolf. It typically does so to retreat.\nSunlight Hypersensitivity: It is Burning (d8) while illuminated by Sunlight.\nVampiric: It regenerates 3 HP at the start of its Turn unless it is in Sunlight. If it is killed, it reforms in its resting place after 1 Day unless either:\n\u2022 A wooden stake is stabbed through its heart.\n\u2022 It dies in Sunlight or while doused in holy water.\n\u2022 It consumes garlic." + } + ], + "loot": "", + "gmNotes": "" + }, + "reviewed": false +} diff --git a/packs/_source/bestiary/wight.json b/packs/_source/bestiary/wight.json new file mode 100644 index 0000000..e0ac144 --- /dev/null +++ b/packs/_source/bestiary/wight.json @@ -0,0 +1,60 @@ +{ + "_id": "vgbdBstwight0000", + "_key": "!actors!vgbdBstwight0000", + "name": "Wight", + "type": "npc", + "img": "icons/svg/mystery-man.svg", + "system": { + "hd": 4, + "hp": { + "value": 18, + "max": 18 + }, + "tl": 2.2, + "armor": 2, + "morale": 12, + "zone": "frontline", + "size": "medium", + "beingType": "undead", + "speed": { + "value": 25 + }, + "appearing": "2d8", + "senses": { + "darksight": true + }, + "movement": {}, + "immunities": ["Poison", "Physical from non-Relics"], + "weaknesses": ["Silvered Weapons"], + "resistances": [], + "statusImmunities": [ + "Berserk", + "Charmed", + "Confused", + "Fatigued", + "Frightened", + "Sickened", + "Suffocating" + ], + "actions": [ + { + "name": "Actions", + "description": "Energy Drain [Cast, Touch | Reflex]: 3 (d6) and +1 Fatigue, healing this Being for the damage dealt\nLongsword [Melee Attack]: 4 (d8)", + "attackType": "special", + "damage": "", + "damageType": "", + "range": "", + "properties": [] + } + ], + "abilities": [ + { + "name": "Abilities", + "description": "Nightwalker: Can't Move or Target over lines of salt or in areas illuminated by Sunlight. It is Incapacitated and Burning (d8) while in Sunlight." + } + ], + "loot": "", + "gmNotes": "" + }, + "reviewed": false +} diff --git a/packs/_source/bestiary/wraith.json b/packs/_source/bestiary/wraith.json new file mode 100644 index 0000000..6c3d403 --- /dev/null +++ b/packs/_source/bestiary/wraith.json @@ -0,0 +1,63 @@ +{ + "_id": "vgbdBstwraith000", + "_key": "!actors!vgbdBstwraith000", + "name": "Wraith", + "type": "npc", + "img": "icons/svg/mystery-man.svg", + "system": { + "hd": 5, + "hp": { + "value": 22, + "max": 22 + }, + "tl": 2.7, + "armor": 3, + "morale": 12, + "zone": "frontline", + "size": "medium", + "beingType": "undead", + "speed": { + "value": 30 + }, + "appearing": "2d6", + "senses": { + "darksight": true + }, + "movement": { + "phase": true + }, + "immunities": ["Physical"], + "weaknesses": ["Silvered Weapons"], + "resistances": [], + "statusImmunities": [ + "Charmed", + "Fatigue", + "Frightened", + "Paralyzed", + "Prone", + "Restrained", + "Sickened", + "Suffocating" + ], + "actions": [ + { + "name": "Actions", + "description": "Energy Drain [Cast, Touch]: 3 (d6), which also reduces its Maximum HP until it spends 1 Shift in Sunlight", + "attackType": "special", + "damage": "", + "damageType": "", + "range": "", + "properties": [] + } + ], + "abilities": [ + { + "name": "Abilities", + "description": "Nightwalker: Can't Move or Target over lines of salt or in areas illuminated by Sunlight. It is Incapacitated and Burning (d8) while in Sunlight.\nIncorporeal: It can Move into occupied space.\nShadow Stealth: It is Invisible in the Dark." + } + ], + "loot": "", + "gmNotes": "" + }, + "reviewed": false +} diff --git a/packs/_source/bestiary/zombie-boomer.json b/packs/_source/bestiary/zombie-boomer.json new file mode 100644 index 0000000..a166262 --- /dev/null +++ b/packs/_source/bestiary/zombie-boomer.json @@ -0,0 +1,60 @@ +{ + "_id": "vgbdBstzombieboo", + "_key": "!actors!vgbdBstzombieboo", + "name": "Zombie, Boomer", + "type": "npc", + "img": "icons/svg/mystery-man.svg", + "system": { + "hd": 3, + "hp": { + "value": 13, + "max": 13 + }, + "tl": 2.0, + "armor": 0, + "morale": 12, + "zone": "frontline", + "size": "medium", + "beingType": "undead", + "speed": { + "value": 20 + }, + "appearing": "d8", + "senses": { + "darksight": true + }, + "movement": {}, + "immunities": ["Poison"], + "weaknesses": ["Silvered Weapons"], + "resistances": [], + "statusImmunities": [ + "Berserk", + "Charmed", + "Confused", + "Fatigued", + "Frightened", + "Sickened", + "Suffocating" + ], + "actions": [ + { + "name": "Actions", + "description": "Boom [Action, Aura Near | Reflex]: 7 (2d6) and pass [Endure] or Sickened (Cd4 damage). This Being dies.", + "attackType": "special", + "damage": "", + "damageType": "", + "range": "", + "properties": [] + } + ], + "abilities": [ + { + "name": "Abilities", + "description": "Nightwalker: Can't Move or Target over lines of salt or in areas illuminated by Sunlight. It is Incapacitated and Burning (d8) while in Sunlight.\nZombie: It can't be reduced below 1 HP unless damaged by a Crit, damage it is Weak to, or while in Sunlight." + } + ], + "loot": "", + "gmNotes": "" + }, + "reviewed": false +} diff --git a/packs/_source/bestiary/zombie-dragon.json b/packs/_source/bestiary/zombie-dragon.json new file mode 100644 index 0000000..f9e4ae8 --- /dev/null +++ b/packs/_source/bestiary/zombie-dragon.json @@ -0,0 +1,63 @@ +{ + "_id": "vgbdBstzombiedra", + "_key": "!actors!vgbdBstzombiedra", + "name": "Zombie Dragon", + "type": "npc", + "img": "icons/svg/mystery-man.svg", + "system": { + "hd": 25, + "hp": { + "value": 112, + "max": 112 + }, + "tl": 9.1, + "armor": 3, + "morale": 12, + "zone": "frontline", + "size": "giant", + "beingType": "undead", + "speed": { + "value": 30, + "fly": 60 + }, + "appearing": "1", + "senses": { + "blindsight": true + }, + "movement": { + "fly": 60 + }, + "immunities": ["Cold", "Poison", "Physical from non-Relics"], + "weaknesses": ["Silvered Weapons"], + "resistances": [], + "statusImmunities": [ + "Berserk", + "Charmed", + "Confused", + "Fatigued", + "Frightened", + "Sickened", + "Suffocating" + ], + "actions": [ + { + "name": "Actions", + "description": "Multi-Attack: 2\u00d7Claw, 1\u00d7Bite, and 1\u00d7Gore Spray\nGore Spray [Attack, Far Cone] (Recharge Cd4): 7 (2d6) and Sickened (Cd6)\nBite [Melee Attack]: 9 (2d8)\n(+1) Claw [Melee Attack]: 4 (d6+1)", + "attackType": "special", + "damage": "", + "damageType": "", + "range": "", + "properties": [] + } + ], + "abilities": [ + { + "name": "Abilities", + "description": "Grim Harvester: Whenever a Being dies within Far, this Being regains HP equal to that Being's HD or Level.\nTerror III [Enemies' first time seeing it and on their Turns | Will]: Frightened until they pass this Save on a subsequent Turn, or for Cd8 after.\nZombie: It can't be reduced below 1 HP unless dealt by a Crit, damage it is Weak to, or while in Sunlight." + } + ], + "loot": "", + "gmNotes": "" + }, + "reviewed": false +} diff --git a/packs/_source/bestiary/zombie-drowner.json b/packs/_source/bestiary/zombie-drowner.json new file mode 100644 index 0000000..da6afb9 --- /dev/null +++ b/packs/_source/bestiary/zombie-drowner.json @@ -0,0 +1,63 @@ +{ + "_id": "vgbdBstzombiedro", + "_key": "!actors!vgbdBstzombiedro", + "name": "Zombie, Drowner", + "type": "npc", + "img": "icons/svg/mystery-man.svg", + "system": { + "hd": 2, + "hp": { + "value": 9, + "max": 9 + }, + "tl": 0.9, + "armor": 0, + "morale": 12, + "zone": "frontline", + "size": "medium", + "beingType": "undead", + "speed": { + "value": 20, + "swim": 20 + }, + "appearing": "3d8", + "senses": { + "darksight": true + }, + "movement": { + "swim": 20 + }, + "immunities": ["Poison"], + "weaknesses": ["Shock", "Silvered Weapons"], + "resistances": [], + "statusImmunities": [ + "Berserk", + "Charmed", + "Confused", + "Fatigued", + "Frightened", + "Sickened", + "Suffocating" + ], + "actions": [ + { + "name": "Actions", + "description": "Bite [Melee Attack, a Restrained Being]: 3 (d6)\nGrasp [Melee Attack]: Restrained", + "attackType": "special", + "damage": "", + "damageType": "", + "range": "", + "properties": [] + } + ], + "abilities": [ + { + "name": "Abilities", + "description": "Zombie: It can't be reduced below 1 HP unless dealt by a Crit, damage it is Weak to, or while in Sunlight." + } + ], + "loot": "", + "gmNotes": "" + }, + "reviewed": false +} diff --git a/packs/_source/bestiary/zombie.json b/packs/_source/bestiary/zombie.json new file mode 100644 index 0000000..d1e0855 --- /dev/null +++ b/packs/_source/bestiary/zombie.json @@ -0,0 +1,60 @@ +{ + "_id": "vgbdBstzombie000", + "_key": "!actors!vgbdBstzombie000", + "name": "Zombie", + "type": "npc", + "img": "icons/svg/mystery-man.svg", + "system": { + "hd": 2, + "hp": { + "value": 9, + "max": 9 + }, + "tl": 0.9, + "armor": 0, + "morale": 12, + "zone": "frontline", + "size": "medium", + "beingType": "undead", + "speed": { + "value": 20 + }, + "appearing": "3d8", + "senses": { + "darksight": true + }, + "movement": {}, + "immunities": ["Poison"], + "weaknesses": ["Silvered Weapons"], + "resistances": [], + "statusImmunities": [ + "Berserk", + "Charmed", + "Confused", + "Fatigued", + "Frightened", + "Sickened", + "Suffocating" + ], + "actions": [ + { + "name": "Actions", + "description": "Bite [Melee Attack]: 3 (d6)", + "attackType": "special", + "damage": "", + "damageType": "", + "range": "", + "properties": [] + } + ], + "abilities": [ + { + "name": "Abilities", + "description": "Nightwalker: Can't Move or Target over lines of salt or in areas illuminated by Sunlight. It is Incapacitated and Burning (d8) while in Sunlight.\nZombie: It can't be reduced below 1 HP unless damaged by a Crit, damage it is Weak to, or while in Sunlight." + } + ], + "loot": "", + "gmNotes": "" + }, + "reviewed": false +}