{
  "_id": "vgbdBstyellowmou",
  "_key": "!actors!vgbdBstyellowmou",
  "name": "Yellow Mould",
  "type": "npc",
  "img": "icons/svg/mystery-man.svg",
  "system": {
    "hd": 2,
    "hp": {
      "value": 9,
      "max": 9
    },
    "tl": 0.9,
    "armor": 0,
    "morale": 12,
    "zone": "midline",
    "size": "large",
    "beingType": "primordial",
    "speed": {
      "value": 0
    },
    "appearing": "d4",
    "senses": {
      "blindsight": true
    },
    "movement": {},
    "immunities": [],
    "weaknesses": [],
    "resistances": [],
    "actions": [],
    "abilities": [
      {
        "name": "Abilities",
        "description": "Spore Cloud [When Touched, Aura Close | Endure]: 3 (d6) and pass [Endure] or become Sickened (Cd8, +1 Fatigue each Round).\nStatblocks // Primordials Statblocks // Primordials 175 175 Bestiary UNDEAD When a being dies and its soul or corpse remain animated, it becomes an undead.\nThese creatures may remain animated through magical means, but are most-often the result of powerful curses. Generally, undead don't need to breathe, eat, drink, or sleep."
      }
    ],
    "loot": "",
    "gmNotes": ""
  },
  "reviewed": false
}
