{
  "_id": "vgbdBstinvisible",
  "_key": "!actors!vgbdBstinvisible",
  "name": "Invisible Stalker",
  "type": "npc",
  "img": "icons/svg/mystery-man.svg",
  "system": {
    "hd": 8,
    "hp": {
      "value": 36,
      "max": 36
    },
    "tl": 4.1,
    "armor": 3,
    "morale": 12,
    "zone": "frontline",
    "size": "medium",
    "beingType": "primordial",
    "speed": {
      "value": 40
    },
    "appearing": "d4",
    "senses": {},
    "movement": {},
    "immunities": [],
    "weaknesses": [],
    "resistances": [],
    "actions": [
      {
        "name": "Actions",
        "description": "Blow [Melee Attack]: 10 (4d4)",
        "attackType": "special",
        "damage": "",
        "damageType": "",
        "range": "",
        "properties": []
      }
    ],
    "abilities": [
      {
        "name": "Abilities",
        "description": "Invisible: All Beings that can't detect invisibility act as Blinded when Targeting this Being and defending against its attacks.\nStatblocks // Primordials Statblocks // Primordials 173 173 Bestiary Kelpie TL: 2.4 Medium Primordial (Shapechanger) Intelligent, aquatic plant life that normally only appear as lumps of wet kelp. It can change its form to that of a horse or beautiful woman.\nHD: 5 (22 HP)\b Speed: 30' (Swim) Zone: Backline Morale: 4\b # Appearing: d4 Armor: 2 [as Chain] Weak: Shock ACTIONS Entangle [Grapple, an Enemy in Water]: Restrained Enlure [Cast, Sight | Will (-2 penalty)] (1/Day):\nCharmed (Cd6, it must Move closer to this Being) ABILITIES Amphibious: It can breathe air and water.\nShapechange: It can skip its Move to turn into a green woman, or an aquatic horse (use the hippocampus statblock). It maintains its HP in these forms."
      }
    ],
    "loot": "",
    "gmNotes": ""
  },
  "reviewed": false
}
