{
  "_id": "vgbdBstmermaid00",
  "_key": "!actors!vgbdBstmermaid00",
  "name": "Mermaid",
  "type": "npc",
  "img": "icons/svg/mystery-man.svg",
  "system": {
    "hd": 3,
    "hp": {
      "value": 13,
      "max": 13
    },
    "tl": 2.0,
    "armor": 2,
    "morale": 2,
    "zone": "backline",
    "size": "medium",
    "beingType": "fae",
    "speed": {
      "value": 10
    },
    "appearing": "1",
    "senses": {},
    "movement": {
      "swim": true
    },
    "immunities": [],
    "weaknesses": [],
    "resistances": [],
    "actions": [
      {
        "name": "Actions",
        "description": "Call Terror [Cast] (1/Day): Terror-Bound Being arrives in Cd4.\nEnchanting Song [Cast (Focus)]: Enchanting Song Trident [Melee Attack]: 3 (d6) Storm Bringer [Cast] (1/Day): A storm stirs out to 1 mile from it, and lasts for Cd4 hours.",
        "attackType": "special",
        "damage": "",
        "damageType": "",
        "range": "",
        "properties": []
      }
    ],
    "abilities": [
      {
        "name": "Abilities",
        "description": "Amphibious: Breathes air and water.\nMagic Ward I: Cast Checks that include it as a Target have a d4 penalty.\nEnchanting Song: Enemies that can hear it for the first time and at the start of their Turns must pass [Will] or be Charmed (Cd4). While Charmed this way, they can only Move directly toward this Being.\nImmortal of the Sea: It can\u2019t be reduced below 1 HP while it is even partially submerged in a body of water.\nTerror-Bound: It is bound to a terror of the sea, such as a beisht kione dhoo, kraken, or sea serpent.\nStatblocks // Fae Statblocks // Fae 155 155 Bestiary Nymph TL: 0.3 Medium Fae The source of \u201cLady of the Lake\u201d stories, nymphs are feminine spirits of freshwater.\nHD: 2 (9 HP)\b Speed: 30', (Swim 60') Zone: Frontline Morale: 4\b # Appearing: d4 Armor: 0 [as Unarmored] Weak: Cold Iron Weapons ACTIONS Nymph\u2019s Kiss [Cast, Touch | Will]: Cursed (Cd8 Rounds, immediately suffocating and can only breathe water).\nABILITIES Amphibious: Can breathe air or water.\nMagic Ward I: Cast Checks that include it as a Target have a d4 penalty."
      }
    ],
    "loot": "",
    "gmNotes": ""
  },
  "reviewed": false
}
