{
  "_id": "vgbdBstjoustguar",
  "_key": "!actors!vgbdBstjoustguar",
  "name": "Joust Guardian",
  "type": "npc",
  "img": "icons/svg/mystery-man.svg",
  "system": {
    "hd": 6,
    "hp": {
      "value": 27,
      "max": 27
    },
    "tl": 6.3,
    "armor": 3,
    "morale": 12,
    "zone": "frontline",
    "size": "large",
    "beingType": "artificial",
    "speed": {
      "value": 30
    },
    "appearing": "1",
    "senses": {},
    "movement": {},
    "immunities": ["poison"],
    "weaknesses": [],
    "resistances": [],
    "actions": [
      {
        "name": "Actions",
        "description": "Assault [Multi-Attack]: Lance and Cannon attack.\nLance [Melee Attack, Near]: 13 (2d12)\nCannon [Ranged Attack (Sphere 10 foot)]: 11 (3d6)",
        "attackType": "special",
        "damage": "",
        "damageType": "",
        "range": "",
        "properties": []
      }
    ],
    "abilities": [
      {
        "name": "Abilities",
        "description": "Immutable: It can't be transformed.\nStatus Immunities: Berserk, Charmed, Confused, Fatigued, Frightened, Unconscious, Sickened, Suffocating"
      }
    ],
    "loot": "",
    "gmNotes": "A mechanical warrior from eons past, typically found guarding ruins of fallen advanced societies."
  },
  "reviewed": false
}
