{
  "_id": "vgbdBstmummy0000",
  "_key": "!actors!vgbdBstmummy0000",
  "name": "Mummy",
  "type": "npc",
  "img": "icons/svg/mystery-man.svg",
  "system": {
    "hd": 6,
    "hp": {
      "value": 27,
      "max": 27
    },
    "tl": 2.8,
    "armor": 3,
    "morale": 12,
    "zone": "midline",
    "size": "medium",
    "beingType": "undead",
    "speed": {
      "value": 25
    },
    "appearing": "2d4",
    "senses": {
      "darksight": true
    },
    "movement": {},
    "immunities": ["Poison", "Physical from non-Relics"],
    "weaknesses": ["Fire", "Silvered Weapons"],
    "resistances": [],
    "statusImmunities": [
      "Berserk",
      "Charmed",
      "Confused",
      "Fatigue",
      "Frightened",
      "Sickened",
      "Suffocating"
    ],
    "actions": [
      {
        "name": "Actions",
        "description": "Glare [Cast, Sight | Will] (Recharge Cd4): Frightened (Cd4, Paralyzed)\nCursed Touch [Melee Attack]: 3 (d6) and pass an [Endure] Save or be Cursed (can't regain HP or remove Fatigue, and it loses 3 (d6) HP every day)",
        "attackType": "special",
        "damage": "",
        "damageType": "",
        "range": "",
        "properties": []
      }
    ],
    "abilities": [
      {
        "name": "Abilities",
        "description": "Magic Ward I: Cast Checks that include it as a Target have a d4 penalty.\nDoom Magnet: Near Enemies can't gain Favor.\nZombie: It can't be reduced below 1 HP unless damaged by a Crit, damage it is Weak to, or while in Sunlight."
      }
    ],
    "loot": "",
    "gmNotes": ""
  },
  "reviewed": false
}
