{
  "_id": "vgbdPrktactician",
  "name": "Tactician",
  "type": "perk",
  "img": "icons/svg/shield.svg",
  "system": {
    "description": "<p>You can use your Action or skip your Move to issue an order, choosing from the following list. The benefits of a command you issue last for the Combat or until you issue another order: Attack: Declare a Target Enemy. Attack and Cast Checks against it ignore Hinder. Defend: You and your Allies' Saves against attacks can't be Hindered. Retreat: Your Allies that use their Action to Rush and end their Turn further away from any Enemies than they started have Favor on Saves against attacks that Round.</p>",
    "prerequisites": {
      "stats": {
        "might": null,
        "dexterity": null,
        "awareness": null,
        "reason": 4,
        "presence": null,
        "luck": null
      },
      "trainedSkills": ["leadership"],
      "spells": [],
      "perks": [],
      "custom": ""
    },
    "changes": [],
    "passive": true,
    "uses": {
      "value": 0,
      "max": 0,
      "per": ""
    },
    "luckCost": 0,
    "grantsLuck": 0,
    "isRitual": false,
    "ritualDuration": 0,
    "ritualComponents": "",
    "tags": ["combat", "defensive", "magic", "movement"]
  },
  "effects": [],
  "_key": "!items!vgbdPrktactician",
  "reviewed": true
}
