{
  "_id": "vgbdBstelementa4",
  "_key": "!actors!vgbdBstelementa4",
  "name": "Elemental, Greater Fire",
  "type": "npc",
  "img": "icons/svg/mystery-man.svg",
  "system": {
    "hd": 16,
    "hp": {
      "value": 72,
      "max": 72
    },
    "tl": 8.3,
    "armor": 5,
    "morale": 10,
    "zone": "midline",
    "size": "huge",
    "beingType": "primordial",
    "speed": {
      "value": 0
    },
    "appearing": "1",
    "senses": {},
    "movement": {
      "fly": true
    },
    "immunities": [],
    "weaknesses": [],
    "resistances": [],
    "actions": [
      {
        "name": "Actions",
        "description": "Flame [Ranged Attack]: 13 (3d8) and Burning (Cd8)",
        "attackType": "special",
        "damage": "",
        "damageType": "",
        "range": "",
        "properties": []
      }
    ],
    "abilities": [
      {
        "name": "Abilities",
        "description": "Living Fire: Close Beings are Burning (d10).\nIlluminating: Sheds Light out to Near.\nSeep: It can enter the space of other Beings and openings as small as 1 inch without squeezing.\nBestiary Bestiary 170 170 Elemental, Lesser Water TL: 3.9 Medium Primordial HD: 8 (36 HP)\b Speed: 0' (Swim 30') Zone: Midline Morale: 10\b # Appearing: 1 Senses: Blindsense Armor: 3 [as Plate] Immune: Acid, Poison; Physical from non-Relics Weak: Shock Status Immunities: Fatigued, Prone, Sickened, Suffocating, Restrained ACTIONS Strike [Melee Attack]: 4 (d8) plus 4 (d8) if in water ABILITIES Waterbound: Must stay Near a body of water."
      }
    ],
    "loot": "",
    "gmNotes": ""
  },
  "reviewed": false
}
