{
  "_id": "vgbdBstphoenix00",
  "_key": "!actors!vgbdBstphoenix00",
  "name": "Phoenix",
  "type": "npc",
  "img": "icons/svg/mystery-man.svg",
  "system": {
    "hd": 20,
    "hp": {
      "value": 90,
      "max": 90
    },
    "tl": 10.5,
    "armor": 5,
    "morale": 10,
    "zone": "backline",
    "size": "giant",
    "beingType": "outer",
    "speed": {
      "value": 50,
      "fly": 150
    },
    "appearing": "1",
    "senses": {
      "allsight": true
    },
    "movement": {
      "fly": 150
    },
    "immunities": ["Fire", "Physical from non-Relics"],
    "weaknesses": [],
    "resistances": [],
    "statusImmunities": [
      "Charmed",
      "Confused",
      "Paralyzed",
      "Restrained",
      "Sickened",
      "Suffocating"
    ],
    "actions": [
      {
        "name": "Actions",
        "description": "Resurrect [Cast, the corpse of an Ally it is Touching] (1/Day): Revived at Full HP with 0 Fatigue\nMulti-Attack: 2\u00d7Talon and 1\u00d7Beak\nTalon [Melee Attack]: 7 (2d6)\nBeak [Melee Attack]: 14 (4d6)",
        "attackType": "special",
        "damage": "",
        "damageType": "",
        "range": "",
        "properties": []
      }
    ],
    "abilities": [
      {
        "name": "Abilities",
        "description": "Fiery Revival (1/Day): If it dies, a ball of fire erupts out from it as a Near Aura. All within must pass a [Reflex] Save or take 55 (d10\u00d710) and be Burning (Cd6). This fire is divine, and ignores Immune to Fire. This Being is then revived in 1 Round at full HP. It will always try to flee until this Ability refreshes.\nIlluminator: Sheds Sunlight in Near.\nLiving Fire: Close Beings are Burning (2d6)\nMagic Ward II: Cast Checks that include it as a Target have a d6 penalty.\nPhoenix Down [Item; Value 2500g]: Extremely magical Material. Can Use to revive a dead Being whose corpse the down is placed on at full HP. This does not work on Undead."
      }
    ],
    "loot": "",
    "gmNotes": ""
  },
  "reviewed": false
}
