strat-gameplay-webapp/frontend-sba/pages/games/[id].vue
Cal Corum ff3f1746d6 CLAUDE: Add team color gradient to scoreboard and fix sticky tabs
- ScoreBoard: Dynamic gradient using team colors (away left, home right)
  with dark center blend and 20% overlay for text readability
- Fetch team colors from API using cached season from schedule state
- Fix sticky tabs by removing overflow-auto from game layout main
- Move play-by-play below gameplay panel on mobile layout

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-16 23:14:46 -06:00

246 lines
7.4 KiB
Vue
Executable File

<template>
<div class="min-h-screen bg-gray-50 dark:bg-gray-900">
<!-- ScoreBoard (scrolls with content) -->
<ScoreBoard
:home-score="gameState?.home_score"
:away-score="gameState?.away_score"
:inning="gameState?.inning"
:half="gameState?.half"
:outs="gameState?.outs"
:runners="runnersState"
:away-team-color="awayTeamColor"
:home-team-color="homeTeamColor"
/>
<!-- Tab Navigation (sticky below header) -->
<div class="sticky top-[52px] z-30 bg-white dark:bg-gray-800 border-b border-gray-200 dark:border-gray-700">
<div class="container mx-auto">
<div class="flex">
<button
v-for="tab in tabs"
:key="tab.id"
:class="[
'flex-1 py-3 px-4 text-sm font-medium text-center transition-colors relative',
activeTab === tab.id
? 'text-primary dark:text-blue-400'
: 'text-gray-500 dark:text-gray-400 hover:text-gray-700 dark:hover:text-gray-300'
]"
@click="activeTab = tab.id"
>
{{ tab.label }}
<!-- Active indicator -->
<span
v-if="activeTab === tab.id"
class="absolute bottom-0 left-0 right-0 h-0.5 bg-primary dark:bg-blue-400"
/>
</button>
</div>
</div>
</div>
<!-- Tab Content -->
<div class="tab-content">
<!-- Game Tab (use v-show to keep WebSocket connected) -->
<GamePlay
v-show="activeTab === 'game'"
:game-id="gameId"
/>
<!-- Lineups Tab (use v-show to preserve state when switching tabs) -->
<div v-show="activeTab === 'lineups'" class="container mx-auto px-4 py-6">
<LineupBuilder
:game-id="gameId"
:team-id="myManagedTeamId"
@lineups-submitted="handleLineupsSubmitted"
/>
</div>
<!-- Stats Tab -->
<div v-show="activeTab === 'stats'" class="container mx-auto px-4 py-6">
<GameStats :game-id="gameId" />
</div>
</div>
</div>
</template>
<script setup lang="ts">
import { useGameStore } from '~/store/game'
import { useAuthStore } from '~/store/auth'
import { useUiStore } from '~/store/ui'
import type { SbaTeam } from '~/types/api'
import ScoreBoard from '~/components/Game/ScoreBoard.vue'
import GamePlay from '~/components/Game/GamePlay.vue'
import LineupBuilder from '~/components/Game/LineupBuilder.vue'
import GameStats from '~/components/Game/GameStats.vue'
definePageMeta({
layout: 'game',
middleware: ['auth'],
})
// Config
const config = useRuntimeConfig()
// Stores
const route = useRoute()
const gameStore = useGameStore()
const authStore = useAuthStore()
const uiStore = useUiStore()
// Team data for colors
const teamsMap = ref<Map<number, SbaTeam>>(new Map())
// Game ID from route
const gameId = computed(() => route.params.id as string)
// Tab state
type GameTab = 'game' | 'lineups' | 'stats'
const activeTab = ref<GameTab>('game')
const defaultTabSet = ref(false)
// Tab definitions
const tabs = [
{ id: 'game' as const, label: 'Game' },
{ id: 'lineups' as const, label: 'Lineups' },
{ id: 'stats' as const, label: 'Stats' },
]
// Game state from store (populated by GamePlay component via WebSocket)
const gameState = computed(() => gameStore.gameState)
// Runners state for ScoreBoard
const runnersState = computed(() => {
if (!gameState.value) {
return { first: false, second: false, third: false }
}
return {
first: gameState.value.on_first !== null,
second: gameState.value.on_second !== null,
third: gameState.value.on_third !== null
}
})
// Team colors for ScoreBoard gradient
const awayTeamColor = computed(() => {
if (!gameState.value) return undefined
return teamsMap.value.get(gameState.value.away_team_id)?.color
})
const homeTeamColor = computed(() => {
if (!gameState.value) return undefined
return teamsMap.value.get(gameState.value.home_team_id)?.color
})
// Get season from schedule state (already fetched on /games page)
const selectedSeason = useState<number>('schedule-season')
// Fetch team data when game state becomes available
watch(gameState, async (state) => {
if (!state) return
const teamIds = [state.home_team_id, state.away_team_id]
// Only fetch teams we don't have yet
const missingIds = teamIds.filter(id => !teamsMap.value.has(id))
if (missingIds.length === 0) return
try {
// Get season - use cached value or fetch current
let season = selectedSeason.value
if (!season) {
console.log('[Game Page] No cached season, fetching current...')
const currentInfo = await $fetch<{ season: number; week: number }>(`${config.public.apiUrl}/api/schedule/current`, {
credentials: 'include'
})
season = currentInfo.season
selectedSeason.value = season // Cache it
}
console.log('[Game Page] Fetching teams for season', season)
// Fetch all teams for the season and filter to the ones we need
const teams = await $fetch<SbaTeam[]>(`${config.public.apiUrl}/api/teams/`, {
credentials: 'include',
query: { season }
})
console.log('[Game Page] Got teams, looking for IDs:', teamIds)
for (const team of teams) {
if (teamIds.includes(team.id)) {
console.log('[Game Page] Found team:', team.id, team.sname, 'color:', team.color)
teamsMap.value.set(team.id, team)
}
}
} catch (error) {
console.warn('[Game Page] Failed to fetch team data for colors:', error)
}
}, { immediate: true })
// Check if user is a manager of either team in this game
const isUserManager = computed(() => {
if (!gameState.value) return false
const userTeams = authStore.userTeamIds
return userTeams.includes(gameState.value.home_team_id) ||
userTeams.includes(gameState.value.away_team_id)
})
// Determine which team the user manages (if any)
const myManagedTeamId = computed(() => {
if (!gameState.value) return null
const userTeams = authStore.userTeamIds
// Check home team first
if (userTeams.includes(gameState.value.home_team_id)) {
return gameState.value.home_team_id
}
// Then away team
if (userTeams.includes(gameState.value.away_team_id)) {
return gameState.value.away_team_id
}
return null
})
// Set default tab based on game status and user role
watch(gameState, (state) => {
if (!state) return
// Only set default once (don't override user navigation)
if (defaultTabSet.value) return
defaultTabSet.value = true
// Completed games → Stats tab
if (state.status === 'completed') {
console.log('[Game Page] Game completed - defaulting to Stats tab')
activeTab.value = 'stats'
}
// Pending games + manager → Lineups tab
else if (state.status === 'pending' && isUserManager.value) {
console.log('[Game Page] Pending game + manager - defaulting to Lineups tab')
activeTab.value = 'lineups'
}
// All other cases → Game tab (already default)
else {
console.log('[Game Page] Defaulting to Game tab (status:', state.status, ', isManager:', isUserManager.value, ')')
}
}, { immediate: true })
// Handle lineup submission
const handleLineupsSubmitted = (result: any) => {
console.log('[Game Page] Lineups submitted:', result)
uiStore.showSuccess('Lineups submitted successfully!')
// Switch to game tab after submitting lineups
activeTab.value = 'game'
}
</script>
<style scoped>
/* Tab content fills available space */
.tab-content {
min-height: calc(100vh - 128px); /* Subtract scoreboard + tab bar height */
}
</style>