strat-gameplay-webapp/.claude/implementation
Cal Corum fb282a5e54 CLAUDE: Fix critical X-Check bugs and improve dice rolling
Fixed two critical bugs in Phase 3D X-Check implementation plus
improved dice audit trail for better tracking.

BUG #1: on_base_code Mapping Error (Sequential vs Bit Field)
============================================================
The implementation incorrectly treated on_base_code as a bit field
when it is actually a sequential lookup mapping.

WRONG (bit field):
  Code 3 (0b011) → R1 + R2
  Code 4 (0b100) → R3 only

CORRECT (sequential):
  Code 3 → R3 only
  Code 4 → R1 + R2

Fixed:
- build_advancement_from_code() decoder (sequential mapping)
- build_flyball_advancement_with_error() decoder (sequential mapping)
- 13 test on_base_code values (3↔4 corrections)
- Updated documentation to clarify NOT a bit field

BUG #2: Table Data Not Matching Official Charts
================================================
7 table entries in G1_ADVANCEMENT_TABLE and G2_ADVANCEMENT_TABLE
did not match the official rulebook charts provided by user.

Fixed table entries:
- G1 Code 1, Infield In: Changed Result 3 → 2
- G1 Code 3, Normal: Changed Result 13 → 3
- G1 Code 3, Infield In: Changed Result 3 → 1
- G1 Code 4, Normal: Changed Result 3 → 13
- G1 Code 4, Infield In: Changed Result 4 → 2
- G2 Code 3, Infield In: Changed Result 3 → 1
- G2 Code 4, Normal: Changed Result 5 → 4

Also fixed 7 test expectations to match corrected tables.

IMPROVEMENT: Better Dice Audit Trail
=====================================
Updated _resolve_x_check() in PlayResolver to use proper
dice_system.roll_fielding() instead of manual die rolling.

Benefits:
- All dice tracked in audit trail (roll_id, timestamp, position)
- Automatic error_total calculation (no manual 3d6 addition)
- Consistent with codebase patterns
- Position recorded for historical analysis

Testing:
- All 59 X-Check advancement tests passing (100%)
- All 9 PlayResolver tests passing (100%)
- All table entries validated against official charts
- Complete codebase scan: no bit field operations found

Files modified:
- backend/app/core/x_check_advancement_tables.py
- backend/tests/unit/core/test_x_check_advancement_tables.py
- backend/app/core/play_resolver.py
- .claude/implementation/PHASE_3D_CRITICAL_FIX.md (documentation)
- .claude/implementation/GROUNDBALL_CHART_REFERENCE.md (new)
- .claude/implementation/XCHECK_TEST_VALIDATION.md (new)

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-02 23:09:16 -06:00
..
player-model-specs CLAUDE: Reorganize Week 6 documentation and separate player model specifications 2025-10-25 23:48:57 -05:00
00-index.md CLAUDE: Add manual outcome testing to terminal client and Phase 3 planning 2025-10-29 20:53:47 -05:00
01-infrastructure.md SBa name update 2025-10-22 11:22:15 -05:00
02-game-engine.md CLAUDE: Complete Week 5 testing and update documentation 2025-10-25 22:57:23 -05:00
03-gameplay-features.md CLAUDE: Initial project setup - documentation and infrastructure 2025-10-21 16:21:13 -05:00
04-spectator-polish.md CLAUDE: Initial project setup - documentation and infrastructure 2025-10-21 16:21:13 -05:00
05-testing-launch.md CLAUDE: Initial project setup - documentation and infrastructure 2025-10-21 16:21:13 -05:00
api-reference.md CLAUDE: Initial project setup - documentation and infrastructure 2025-10-21 16:21:13 -05:00
auth-system.md CLAUDE: Initial project setup - documentation and infrastructure 2025-10-21 16:21:13 -05:00
backend-architecture.md SBa name update 2025-10-22 11:22:15 -05:00
database-design.md CLAUDE: Initial project setup - documentation and infrastructure 2025-10-21 16:21:13 -05:00
frontend-architecture.md SBa name update 2025-10-22 11:22:15 -05:00
GROUNDBALL_CHART_REFERENCE.md CLAUDE: Fix critical X-Check bugs and improve dice rolling 2025-11-02 23:09:16 -06:00
NEXT_SESSION.md CLAUDE: Implement Phase 3B - X-Check league config tables 2025-11-01 19:50:55 -05:00
PHASE_3_OVERVIEW.md CLAUDE: Implement Phase 3A - X-Check data models and enums 2025-11-01 15:32:09 -05:00
PHASE_3D_CRITICAL_FIX.md CLAUDE: Fix critical X-Check bugs and improve dice rolling 2025-11-02 23:09:16 -06:00
phase-3a-COMPLETED.md CLAUDE: Implement Phase 3A - X-Check data models and enums 2025-11-01 15:32:09 -05:00
phase-3a-data-models.md CLAUDE: Implement Phase 3A - X-Check data models and enums 2025-11-01 15:32:09 -05:00
phase-3b-league-config-tables.md CLAUDE: Implement Phase 3B - X-Check league config tables 2025-11-01 19:50:55 -05:00
phase-3c-resolution-logic.md CLAUDE: Implement Phase 3A - X-Check data models and enums 2025-11-01 15:32:09 -05:00
phase-3d-runner-advancement.md CLAUDE: Implement Phase 3A - X-Check data models and enums 2025-11-01 15:32:09 -05:00
phase-3e-websocket-events.md CLAUDE: Implement Phase 3A - X-Check data models and enums 2025-11-01 15:32:09 -05:00
phase-3f-testing-integration.md CLAUDE: Implement Phase 3A - X-Check data models and enums 2025-11-01 15:32:09 -05:00
player-data-catalog.md CLAUDE: Complete Week 4 - State Management & Persistence 2025-10-22 12:01:03 -05:00
testing-strategy.md CLAUDE: Initial project setup - documentation and infrastructure 2025-10-21 16:21:13 -05:00
websocket-protocol.md CLAUDE: Initial project setup - documentation and infrastructure 2025-10-21 16:21:13 -05:00
XCHECK_TEST_VALIDATION.md CLAUDE: Fix critical X-Check bugs and improve dice rolling 2025-11-02 23:09:16 -06:00