This commit captures work from multiple sessions building the statistics system and frontend component library. Backend - Phase 3.5: Statistics System - Box score statistics with materialized views - Play stat calculator for real-time updates - Stat view refresher service - Alembic migration for materialized views - Test coverage: 41 new tests (all passing) Frontend - Phase F1: Foundation - Composables: useGameState, useGameActions, useWebSocket - Type definitions and interfaces - Store setup with Pinia Frontend - Phase F2: Game Display - ScoreBoard, GameBoard, CurrentSituation, PlayByPlay components - Demo page at /demo Frontend - Phase F3: Decision Inputs - DefensiveSetup, OffensiveApproach, StolenBaseInputs components - DecisionPanel orchestration - Demo page at /demo-decisions - Test coverage: 213 tests passing Frontend - Phase F4: Dice & Manual Outcome - DiceRoller component - ManualOutcomeEntry with validation - PlayResult display - GameplayPanel orchestration - Demo page at /demo-gameplay - Test coverage: 119 tests passing Frontend - Phase F5: Substitutions - PinchHitterSelector, DefensiveReplacementSelector, PitchingChangeSelector - SubstitutionPanel with tab navigation - Demo page at /demo-substitutions - Test coverage: 114 tests passing Documentation: - PHASE_3_5_HANDOFF.md - Statistics system handoff - PHASE_F2_COMPLETE.md - Game display completion - Frontend phase planning docs - NEXT_SESSION.md updated for Phase F6 Configuration: - Package updates (Nuxt 4 fixes) - Tailwind config enhancements - Game store updates Test Status: - Backend: 731/731 passing (100%) - Frontend: 446/446 passing (100%) - Total: 1,177 tests passing Next Phase: F6 - Integration (wire all components into game page) 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
379 lines
9.1 KiB
Vue
379 lines
9.1 KiB
Vue
<template>
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<div class="manual-outcome-entry">
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<div class="entry-container">
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<!-- Header -->
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<div class="entry-header">
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<h3 class="text-lg font-bold text-gray-900">Select Outcome</h3>
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<div class="text-sm text-gray-600">
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Read your player card and select the result
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</div>
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</div>
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<!-- Outcome Selection -->
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<div class="outcome-section">
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<label class="form-label">Outcome Type</label>
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<!-- Outcome Categories -->
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<div class="outcome-categories">
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<div
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v-for="category in outcomeCategories"
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:key="category.name"
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class="outcome-category"
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>
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<div class="category-header">{{ category.name }}</div>
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<div class="category-buttons">
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<button
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v-for="outcome in category.outcomes"
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:key="outcome"
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:class="[
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'outcome-button',
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selectedOutcome === outcome ? 'outcome-button-selected' : 'outcome-button-default'
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]"
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@click="selectOutcome(outcome)"
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>
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{{ formatOutcome(outcome) }}
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</button>
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</div>
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</div>
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</div>
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</div>
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<!-- Hit Location (conditional) -->
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<div v-if="needsHitLocation" class="hit-location-section">
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<label class="form-label">Hit Location</label>
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<div class="location-grid">
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<div class="location-group">
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<div class="location-group-label">Infield</div>
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<div class="location-buttons">
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<button
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v-for="position in infieldPositions"
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:key="position"
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:class="[
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'location-button',
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selectedHitLocation === position ? 'location-button-selected' : 'location-button-default'
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]"
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@click="selectHitLocation(position)"
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>
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{{ position }}
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</button>
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</div>
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</div>
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<div class="location-group">
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<div class="location-group-label">Outfield</div>
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<div class="location-buttons">
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<button
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v-for="position in outfieldPositions"
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:key="position"
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:class="[
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'location-button',
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selectedHitLocation === position ? 'location-button-selected' : 'location-button-default'
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]"
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@click="selectHitLocation(position)"
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>
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{{ position }}
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</button>
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</div>
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</div>
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</div>
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</div>
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<!-- Action Buttons -->
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<div class="action-buttons">
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<button
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class="button button-cancel"
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@click="handleCancel"
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>
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Cancel
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</button>
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<button
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:disabled="!canSubmitForm"
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:class="[
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'button',
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canSubmitForm ? 'button-submit' : 'button-submit-disabled'
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]"
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@click="handleSubmit"
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>
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Submit Outcome
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</button>
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</div>
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</div>
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</div>
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</template>
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<script setup lang="ts">
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import { ref, computed } from 'vue'
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import type { PlayOutcome, RollData } from '~/types'
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interface Props {
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rollData: RollData | null
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canSubmit: boolean
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}
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const props = defineProps<Props>()
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const emit = defineEmits<{
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submit: [{ outcome: PlayOutcome; hitLocation?: string }]
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cancel: []
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}>()
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// Local state
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const selectedOutcome = ref<PlayOutcome | null>(null)
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const selectedHitLocation = ref<string | null>(null)
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// Outcome categories
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const outcomeCategories = [
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{
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name: 'Outs',
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outcomes: ['STRIKEOUT', 'GROUNDOUT', 'FLYOUT', 'LINEOUT', 'POPOUT', 'DOUBLE_PLAY'] as PlayOutcome[],
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},
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{
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name: 'Hits',
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outcomes: ['SINGLE_1', 'SINGLE_2', 'SINGLE_UNCAPPED', 'DOUBLE_2', 'DOUBLE_3', 'DOUBLE_UNCAPPED', 'TRIPLE', 'HOMERUN'] as PlayOutcome[],
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},
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{
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name: 'Walks / HBP',
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outcomes: ['WALK', 'INTENTIONAL_WALK', 'HIT_BY_PITCH'] as PlayOutcome[],
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},
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{
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name: 'Special',
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outcomes: ['ERROR'] as PlayOutcome[],
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},
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{
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name: 'Interrupts',
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outcomes: ['STOLEN_BASE', 'CAUGHT_STEALING', 'WILD_PITCH', 'PASSED_BALL', 'BALK', 'PICK_OFF'] as PlayOutcome[],
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},
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]
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// Hit location options
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const infieldPositions = ['P', 'C', '1B', '2B', '3B', 'SS']
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const outfieldPositions = ['LF', 'CF', 'RF']
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// Outcomes that require hit location
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const outcomesNeedingHitLocation = [ // TODO: Remove unneeded outcomes
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'GROUNDOUT',
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'FLYOUT',
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'LINEOUT',
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'SINGLE_1',
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'SINGLE_2',
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'SINGLE_UNCAPPED',
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'DOUBLE_2',
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'DOUBLE_3',
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'DOUBLE_UNCAPPED',
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'TRIPLE',
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'ERROR',
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]
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// Computed
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const needsHitLocation = computed(() => {
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return selectedOutcome.value !== null && outcomesNeedingHitLocation.includes(selectedOutcome.value)
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})
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const canSubmitForm = computed(() => {
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if (!selectedOutcome.value) return false
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if (needsHitLocation.value && !selectedHitLocation.value) return false
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return props.canSubmit && props.rollData !== null
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})
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// Methods
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const selectOutcome = (outcome: PlayOutcome) => {
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selectedOutcome.value = outcome
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// Clear hit location if the new outcome doesn't need it
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if (!outcomesNeedingHitLocation.includes(outcome)) {
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selectedHitLocation.value = null
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}
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}
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const selectHitLocation = (location: string) => {
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selectedHitLocation.value = location
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}
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const handleSubmit = () => {
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if (!canSubmitForm.value || !selectedOutcome.value) return
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emit('submit', {
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outcome: selectedOutcome.value,
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hitLocation: selectedHitLocation.value || undefined,
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})
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// Reset form
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selectedOutcome.value = null
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selectedHitLocation.value = null
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}
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const handleCancel = () => {
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selectedOutcome.value = null
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selectedHitLocation.value = null
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emit('cancel')
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}
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const formatOutcome = (outcome: string): string => {
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// Convert outcome to readable format
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return outcome
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.split('_')
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.map(word => word.charAt(0) + word.slice(1).toLowerCase())
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.join(' ')
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}
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</script>
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<style scoped>
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.manual-outcome-entry {
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@apply w-full;
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}
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.entry-container {
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@apply bg-white rounded-xl shadow-lg p-6 space-y-6;
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}
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/* Header */
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.entry-header {
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@apply pb-4 border-b border-gray-200;
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}
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/* Form Sections */
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.outcome-section,
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.hit-location-section {
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@apply space-y-3;
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}
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.form-label {
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@apply block text-sm font-semibold text-gray-700 uppercase tracking-wide mb-2;
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}
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/* Outcome Categories */
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.outcome-categories {
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@apply space-y-4;
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}
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.outcome-category {
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@apply space-y-2;
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}
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.category-header {
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@apply text-xs font-bold text-gray-600 uppercase tracking-wider;
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}
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.category-buttons {
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@apply flex flex-wrap gap-2;
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}
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/* Outcome Buttons */
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.outcome-button {
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@apply px-4 py-2 rounded-lg text-sm font-medium transition-all duration-150;
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@apply border-2 min-h-[44px];
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}
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.outcome-button-default {
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@apply bg-white border-gray-300 text-gray-700;
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@apply hover:border-blue-400 hover:bg-blue-50;
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}
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.outcome-button-selected {
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@apply bg-gradient-to-r from-blue-500 to-blue-600 border-blue-600 text-white;
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@apply shadow-md;
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}
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/* Hit Location Grid */
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.location-grid {
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@apply grid grid-cols-1 gap-4;
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}
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@media (min-width: 640px) {
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.location-grid {
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@apply grid-cols-2;
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}
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}
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.location-group {
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@apply space-y-2;
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}
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.location-group-label {
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@apply text-xs font-bold text-gray-600 uppercase tracking-wider;
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}
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.location-buttons {
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@apply grid grid-cols-3 gap-2;
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}
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/* Location Buttons */
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.location-button {
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@apply px-3 py-3 rounded-lg text-sm font-bold transition-all duration-150;
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@apply border-2 min-h-[44px];
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}
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.location-button-default {
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@apply bg-white border-gray-300 text-gray-700;
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@apply hover:border-green-400 hover:bg-green-50;
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}
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.location-button-selected {
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@apply bg-gradient-to-r from-green-500 to-green-600 border-green-600 text-white;
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@apply shadow-md;
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}
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/* Action Buttons */
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.action-buttons {
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@apply flex gap-3 pt-4 border-t border-gray-200;
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}
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.button {
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@apply flex-1 px-6 py-3 rounded-lg font-bold text-base transition-all duration-200;
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@apply shadow-md min-h-[52px];
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}
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.button-cancel {
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@apply bg-white border-2 border-gray-300 text-gray-700;
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@apply hover:border-gray-400 hover:bg-gray-50;
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}
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.button-submit {
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@apply bg-gradient-to-r from-blue-500 to-blue-600 text-white;
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@apply hover:from-blue-600 hover:to-blue-700 hover:shadow-lg;
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@apply active:scale-95;
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}
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.button-submit-disabled {
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@apply bg-gray-300 text-gray-500 cursor-not-allowed;
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}
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/* Dark mode support */
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@media (prefers-color-scheme: dark) {
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.entry-container {
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@apply bg-gray-800 border border-gray-700;
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}
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.entry-header {
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@apply border-gray-700;
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}
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.entry-header h3,
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.form-label {
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@apply text-gray-100;
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}
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.entry-header .text-sm {
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@apply text-gray-400;
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}
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.category-header,
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.location-group-label {
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@apply text-gray-400;
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}
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.outcome-button-default,
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.location-button-default {
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@apply bg-gray-700 border-gray-600 text-gray-200;
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@apply hover:border-blue-400 hover:bg-gray-600;
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}
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.button-cancel {
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@apply bg-gray-700 border-gray-600 text-gray-200;
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@apply hover:border-gray-500 hover:bg-gray-600;
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}
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.action-buttons {
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@apply border-gray-700;
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}
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}
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</style>
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