strat-gameplay-webapp/frontend-sba/layouts/game.vue
Cal Corum d60b7a2d60 CLAUDE: Store team display info in DB and fix lineup auto-start
Backend:
- Add game_metadata to create_game() and quick_create_game() endpoints
- Fetch team display info (lname, sname, abbrev, color, thumbnail) from
  SBA API at game creation time and store in DB
- Populate GameState with team display fields from game_metadata
- Fix submit_team_lineup to cache lineup in state_manager after DB write
  so auto-start correctly detects both teams ready

Frontend:
- Read team colors/names/thumbnails from gameState instead of useState
- Remove useState approach that failed across SSR navigation
- Fix create.vue redirect from legacy /games/lineup/[id] to /games/[id]
- Update game.vue header to show team names from gameState

Docs:
- Update CLAUDE.md to note dev mode has broken auth, always use prod

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-17 08:43:26 -06:00

94 lines
3.0 KiB
Vue

<template>
<div class="min-h-screen flex flex-col bg-gray-900">
<!-- Minimal Header for Game View -->
<header class="bg-gray-800 text-white shadow-lg sticky top-0 z-50">
<div class="container mx-auto px-4 py-3">
<div class="flex items-center justify-between">
<!-- Back to Games -->
<NuxtLink
to="/"
class="flex items-center space-x-2 hover:text-gray-300 transition text-sm"
>
<svg
xmlns="http://www.w3.org/2000/svg"
class="h-5 w-5"
viewBox="0 0 20 20"
fill="currentColor"
>
<path
fill-rule="evenodd"
d="M9.707 16.707a1 1 0 01-1.414 0l-6-6a1 1 0 010-1.414l6-6a1 1 0 011.414 1.414L5.414 9H17a1 1 0 110 2H5.414l4.293 4.293a1 1 0 010 1.414z"
clip-rule="evenodd"
/>
</svg>
<span>Back to Games</span>
</NuxtLink>
<!-- Matchup -->
<div class="text-sm font-bold text-center truncate max-w-[200px] sm:max-w-none sm:text-lg">
{{ matchupText }}
</div>
<!-- Connection Status -->
<div class="flex items-center space-x-3">
<!-- WebSocket Connection Indicator -->
<div
v-if="isConnected"
class="flex items-center space-x-2 text-green-400 text-sm"
>
<div class="w-2 h-2 bg-green-400 rounded-full animate-pulse"/>
<span class="hidden sm:inline">Connected</span>
</div>
<div
v-else
class="flex items-center space-x-2 text-red-400 text-sm"
>
<div class="w-2 h-2 bg-red-400 rounded-full"/>
<span class="hidden sm:inline">Disconnected</span>
</div>
<!-- User -->
<div class="text-sm text-gray-400 hidden md:block">
{{ authStore.currentUser?.username }}
</div>
</div>
</div>
</div>
</header>
<!-- Game Content (Full Width, No Container) -->
<main class="flex-1">
<slot />
</main>
<!-- Modals/Toasts Container -->
<div id="modal-container" class="relative z-50"/>
<div id="toast-container" class="fixed top-20 right-4 z-50 space-y-2"/>
</div>
</template>
<script setup lang="ts">
import { useAuthStore } from '~/store/auth'
import { useGameStore } from '~/store/game'
import { useWebSocket } from '~/composables/useWebSocket'
const authStore = useAuthStore()
const gameStore = useGameStore()
// WebSocket connection status - use composable directly as source of truth
const { isConnected } = useWebSocket()
// Team names for header (from gameState, stored in DB at game creation)
const matchupText = computed(() => {
const gs = gameStore.gameState
if (gs?.away_team_name && gs?.home_team_name) {
return `${gs.away_team_name} @ ${gs.home_team_name}`
}
return 'SBA'
})
</script>
<style scoped>
/* Game layout specific styles */
</style>