strat-gameplay-webapp/frontend-sba/pages/games/index.vue
Cal Corum 9f88317b79 CLAUDE: Fix cookie security and SSR data fetching for iPad/Safari
Resolved WebSocket connection issues and games list loading on iPad:

- cookies.py: Added is_secure_context() to set Secure flag when accessed
  via HTTPS even in development mode (Safari requires this)
- useWebSocket.ts: Changed auto-connect from immediate watcher to
  onMounted hook for safer SSR hydration
- games/index.vue: Replaced onMounted + fetchGames() with useAsyncData
  for SSR data fetching with proper cookie forwarding
- Updated COOKIE_AUTH_IMPLEMENTATION.md with new issues and solutions
- Updated composables/CLAUDE.md with auto-connect pattern documentation

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-27 21:06:42 -06:00

288 lines
9.3 KiB
Vue
Executable File

<template>
<div>
<div class="mb-8 flex items-center justify-between">
<div>
<h1 class="text-3xl font-bold text-gray-900 mb-2">My Games</h1>
<p class="text-gray-600">
View and manage your active and completed games
</p>
</div>
<div class="flex gap-3">
<button
@click="handleQuickCreate"
:disabled="isCreatingQuickGame"
class="px-6 py-3 bg-green-600 hover:bg-green-700 disabled:bg-gray-400 text-white font-semibold rounded-lg shadow-lg hover:shadow-xl transition disabled:cursor-not-allowed"
>
{{ isCreatingQuickGame ? 'Creating...' : 'Quick Start Demo' }}
</button>
<NuxtLink
to="/games/create"
class="px-6 py-3 bg-primary hover:bg-blue-700 text-white font-semibold rounded-lg shadow-lg hover:shadow-xl transition"
>
Create New Game
</NuxtLink>
</div>
</div>
<!-- Tabs -->
<div class="mb-6 border-b border-gray-200">
<nav class="flex space-x-8">
<button
:class="[
'py-4 px-1 border-b-2 font-medium text-sm transition',
activeTab === 'active'
? 'border-primary text-primary'
: 'border-transparent text-gray-500 hover:text-gray-700 hover:border-gray-300'
]"
@click="activeTab = 'active'"
>
Active Games
</button>
<button
:class="[
'py-4 px-1 border-b-2 font-medium text-sm transition',
activeTab === 'completed'
? 'border-primary text-primary'
: 'border-transparent text-gray-500 hover:text-gray-700 hover:border-gray-300'
]"
@click="activeTab = 'completed'"
>
Completed
</button>
</nav>
</div>
<!-- Loading State -->
<div v-if="loading" class="bg-white rounded-lg shadow-md p-12 text-center">
<div class="w-16 h-16 mx-auto mb-4 border-4 border-primary border-t-transparent rounded-full animate-spin"/>
<p class="text-gray-900 font-semibold">Loading games...</p>
</div>
<!-- Error State -->
<div v-else-if="error" class="bg-red-50 border border-red-200 rounded-lg p-6">
<p class="text-red-800 font-semibold">Failed to load games</p>
<p class="text-red-600 text-sm mt-2">{{ error }}</p>
<button
class="mt-4 px-4 py-2 bg-red-600 text-white rounded-lg hover:bg-red-700 transition"
@click="refresh"
>
Retry
</button>
</div>
<!-- Games List -->
<div v-else-if="activeTab === 'active'">
<!-- Games List -->
<div v-if="activeGames.length > 0" class="grid grid-cols-1 md:grid-cols-2 lg:grid-cols-3 gap-6">
<NuxtLink
v-for="game in activeGames"
:key="game.game_id"
:to="`/games/${game.game_id}`"
class="bg-white rounded-lg shadow-md hover:shadow-xl transition p-6"
>
<div class="flex justify-between items-start mb-4">
<span
:class="[
'px-3 py-1 rounded-full text-sm font-semibold',
game.status === 'active' ? 'bg-green-100 text-green-800' : 'bg-yellow-100 text-yellow-800'
]">
{{ game.status === 'active' ? 'In Progress' : 'Pending Lineups' }}
</span>
</div>
<div class="space-y-2">
<div class="flex items-center justify-between">
<span class="text-gray-600">Away</span>
<span class="font-bold">Team {{ game.away_team_id }}</span>
</div>
<div class="flex items-center justify-between">
<span class="text-gray-600">Home</span>
<span class="font-bold">Team {{ game.home_team_id }}</span>
</div>
</div>
</NuxtLink>
</div>
<!-- Empty State -->
<div v-else class="bg-white rounded-lg shadow-md p-12 text-center">
<svg
xmlns="http://www.w3.org/2000/svg"
class="h-16 w-16 mx-auto text-gray-400 mb-4"
fill="none"
viewBox="0 0 24 24"
stroke="currentColor"
>
<path
stroke-linecap="round"
stroke-linejoin="round"
stroke-width="2"
d="M9 5H7a2 2 0 00-2 2v12a2 2 0 002 2h10a2 2 0 002-2V7a2 2 0 00-2-2h-2M9 5a2 2 0 002 2h2a2 2 0 002-2M9 5a2 2 0 012-2h2a2 2 0 012 2"
/>
</svg>
<h3 class="text-xl font-bold text-gray-900 mb-2">
No Active Games
</h3>
<p class="text-gray-600 mb-6">
You don't have any active games right now. Create a new game to get started!
</p>
<NuxtLink
to="/games/create"
class="inline-block px-6 py-3 bg-primary hover:bg-blue-700 text-white font-semibold rounded-lg transition"
>
Create Your First Game
</NuxtLink>
</div>
</div>
<div v-else-if="activeTab === 'completed'">
<!-- Completed Games List -->
<div v-if="completedGames.length > 0" class="grid grid-cols-1 md:grid-cols-2 lg:grid-cols-3 gap-6">
<NuxtLink
v-for="game in completedGames"
:key="game.game_id"
:to="`/games/${game.game_id}`"
class="bg-white rounded-lg shadow-md hover:shadow-xl transition p-6"
>
<div class="flex justify-between items-start mb-4">
<span class="px-3 py-1 rounded-full text-sm font-semibold bg-gray-100 text-gray-800">
Completed
</span>
</div>
<div class="space-y-2">
<div class="flex items-center justify-between">
<span class="text-gray-600">Away</span>
<span class="font-bold">Team {{ game.away_team_id }}</span>
</div>
<div class="flex items-center justify-between">
<span class="text-gray-600">Home</span>
<span class="font-bold">Team {{ game.home_team_id }}</span>
</div>
</div>
</NuxtLink>
</div>
<!-- Empty State -->
<div v-else class="bg-white rounded-lg shadow-md p-12 text-center">
<svg
xmlns="http://www.w3.org/2000/svg"
class="h-16 w-16 mx-auto text-gray-400 mb-4"
fill="none"
viewBox="0 0 24 24"
stroke="currentColor"
>
<path
stroke-linecap="round"
stroke-linejoin="round"
stroke-width="2"
d="M9 12h6m-6 4h6m2 5H7a2 2 0 01-2-2V5a2 2 0 012-2h5.586a1 1 0 01.707.293l5.414 5.414a1 1 0 01.293.707V19a2 2 0 01-2 2z"
/>
</svg>
<h3 class="text-xl font-bold text-gray-900 mb-2">
No Completed Games
</h3>
<p class="text-gray-600">
You haven't completed any games yet.
</p>
</div>
</div>
</div>
</template>
<script setup lang="ts">
import { useAuthStore } from '~/store/auth'
definePageMeta({
middleware: ['auth'], // Require authentication
})
const activeTab = ref<'active' | 'completed'>('active')
const config = useRuntimeConfig()
const authStore = useAuthStore()
const router = useRouter()
// Games data
const games = ref<any[]>([])
const loading = ref(true)
const error = ref<string | null>(null)
const isCreatingQuickGame = ref(false)
// Quick-create a demo game with pre-configured lineups
async function handleQuickCreate() {
try {
isCreatingQuickGame.value = true
error.value = null
console.log('[Games Page] Quick-creating demo game...')
const response = await $fetch<{ game_id: string; message: string; status: string }>(
`${config.public.apiUrl}/api/games/quick-create`,
{
method: 'POST',
credentials: 'include', // Send HttpOnly cookies
}
)
console.log('[Games Page] Quick-create response:', response)
// Redirect to game page
router.push(`/games/${response.game_id}`)
} catch (err: any) {
console.error('[Games Page] Quick-create failed:', err)
error.value = err.data?.detail || err.message || 'Failed to create demo game'
} finally {
isCreatingQuickGame.value = false
}
}
// Filter games by status
const activeGames = computed(() => {
return games.value?.filter(g => g.status === 'active' || g.status === 'pending') || []
})
const completedGames = computed(() => {
return games.value?.filter(g => g.status === 'completed' || g.status === 'final') || []
})
// Fetch games using useAsyncData (works on both SSR and client)
const { pending, error: fetchError, refresh } = await useAsyncData(
'games-list',
async () => {
const headers: Record<string, string> = {}
if (import.meta.server) {
const event = useRequestEvent()
const cookieHeader = event?.node.req.headers.cookie
if (cookieHeader) {
headers['Cookie'] = cookieHeader
}
}
const response = await $fetch<any[]>(`${config.public.apiUrl}/api/games/`, {
credentials: 'include',
headers,
})
games.value = response
return response
},
{
server: true, // Fetch on server
lazy: false, // Block rendering until done
}
)
// Sync loading state with pending
watch(pending, (isPending) => {
loading.value = isPending
}, { immediate: true })
// Sync error state
watch(fetchError, (err) => {
if (err) {
error.value = err.message || 'Failed to load games'
}
}, { immediate: true })
</script>
<style scoped>
/* Additional component styles if needed */
</style>