strat-gameplay-webapp/backend/tests
Cal Corum b12905a71b CLAUDE: Add HBP (Hit By Pitch) handler to PlayResolver
Fixed missing PlayOutcome.HIT_BY_PITCH handling in resolve_outcome().
HBP was being submitted via WebSocket but rejected with error:
"Unhandled outcome: PlayOutcome.HIT_BY_PITCH"

Changes:
- Added HBP case to play_resolver.py (lines 430-446)
- HBP uses same forced runner advancement logic as WALK
- HBP is NOT classified as is_walk=True (correct for stats)
- Added 2 unit tests: test_hit_by_pitch, test_hit_by_pitch_bases_loaded

Test results: 981/981 passing (100%)

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-27 22:53:41 -06:00
..
integration CLAUDE: Phases 3.5, F1-F5 Complete - Statistics & Frontend Components 2025-11-14 09:52:30 -06:00
unit CLAUDE: Add HBP (Hit By Pitch) handler to PlayResolver 2025-11-27 22:53:41 -06:00
__init__.py CLAUDE: Complete Week 4 - State Management & Persistence 2025-10-22 12:01:03 -05:00
CLAUDE.md CLAUDE: Fix all unit test failures and implement 100% test requirement 2025-11-04 19:35:21 -06:00
websocket_test_coverage_report.md CLAUDE: Phase 2 test infrastructure + comprehensive documentation 2025-11-05 12:39:32 -06:00