Complete implementation of pre-game setup flow allowing players to create games and submit lineups before gameplay starts. Backend Changes: - Extended games.py with create game, lineup submission, and game start endpoints - Added teams.py roster endpoint with season filtering - Enhanced SBA API client with player data fetching and caching - Comprehensive validation for lineup submission (position conflicts, DH rules) Frontend Changes: - Redesigned create.vue with improved team selection and game options - Enhanced index.vue with active/pending game filtering and navigation - Added lineup/[id].vue for interactive lineup builder with drag-and-drop - Implemented auth.client.ts plugin for client-side auth initialization - Added comprehensive TypeScript types for API contracts - Updated middleware for better auth handling Key Features: - Game creation with home/away team selection - Full lineup builder with position assignment and batting order - DH rule validation (pitcher can be excluded from batting order) - Season-based roster filtering (Season 3) - Auto-start game when both lineups submitted - Real-time game list updates Workflow: 1. Create game → select teams → set options 2. Submit home lineup → validate positions/order 3. Submit away lineup → validate positions/order 4. Game auto-starts → navigates to game page 5. WebSocket connection → loads game state Ready for Phase F4 - connecting gameplay UI to complete the at-bat loop. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com> |
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| .claude | ||
| app | ||
| assets/css | ||
| components | ||
| composables | ||
| coverage | ||
| layouts | ||
| middleware | ||
| pages | ||
| plugins | ||
| public | ||
| store | ||
| tests | ||
| types | ||
| .dockerignore | ||
| .gitignore | ||
| app.vue | ||
| bun.lock | ||
| CLAUDE.md | ||
| Dockerfile | ||
| nuxt.config.ts | ||
| package-lock.json | ||
| package.json | ||
| README.md | ||
| tailwind.config.js | ||
| tsconfig.json | ||
| vitest.config.ts | ||
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