strat-gameplay-webapp/backend
Cal Corum 9b03fb555b CLAUDE: Implement play rollback functionality for error recovery
Add ability to roll back the last N plays, useful for correcting mistakes
or recovering from corrupted plays. Deletes plays from database and
reconstructs game state by replaying remaining plays.

Database Operations (app/database/operations.py):
- delete_plays_after(): Delete plays with play_number > target
- delete_substitutions_after(): Delete lineup entries with after_play >= target
- delete_rolls_after(): Delete dice rolls (kept for reference, not used)

Game Engine (app/core/game_engine.py):
- rollback_plays(): Main rollback orchestration
  - Validates: num_plays > 0, enough plays exist, game not completed
  - Deletes plays and substitutions from database
  - Clears in-memory roll tracking
  - Calls state_manager.recover_game() to rebuild state
  - Returns updated GameState

Terminal Client (terminal_client/commands.py, terminal_client/repl.py):
- rollback_plays(): Command wrapper with user-friendly output
- do_rollback(): REPL command with argument parsing

Usage:
   > rollback 3

Validations:
- Cannot roll back more plays than exist
- Cannot roll back completed games
- Rolling back across innings is allowed
- Substitutions after rolled-back plays are undone

Testing:
-  Successfully rolls back 2 plays from 5-play game
-  Correctly validates rollback of 10 plays when only 2 exist
-  Game state properly reconstructed via replay

Note: Dice rolls kept in database for auditing (don't affect state).

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-10-30 16:02:51 -05:00
..
.claude CLAUDE: Refactor GameEngine to forward-looking play tracking pattern 2025-10-25 22:18:15 -05:00
app CLAUDE: Implement play rollback functionality for error recovery 2025-10-30 16:02:51 -05:00
scripts CLAUDE: Refactor GameEngine to forward-looking play tracking pattern 2025-10-25 22:18:15 -05:00
terminal_client CLAUDE: Implement play rollback functionality for error recovery 2025-10-30 16:02:51 -05:00
tests CLAUDE: Implement Week 7 Task 3 - Result chart abstraction and PD auto mode 2025-10-30 12:42:41 -05:00
.dockerignore CLAUDE: Initial project setup - documentation and infrastructure 2025-10-21 16:21:13 -05:00
.env.example CLAUDE: Complete Phase 1 backend infrastructure setup 2025-10-21 19:46:16 -05:00
CLAUDE.md CLAUDE: Implement Week 6 league configuration and play outcome systems 2025-10-28 22:46:12 -05:00
clean_test_data.py CLAUDE: Refactor game models and modularize terminal client 2025-10-28 14:16:38 -05:00
docker-compose.yml CLAUDE: Complete Phase 1 backend infrastructure setup 2025-10-21 19:46:16 -05:00
Dockerfile CLAUDE: Initial project setup - documentation and infrastructure 2025-10-21 16:21:13 -05:00
mypy.ini CLAUDE: Refactor GameEngine to forward-looking play tracking pattern 2025-10-25 22:18:15 -05:00
pyrightconfig.json Clean up false positive Pylance errors 2025-10-23 09:10:41 -05:00
pytest.ini CLAUDE: Complete Week 4 - State Management & Persistence 2025-10-22 12:01:03 -05:00
requirements-dev.txt CLAUDE: Complete Phase 1 backend infrastructure setup 2025-10-21 19:46:16 -05:00
requirements.txt CLAUDE: Add interactive terminal client for game engine testing 2025-10-26 12:51:01 -05:00
test_db_playground.py Add scripts to test models in dev database 2025-10-23 09:10:55 -05:00