strat-gameplay-webapp/backend/app/database
Cal Corum 72a3b94ce7 CLAUDE: Add transaction handling for multi-step DB operations
Issue #4 from code review - multi-step database operations were not
wrapped in transactions, risking partial state on failure.

Changes:
- Modified save_play() and update_game_state() in DatabaseOperations
  to accept optional session parameter for transaction grouping
- Wrapped resolve_play() DB operations in single atomic transaction
- Wrapped resolve_manual_play() DB operations in single atomic transaction
- Transaction commits atomically or rolls back entirely on failure

Pattern: When session provided, use flush() for IDs without committing;
caller controls transaction. When no session, create internal transaction.

All 739 unit tests passing.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-19 16:39:01 -06:00
..
__init__.py CLAUDE: Complete Phase 1 backend infrastructure setup 2025-10-21 19:46:16 -05:00
CLAUDE.md CLAUDE: Extract database schema to reference document 2025-11-19 16:27:27 -06:00
operations.py CLAUDE: Add transaction handling for multi-step DB operations 2025-11-19 16:39:01 -06:00
session.py CLAUDE: Complete Phase 1 backend infrastructure setup 2025-10-21 19:46:16 -05:00