strat-gameplay-webapp/frontend-sba/components/Substitutions/SubstitutionPanel.vue
Cal Corum eab61ad966 CLAUDE: Phases 3.5, F1-F5 Complete - Statistics & Frontend Components
This commit captures work from multiple sessions building the statistics
system and frontend component library.

Backend - Phase 3.5: Statistics System
- Box score statistics with materialized views
- Play stat calculator for real-time updates
- Stat view refresher service
- Alembic migration for materialized views
- Test coverage: 41 new tests (all passing)

Frontend - Phase F1: Foundation
- Composables: useGameState, useGameActions, useWebSocket
- Type definitions and interfaces
- Store setup with Pinia

Frontend - Phase F2: Game Display
- ScoreBoard, GameBoard, CurrentSituation, PlayByPlay components
- Demo page at /demo

Frontend - Phase F3: Decision Inputs
- DefensiveSetup, OffensiveApproach, StolenBaseInputs components
- DecisionPanel orchestration
- Demo page at /demo-decisions
- Test coverage: 213 tests passing

Frontend - Phase F4: Dice & Manual Outcome
- DiceRoller component
- ManualOutcomeEntry with validation
- PlayResult display
- GameplayPanel orchestration
- Demo page at /demo-gameplay
- Test coverage: 119 tests passing

Frontend - Phase F5: Substitutions
- PinchHitterSelector, DefensiveReplacementSelector, PitchingChangeSelector
- SubstitutionPanel with tab navigation
- Demo page at /demo-substitutions
- Test coverage: 114 tests passing

Documentation:
- PHASE_3_5_HANDOFF.md - Statistics system handoff
- PHASE_F2_COMPLETE.md - Game display completion
- Frontend phase planning docs
- NEXT_SESSION.md updated for Phase F6

Configuration:
- Package updates (Nuxt 4 fixes)
- Tailwind config enhancements
- Game store updates

Test Status:
- Backend: 731/731 passing (100%)
- Frontend: 446/446 passing (100%)
- Total: 1,177 tests passing

Next Phase: F6 - Integration (wire all components into game page)

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-14 09:52:30 -06:00

531 lines
14 KiB
Vue

<template>
<div class="substitution-panel">
<div class="panel-container">
<!-- Panel Header -->
<div class="panel-header">
<h2 class="panel-title">Substitutions</h2>
<div class="panel-status">
<div :class="['status-indicator', statusClass]"></div>
<span class="status-text">{{ statusText }}</span>
</div>
</div>
<!-- Tab Navigation -->
<div class="tab-navigation">
<button
v-for="tab in tabs"
:key="tab.type"
:class="['tab-button', currentTab === tab.type ? 'tab-active' : 'tab-inactive']"
@click="selectTab(tab.type)"
>
<span class="tab-icon">{{ tab.icon }}</span>
<span class="tab-label">{{ tab.label }}</span>
</button>
</div>
<!-- Panel Content -->
<div class="panel-content">
<!-- No Selection State -->
<div v-if="!currentTab" class="state-idle">
<div class="state-message">
<svg class="w-12 h-12 text-gray-400" fill="currentColor" viewBox="0 0 20 20">
<path fill-rule="evenodd" d="M10 18a8 8 0 100-16 8 8 0 000 16zm1-12a1 1 0 10-2 0v4a1 1 0 00.293.707l2.828 2.829a1 1 0 101.415-1.415L11 9.586V6z" clip-rule="evenodd"/>
</svg>
<div class="message-text">
Select a substitution type above
</div>
</div>
</div>
<!-- Pinch Hitter -->
<template v-else-if="currentTab === 'pinch_hitter'">
<div class="instruction-box">
<svg class="w-6 h-6 text-blue-600" fill="currentColor" viewBox="0 0 20 20">
<path fill-rule="evenodd" d="M18 10a8 8 0 11-16 0 8 8 0 0116 0zm-7-4a1 1 0 11-2 0 1 1 0 012 0zM9 9a1 1 0 000 2v3a1 1 0 001 1h1a1 1 0 100-2v-3a1 1 0 00-1-1H9z" clip-rule="evenodd"/>
</svg>
<span>Select a bench player to bat in place of the current batter</span>
</div>
<PinchHitterSelector
:player-out="currentBatter"
:bench-players="benchPlayers"
:team-id="teamId"
@submit="handlePinchHitterSubmit"
@cancel="handleCancel"
/>
</template>
<!-- Defensive Replacement -->
<template v-else-if="currentTab === 'defensive_replacement'">
<div class="instruction-box">
<svg class="w-6 h-6 text-blue-600" fill="currentColor" viewBox="0 0 20 20">
<path fill-rule="evenodd" d="M18 10a8 8 0 11-16 0 8 8 0 0116 0zm-7-4a1 1 0 11-2 0 1 1 0 012 0zM9 9a1 1 0 000 2v3a1 1 0 001 1h1a1 1 0 100-2v-3a1 1 0 00-1-1H9z" clip-rule="evenodd"/>
</svg>
<span>Replace a defensive player with a bench player</span>
</div>
<DefensiveReplacementSelector
:player-out="selectedDefensivePlayer"
:bench-players="benchPlayers"
:team-id="teamId"
@submit="handleDefensiveReplacementSubmit"
@cancel="handleCancel"
/>
<!-- Player Selection (if no player selected) -->
<div v-if="!selectedDefensivePlayer" class="player-selection">
<div class="selection-label">Select player to replace:</div>
<div class="player-grid">
<button
v-for="player in activeFielders"
:key="player.id"
class="player-button"
@click="selectDefensivePlayer(player)"
>
<div class="player-name">{{ player.player.name }}</div>
<div class="player-position">{{ player.position }}</div>
</button>
</div>
</div>
</template>
<!-- Pitching Change -->
<template v-else-if="currentTab === 'pitching_change'">
<div class="instruction-box">
<svg class="w-6 h-6 text-blue-600" fill="currentColor" viewBox="0 0 20 20">
<path fill-rule="evenodd" d="M18 10a8 8 0 11-16 0 8 8 0 0116 0zm-7-4a1 1 0 11-2 0 1 1 0 012 0zM9 9a1 1 0 000 2v3a1 1 0 001 1h1a1 1 0 100-2v-3a1 1 0 00-1-1H9z" clip-rule="evenodd"/>
</svg>
<span>Bring in a relief pitcher from the bench</span>
</div>
<PitchingChangeSelector
:current-pitcher="currentPitcher"
:bench-players="benchPlayers"
:team-id="teamId"
@submit="handlePitchingChangeSubmit"
@cancel="handleCancel"
/>
</template>
<!-- Error State -->
<div v-if="error" class="error-message">
<svg class="w-6 h-6 text-red-600" fill="currentColor" viewBox="0 0 20 20">
<path fill-rule="evenodd" d="M10 18a8 8 0 100-16 8 8 0 000 16zM8.707 7.293a1 1 0 00-1.414 1.414L8.586 10l-1.293 1.293a1 1 0 101.414 1.414L10 11.414l1.293 1.293a1 1 0 001.414-1.414L11.414 10l1.293-1.293a1 1 0 00-1.414-1.414L10 8.586 8.707 7.293z" clip-rule="evenodd"/>
</svg>
<span>{{ error }}</span>
</div>
<!-- Success State -->
<div v-if="success" class="success-message">
<svg class="w-6 h-6 text-green-600" fill="currentColor" viewBox="0 0 20 20">
<path fill-rule="evenodd" d="M10 18a8 8 0 100-16 8 8 0 000 16zm3.707-9.293a1 1 0 00-1.414-1.414L9 10.586 7.707 9.293a1 1 0 00-1.414 1.414l2 2a1 1 0 001.414 0l4-4z" clip-rule="evenodd"/>
</svg>
<span>{{ success }}</span>
</div>
</div>
</div>
</div>
</template>
<script setup lang="ts">
import { ref, computed } from 'vue'
import type { Lineup, SubstitutionType } from '~/types'
import PinchHitterSelector from './PinchHitterSelector.vue'
import DefensiveReplacementSelector from './DefensiveReplacementSelector.vue'
import PitchingChangeSelector from './PitchingChangeSelector.vue'
interface TabDefinition {
type: SubstitutionType
label: string
icon: string
}
interface Props {
gameId: string
teamId: number
currentLineup: Lineup[]
benchPlayers: Lineup[]
currentPitcher: Lineup | null
currentBatter: Lineup | null
}
const props = defineProps<Props>()
const emit = defineEmits<{
pinchHitter: [{ playerOutLineupId: number; playerInCardId: number; teamId: number }]
defensiveReplacement: [{ playerOutLineupId: number; playerInCardId: number; newPosition: string; teamId: number }]
pitchingChange: [{ playerOutLineupId: number; playerInCardId: number; teamId: number }]
cancel: []
}>()
// Tab definitions
const tabs: TabDefinition[] = [
{ type: 'pinch_hitter', label: 'Pinch Hitter', icon: '🏏' },
{ type: 'defensive_replacement', label: 'Defensive Sub', icon: '🧤' },
{ type: 'pitching_change', label: 'Pitching Change', icon: '⚾' },
]
// Local state
const currentTab = ref<SubstitutionType | null>(null)
const selectedDefensivePlayer = ref<Lineup | null>(null)
const error = ref<string | null>(null)
const success = ref<string | null>(null)
// Computed
const activeFielders = computed(() => {
return props.currentLineup.filter(p => p.is_active && p.position !== 'P')
})
const statusClass = computed(() => {
if (error.value) return 'status-error'
if (success.value) return 'status-success'
if (currentTab.value) return 'status-active'
return 'status-idle'
})
const statusText = computed(() => {
if (error.value) return 'Error'
if (success.value) return 'Success'
if (currentTab.value) return 'Active'
return 'Idle'
})
// Methods
const selectTab = (type: SubstitutionType) => {
currentTab.value = type
error.value = null
success.value = null
// Reset defensive player selection when switching tabs
if (type !== 'defensive_replacement') {
selectedDefensivePlayer.value = null
}
}
const selectDefensivePlayer = (player: Lineup) => {
selectedDefensivePlayer.value = player
}
const handlePinchHitterSubmit = (payload: { playerOutLineupId: number; playerInCardId: number; teamId: number }) => {
error.value = null
success.value = null
try {
emit('pinchHitter', payload)
success.value = 'Pinch hitter substitution submitted'
// Reset after short delay
setTimeout(() => {
success.value = null
currentTab.value = null
}, 2000)
} catch (err) {
error.value = err instanceof Error ? err.message : 'Failed to submit substitution'
}
}
const handleDefensiveReplacementSubmit = (payload: { playerOutLineupId: number; playerInCardId: number; newPosition: string; teamId: number }) => {
error.value = null
success.value = null
try {
emit('defensiveReplacement', payload)
success.value = 'Defensive replacement submitted'
// Reset after short delay
setTimeout(() => {
success.value = null
currentTab.value = null
selectedDefensivePlayer.value = null
}, 2000)
} catch (err) {
error.value = err instanceof Error ? err.message : 'Failed to submit substitution'
}
}
const handlePitchingChangeSubmit = (payload: { playerOutLineupId: number; playerInCardId: number; teamId: number }) => {
error.value = null
success.value = null
try {
emit('pitchingChange', payload)
success.value = 'Pitching change submitted'
// Reset after short delay
setTimeout(() => {
success.value = null
currentTab.value = null
}, 2000)
} catch (err) {
error.value = err instanceof Error ? err.message : 'Failed to submit substitution'
}
}
const handleCancel = () => {
error.value = null
success.value = null
currentTab.value = null
selectedDefensivePlayer.value = null
emit('cancel')
}
</script>
<style scoped>
.substitution-panel {
@apply w-full;
}
.panel-container {
@apply bg-gradient-to-br from-gray-50 to-gray-100 rounded-xl shadow-lg;
@apply border border-gray-200;
}
/* Header */
.panel-header {
@apply flex justify-between items-center px-6 py-4 border-b border-gray-200;
@apply bg-white rounded-t-xl;
}
.panel-title {
@apply text-xl font-bold text-gray-900;
}
.panel-status {
@apply flex items-center gap-2;
}
.status-indicator {
@apply w-3 h-3 rounded-full;
}
.status-idle {
@apply bg-gray-400;
}
.status-active {
@apply bg-blue-500 animate-pulse;
}
.status-success {
@apply bg-green-500;
}
.status-error {
@apply bg-red-500;
}
.status-text {
@apply text-sm font-medium text-gray-700;
}
/* Tab Navigation */
.tab-navigation {
@apply flex border-b border-gray-200 bg-white px-2;
}
.tab-button {
@apply flex items-center gap-2 px-4 py-3 font-semibold transition-all duration-200;
@apply border-b-2 -mb-px;
}
.tab-inactive {
@apply text-gray-600 border-transparent;
@apply hover:text-gray-900 hover:border-gray-300;
}
.tab-active {
@apply text-blue-600 border-blue-600;
}
.tab-icon {
@apply text-xl;
}
.tab-label {
@apply text-sm;
}
/* Content */
.panel-content {
@apply p-6 space-y-4;
}
/* State Messages */
.state-message {
@apply flex flex-col items-center justify-center py-12 space-y-4;
}
.message-text {
@apply text-lg text-gray-600 text-center;
}
/* Instruction Box */
.instruction-box {
@apply flex items-center gap-3 p-4 bg-blue-50 border border-blue-200 rounded-lg mb-4;
}
.instruction-box span {
@apply text-sm font-medium text-blue-800;
}
/* Player Selection (for defensive replacement) */
.player-selection {
@apply mt-6 space-y-3;
}
.selection-label {
@apply text-sm font-semibold text-gray-700 uppercase tracking-wide;
}
.player-grid {
@apply grid grid-cols-2 gap-3;
}
@media (min-width: 640px) {
.player-grid {
@apply grid-cols-3;
}
}
@media (min-width: 1024px) {
.player-grid {
@apply grid-cols-4;
}
}
.player-button {
@apply p-3 bg-white border-2 border-gray-300 rounded-lg;
@apply hover:border-blue-400 hover:bg-blue-50;
@apply transition-all duration-150;
@apply text-left min-h-[70px];
}
.player-name {
@apply font-bold text-gray-900 text-sm;
}
.player-position {
@apply text-xs text-gray-600 mt-1;
}
/* Error Message */
.error-message {
@apply flex items-center gap-3 p-4 bg-red-50 border border-red-200 rounded-lg;
@apply text-red-800 font-medium;
}
/* Success Message */
.success-message {
@apply flex items-center gap-3 p-4 bg-green-50 border border-green-200 rounded-lg;
@apply text-green-800 font-medium;
}
/* Dark mode support */
@media (prefers-color-scheme: dark) {
.panel-container {
@apply from-gray-800 to-gray-900 border-gray-700;
}
.panel-header {
@apply bg-gray-800 border-gray-700;
}
.panel-title {
@apply text-gray-100;
}
.status-text {
@apply text-gray-300;
}
.tab-navigation {
@apply bg-gray-800 border-gray-700;
}
.tab-inactive {
@apply text-gray-400;
@apply hover:text-gray-200 hover:border-gray-600;
}
.tab-active {
@apply text-blue-400 border-blue-400;
}
.message-text {
@apply text-gray-400;
}
.instruction-box {
@apply bg-blue-900 bg-opacity-30 border-blue-700;
}
.instruction-box span {
@apply text-blue-300;
}
.selection-label {
@apply text-gray-300;
}
.player-button {
@apply bg-gray-700 border-gray-600 text-gray-200;
@apply hover:border-blue-400 hover:bg-gray-600;
}
.player-name {
@apply text-gray-100;
}
.player-position {
@apply text-gray-400;
}
.error-message {
@apply bg-red-900 bg-opacity-30 border-red-700 text-red-300;
}
.success-message {
@apply bg-green-900 bg-opacity-30 border-green-700 text-green-300;
}
}
/* Mobile optimizations */
@media (max-width: 640px) {
.panel-header {
@apply px-4 py-3;
}
.panel-title {
@apply text-lg;
}
.panel-content {
@apply p-4;
}
.state-message {
@apply py-8;
}
.message-text {
@apply text-base;
}
.tab-navigation {
@apply px-1 overflow-x-auto;
}
.tab-button {
@apply px-3 py-2;
}
.tab-label {
@apply text-xs;
}
.player-grid {
@apply grid-cols-1;
}
}
</style>