strat-gameplay-webapp/frontend-sba/components/UI/ActionButton.vue
Cal Corum 52706bed40 CLAUDE: Mobile drag-drop lineup builder and touch-friendly UI improvements
- Add vuedraggable for mobile-friendly lineup building
- Add touch delay and threshold settings for better mobile UX
- Add drag ghost/chosen/dragging visual states
- Add replacement mode visual feedback when dragging over occupied slots
- Add getBench action to useGameActions for substitution panel
- Add BN (bench) to valid positions in LineupPlayerState
- Update lineup service to load full lineup (active + bench)
- Add touch-manipulation CSS to UI components (ActionButton, ButtonGroup, ToggleSwitch)
- Add select-none to prevent text selection during touch interactions
- Add mobile touch patterns documentation

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-17 22:17:16 -06:00

92 lines
3.1 KiB
Vue

<template>
<button
:type="type"
:disabled="disabled || loading"
:class="buttonClasses"
class="select-none touch-manipulation"
@click="handleClick"
>
<!-- Loading Spinner -->
<span v-if="loading" class="absolute inset-0 flex items-center justify-center">
<svg class="animate-spin h-5 w-5" xmlns="http://www.w3.org/2000/svg" fill="none" viewBox="0 0 24 24">
<circle class="opacity-25" cx="12" cy="12" r="10" stroke="currentColor" stroke-width="4"/>
<path class="opacity-75" fill="currentColor" d="M4 12a8 8 0 018-8V0C5.373 0 0 5.373 0 12h4zm2 5.291A7.962 7.962 0 014 12H0c0 3.042 1.135 5.824 3 7.938l3-2.647z"/>
</svg>
</span>
<!-- Button Content -->
<span :class="{ 'invisible': loading }">
<slot/>
</span>
</button>
</template>
<script setup lang="ts">
import { computed } from 'vue'
interface Props {
variant?: 'primary' | 'secondary' | 'success' | 'danger' | 'warning'
size?: 'sm' | 'md' | 'lg'
disabled?: boolean
loading?: boolean
type?: 'button' | 'submit' | 'reset'
fullWidth?: boolean
}
const props = withDefaults(defineProps<Props>(), {
variant: 'primary',
size: 'md',
disabled: false,
loading: false,
type: 'button',
fullWidth: false,
})
const emit = defineEmits<{
click: [event: MouseEvent]
}>()
const buttonClasses = computed(() => {
const base = 'relative inline-flex items-center justify-center font-semibold rounded-lg transition-all duration-200 focus:outline-none focus:ring-2 focus:ring-offset-2 disabled:opacity-50 disabled:cursor-not-allowed'
// Size classes
const sizeClasses = {
sm: 'px-3 py-1.5 text-sm min-h-[36px]',
md: 'px-4 py-2.5 text-base min-h-[44px]',
lg: 'px-6 py-3 text-lg min-h-[52px]',
}
// Variant classes
const variantClasses = {
primary: 'bg-gradient-to-r from-primary to-blue-600 hover:from-blue-700 hover:to-blue-800 text-white shadow-lg hover:shadow-xl focus:ring-blue-500',
secondary: 'bg-gradient-to-r from-gray-600 to-gray-700 hover:from-gray-700 hover:to-gray-800 text-white shadow-lg hover:shadow-xl focus:ring-gray-500',
success: 'bg-gradient-to-r from-green-600 to-green-700 hover:from-green-700 hover:to-green-800 text-white shadow-lg hover:shadow-xl focus:ring-green-500',
danger: 'bg-gradient-to-r from-red-600 to-red-700 hover:from-red-700 hover:to-red-800 text-white shadow-lg hover:shadow-xl focus:ring-red-500',
warning: 'bg-gradient-to-r from-yellow-500 to-yellow-600 hover:from-yellow-600 hover:to-yellow-700 text-white shadow-lg hover:shadow-xl focus:ring-yellow-500',
}
// Width class
const widthClass = props.fullWidth ? 'w-full' : ''
return [base, sizeClasses[props.size], variantClasses[props.variant], widthClass].join(' ')
})
const handleClick = (event: MouseEvent) => {
if (!props.disabled && !props.loading) {
emit('click', event)
}
}
</script>
<style scoped>
/* Prevent text selection on buttons - critical for mobile UX */
button,
button * {
-webkit-user-select: none !important;
-moz-user-select: none !important;
-ms-user-select: none !important;
user-select: none !important;
-webkit-touch-callout: none !important;
}
</style>