strat-gameplay-webapp/backend/app/core
Cal Corum dd1b087af1 CLAUDE: Fix double play bug after state recovery
Critical bug fix for issue where Groundball A with runner on first would
fail to execute a double play after game recovery from database.

Root cause: current_on_base_code field was not recalculated during state
recovery, defaulting to 0 (empty bases) even when runners were on base.
This caused runner advancement logic to select Result 1 (batter out,
runners hold) instead of Result 2 (double play).

Changes:
- Added calculate_on_base_code() helper method to GameState model
- Updated _prepare_next_play() to use helper (eliminates duplication)
- Fixed state recovery to calculate current_on_base_code from runners
- Fixed X-Check G1 mapping (was GROUNDBALL_B, should be GROUNDBALL_A)
- Added 5 regression tests to prevent recurrence

Testing:
- All 359 unit tests passing
- New regression tests verify fix and demonstrate bug scenario
- Tested in network dev environment - double plays now work correctly

Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
2026-02-07 13:55:10 -06:00
..
__init__.py CLAUDE: Complete Week 4 - State Management & Persistence 2025-10-22 12:01:03 -05:00
ai_opponent.py CLAUDE: Replace black and flake8 with ruff for formatting and linting 2025-11-20 15:33:21 -06:00
cache.py CLAUDE: Implement Phase 3A - X-Check data models and enums 2025-11-01 15:32:09 -05:00
CLAUDE.md CLAUDE: Fix critical game engine issues and refactor CLAUDE.md docs 2025-11-19 16:05:26 -06:00
dice.py CLAUDE: Redesign dice display with team colors and consolidate player cards 2026-01-24 00:16:32 -06:00
exceptions.py CLAUDE: Add rate limiting, pool monitoring, and exception infrastructure 2025-11-28 12:06:10 -06:00
game_engine.py CLAUDE: Fix double play bug after state recovery 2026-02-07 13:55:10 -06:00
play_resolver.py CLAUDE: Fix double play bug after state recovery 2026-02-07 13:55:10 -06:00
roll_types.py CLAUDE: Redesign dice display with team colors and consolidate player cards 2026-01-24 00:16:32 -06:00
runner_advancement.py CLAUDE: Fix state recovery batter advancement and flyball descriptions 2025-11-21 15:38:29 -06:00
state_manager.py CLAUDE: Fix double play bug after state recovery 2026-02-07 13:55:10 -06:00
substitution_manager.py CLAUDE: Add game state eviction and resource management 2025-11-28 12:07:55 -06:00
substitution_rules.py CLAUDE: Replace black and flake8 with ruff for formatting and linting 2025-11-20 15:33:21 -06:00
validators.py CLAUDE: Replace black and flake8 with ruff for formatting and linting 2025-11-20 15:33:21 -06:00
x_check_advancement_tables.py CLAUDE: Replace black and flake8 with ruff for formatting and linting 2025-11-20 15:33:21 -06:00