strat-gameplay-webapp/backend/tests/unit
Cal Corum 3623ad6978 CLAUDE: Add game state eviction and resource management
Game Engine Improvements:
- State manager: Add game eviction with configurable max games, idle
  timeout, and memory limits
- Game engine: Add resource cleanup on game completion
- Play resolver: Enhanced RunnerAdvancementData with lineup_id for
  player name resolution in play-by-play
- Substitution manager: Minor improvements

Test Coverage:
- New test_game_eviction.py with 13 tests for eviction scenarios
- Updated state_manager tests for new functionality
- Updated play_resolver tests for lineup_id handling

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-28 12:07:55 -06:00
..
api CLAUDE: Add critical test coverage for Phase 1 2025-11-05 12:21:35 -06:00
config CLAUDE: Remove defensive alignment field completely 2025-11-14 13:02:22 -06:00
core CLAUDE: Add game state eviction and resource management 2025-11-28 12:07:55 -06:00
middleware CLAUDE: Add rate limiting, pool monitoring, and exception infrastructure 2025-11-28 12:06:10 -06:00
models CLAUDE: Refactor offensive decisions - replace approach with action field 2025-11-14 15:07:54 -06:00
monitoring CLAUDE: Add rate limiting, pool monitoring, and exception infrastructure 2025-11-28 12:06:10 -06:00
services CLAUDE: Phases 3.5, F1-F5 Complete - Statistics & Frontend Components 2025-11-14 09:52:30 -06:00
terminal_client CLAUDE: Refactor offensive decisions - replace approach with action field 2025-11-14 15:07:54 -06:00
utils CLAUDE: Add critical test coverage for Phase 1 2025-11-05 12:21:35 -06:00
websocket CLAUDE: Fix state recovery batter advancement and flyball descriptions 2025-11-21 15:38:29 -06:00
__init__.py CLAUDE: Complete Week 4 - State Management & Persistence 2025-10-22 12:01:03 -05:00