strat-gameplay-webapp/frontend-sba/components
Cal Corum 2d4dbe82eb CLAUDE: Compact defensive setup UI with glowing ring turn indicator
- Rewrite DefensiveSetup as inline segmented controls (~120px vs ~340px)
- Fix bug: read game state from useGameStore() instead of never-passed prop
- Remove turn indicator banner from DecisionPanel (replaced by green glow ring)
- Emoji fix: shield -> baseball glove
- Confirm button matches Roll Dice style (full-width, prominent)
- Infield options only show IF In/Corners when runner on 3rd
- Outfield row only renders in walk-off scenarios
- Hold pills only render for occupied bases
- 20 tests rewritten with Pinia store integration

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-12 14:44:46 -06:00
..
Decisions CLAUDE: Compact defensive setup UI with glowing ring turn indicator 2026-02-12 14:44:46 -06:00
Game CLAUDE: Implement uncapped hit decision UI + backend bugfixes (Issue #7) 2026-02-12 13:54:57 -06:00
Gameplay CLAUDE: Implement uncapped hit decision UI + backend bugfixes (Issue #7) 2026-02-12 13:54:57 -06:00
Lineup CLAUDE: RosterLink refactor for bench players with cached player data 2026-01-17 22:15:12 -06:00
Player CLAUDE: Redesign dice display with team colors and consolidate player cards 2026-01-24 00:16:32 -06:00
Schedule CLAUDE: Mobile drag-drop lineup builder and touch-friendly UI improvements 2026-01-17 22:17:16 -06:00
Substitutions CLAUDE: Mobile drag-drop lineup builder and touch-friendly UI improvements 2026-01-17 22:17:16 -06:00
UI CLAUDE: Complete in-game UI overhaul with player cards and outcome wizard 2026-01-23 15:23:38 -06:00
CLAUDE.md CLAUDE: Fix critical game engine issues and refactor CLAUDE.md docs 2025-11-19 16:05:26 -06:00