strat-gameplay-webapp/frontend-sba/tests/unit/components/Gameplay
Cal Corum 2b8fea36a8 CLAUDE: Redesign dice display with team colors and consolidate player cards
Backend:
- Add home_team_dice_color and away_team_dice_color to GameState model
- Extract dice_color from game metadata in StateManager (default: cc0000)
- Add runners_on_base param to roll_ab for chaos check skipping

Frontend - Dice Display:
- Create DiceShapes.vue with SVG d6 (square) and d20 (hexagon) shapes
- Apply home team's dice_color to d6 dice, white for resolution d20
- Show chaos d20 in amber only when WP/PB check triggered
- Add automatic text contrast based on color luminance
- Reduce blank space and remove info bubble from dice results

Frontend - Player Cards:
- Consolidate pitcher/batter cards to single location below diamond
- Add active card highlighting based on dice roll (d6_one: 1-3=batter, 4-6=pitcher)
- New card header format: [Team] Position [Name] with full card image
- Remove redundant card displays from GameBoard and GameplayPanel
- Enlarge PlayerCardModal on desktop (max-w-3xl at 1024px+)

Tests:
- Add DiceShapes.spec.ts with 34 tests for color calculations and rendering
- Update DiceRoller.spec.ts for new DiceShapes integration
- Fix test_roll_dice_success for new runners_on_base parameter

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-24 00:16:32 -06:00
..
DiceRoller.spec.ts CLAUDE: Redesign dice display with team colors and consolidate player cards 2026-01-24 00:16:32 -06:00
DiceShapes.spec.ts CLAUDE: Redesign dice display with team colors and consolidate player cards 2026-01-24 00:16:32 -06:00
GameplayPanel.spec.ts CLAUDE: Complete in-game UI overhaul with player cards and outcome wizard 2026-01-23 15:23:38 -06:00
ManualOutcomeEntry.spec.ts test: Skip unstable test suites 2025-11-22 20:18:33 -06:00
PlayResult.spec.ts CLAUDE: Phases 3.5, F1-F5 Complete - Statistics & Frontend Components 2025-11-14 09:52:30 -06:00