230 lines
7.2 KiB
TypeScript
230 lines
7.2 KiB
TypeScript
import { describe, it, expect, beforeEach } from 'vitest'
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import { setActivePinia, createPinia } from 'pinia'
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import { useGameStore } from '~/store/game'
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import type { DefensiveDecision, OffensiveDecision } from '~/types/game'
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describe('Game Store - Decision Methods', () => {
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beforeEach(() => {
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// Ensure process.env exists before creating Pinia
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if (!process.env) {
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(process as any).env = {}
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}
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process.env.NODE_ENV = 'test'
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setActivePinia(createPinia())
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})
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describe('setPendingDefensiveSetup', () => {
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it('sets defensive setup', () => {
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const store = useGameStore()
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const setup: DefensiveDecision = {
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infield_depth: 'back',
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outfield_depth: 'normal',
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hold_runners: [1, 3],
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}
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store.setPendingDefensiveSetup(setup)
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expect(store.pendingDefensiveSetup).toEqual(setup)
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})
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it('clears defensive setup with null', () => {
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const store = useGameStore()
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const setup: DefensiveDecision = {
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infield_depth: 'normal',
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outfield_depth: 'normal',
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hold_runners: [],
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}
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store.setPendingDefensiveSetup(setup)
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store.setPendingDefensiveSetup(null)
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expect(store.pendingDefensiveSetup).toBeNull()
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})
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})
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describe('setPendingOffensiveDecision', () => {
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it('sets offensive decision', () => {
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const store = useGameStore()
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const decision: Omit<OffensiveDecision, 'steal_attempts'> = {
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action: 'hit_and_run',
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}
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store.setPendingOffensiveDecision(decision)
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expect(store.pendingOffensiveDecision).toEqual(decision)
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})
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it('clears offensive decision with null', () => {
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const store = useGameStore()
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const decision: Omit<OffensiveDecision, 'steal_attempts'> = {
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action: 'swing_away',
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}
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store.setPendingOffensiveDecision(decision)
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store.setPendingOffensiveDecision(null)
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expect(store.pendingOffensiveDecision).toBeNull()
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})
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})
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describe('setPendingStealAttempts', () => {
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it('sets steal attempts', () => {
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const store = useGameStore()
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store.setPendingStealAttempts([2, 3])
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expect(store.pendingStealAttempts).toEqual([2, 3])
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})
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it('updates steal attempts', () => {
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const store = useGameStore()
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store.setPendingStealAttempts([2])
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store.setPendingStealAttempts([3, 4])
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expect(store.pendingStealAttempts).toEqual([3, 4])
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})
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it('clears steal attempts with empty array', () => {
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const store = useGameStore()
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store.setPendingStealAttempts([2, 3, 4])
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store.setPendingStealAttempts([])
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expect(store.pendingStealAttempts).toEqual([])
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})
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})
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describe('addDecisionToHistory', () => {
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it('adds defensive decision to history', () => {
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const store = useGameStore()
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store.addDecisionToHistory('Defensive', 'normal infield, normal outfield')
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expect(store.decisionHistory).toHaveLength(1)
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expect(store.decisionHistory[0].type).toBe('Defensive')
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expect(store.decisionHistory[0].summary).toBe('normal infield, normal outfield')
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expect(store.decisionHistory[0].timestamp).toBeDefined()
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})
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it('adds offensive decision to history', () => {
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const store = useGameStore()
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store.addDecisionToHistory('Offensive', 'Hit & Run')
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expect(store.decisionHistory).toHaveLength(1)
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expect(store.decisionHistory[0].type).toBe('Offensive')
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expect(store.decisionHistory[0].summary).toBe('Hit & Run')
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})
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it('adds new decisions to the front of history', () => {
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const store = useGameStore()
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store.addDecisionToHistory('Defensive', 'First decision')
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store.addDecisionToHistory('Offensive', 'Second decision')
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expect(store.decisionHistory[0].summary).toBe('Second decision')
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expect(store.decisionHistory[1].summary).toBe('First decision')
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})
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it('limits history to 10 items', () => {
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const store = useGameStore()
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// Add 15 decisions
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for (let i = 0; i < 15; i++) {
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store.addDecisionToHistory('Defensive', `Decision ${i}`)
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}
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expect(store.decisionHistory).toHaveLength(10)
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expect(store.decisionHistory[0].summary).toBe('Decision 14')
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expect(store.decisionHistory[9].summary).toBe('Decision 5')
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})
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})
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describe('clearPendingDecisions', () => {
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it('clears all pending decisions', () => {
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const store = useGameStore()
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// Set all pending decisions
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store.setPendingDefensiveSetup({
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infield_depth: 'normal',
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outfield_depth: 'normal',
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hold_runners: [],
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})
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store.setPendingOffensiveDecision({
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action: 'swing_away',
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})
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store.setPendingStealAttempts([2, 3])
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// Clear all
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store.clearPendingDecisions()
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expect(store.pendingDefensiveSetup).toBeNull()
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expect(store.pendingOffensiveDecision).toBeNull()
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expect(store.pendingStealAttempts).toEqual([])
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})
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it('can be called multiple times safely', () => {
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const store = useGameStore()
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store.clearPendingDecisions()
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store.clearPendingDecisions()
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expect(store.pendingDefensiveSetup).toBeNull()
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expect(store.pendingOffensiveDecision).toBeNull()
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expect(store.pendingStealAttempts).toEqual([])
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})
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})
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describe('resetGame', () => {
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it('clears decision state on reset', () => {
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const store = useGameStore()
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// Set decisions and history
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store.setPendingDefensiveSetup({
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infield_depth: 'normal',
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outfield_depth: 'normal',
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hold_runners: [],
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})
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store.setPendingOffensiveDecision({
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action: 'hit_and_run',
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})
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store.setPendingStealAttempts([2])
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store.addDecisionToHistory('Defensive', 'test')
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store.addDecisionToHistory('Offensive', 'test')
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// Reset
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store.resetGame()
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expect(store.pendingDefensiveSetup).toBeNull()
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expect(store.pendingOffensiveDecision).toBeNull()
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expect(store.pendingStealAttempts).toEqual([])
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expect(store.decisionHistory).toEqual([])
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})
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})
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describe('Integration', () => {
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it('handles complete decision workflow', () => {
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const store = useGameStore()
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// Set defensive decision
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const defensiveSetup: DefensiveDecision = {
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infield_depth: 'double_play',
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outfield_depth: 'normal',
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hold_runners: [1],
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}
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store.setPendingDefensiveSetup(defensiveSetup)
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store.addDecisionToHistory('Defensive', 'double_play infield, normal outfield')
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// Set offensive decision
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const offensiveDecision: Omit<OffensiveDecision, 'steal_attempts'> = {
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action: 'sac_bunt',
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}
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store.setPendingOffensiveDecision(offensiveDecision)
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store.setPendingStealAttempts([])
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store.addDecisionToHistory('Offensive', 'Sac Bunt')
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// Verify all state
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expect(store.pendingDefensiveSetup).toEqual(defensiveSetup)
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expect(store.pendingOffensiveDecision).toEqual(offensiveDecision)
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expect(store.pendingStealAttempts).toEqual([])
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expect(store.decisionHistory).toHaveLength(2)
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// Clear for next play
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store.clearPendingDecisions()
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expect(store.pendingDefensiveSetup).toBeNull()
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expect(store.pendingOffensiveDecision).toBeNull()
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expect(store.pendingStealAttempts).toEqual([])
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expect(store.decisionHistory).toHaveLength(2) // History persists
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})
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})
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})
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