After max reconnection attempts (10), the stuck state detector was continuing to retry forever. Now: - Add permanentlyFailed state flag to track when we've given up - Set flag and stop stuck state detector when max attempts reached - Add manualRetry() method for UI to reset state and try again - Expose permanentlyFailed in public API for error boundary (HIGH-001) Also marks CRIT-002 and CRIT-002-BACKEND as completed in project plan. Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> |
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| .. | ||
| CLAUDE.md | ||
| useApiUrl.ts | ||
| useGameActions.ts | ||
| useWebSocket.ts | ||