strat-gameplay-webapp/frontend-sba/composables
Cal Corum fa3fadd14c CLAUDE: Implement uncapped hit decision UI + backend bugfixes (Issue #7)
Frontend: Full 5-phase interactive wizard for uncapped hit decisions
(lead advance, defensive throw, trail advance, throw target, safe/out)
with mobile-first design, offense/defense role switching, and auto-
clearing on workflow completion.

Backend fixes:
- Remove nested asyncio.Lock acquisition causing deadlocks in all
  submit_uncapped_* methods and initiate_uncapped_hit (non-re-entrant)
- Preserve pending_manual_roll during interactive workflows
- Add league_id to all dice_system.roll_d20() calls
- Extract D20Roll.roll int for state serialization
- Fix batter-runner not advancing when non-targeted in throw
- Fix rollback_plays not recalculating scores from remaining plays

Files: 10 modified, 1 new (UncappedHitWizard.vue)
Tests: 2481/2481 passing

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-12 13:54:57 -06:00
..
CLAUDE.md CLAUDE: Fix cookie security and SSR data fetching for iPad/Safari 2025-11-27 21:06:42 -06:00
useApiUrl.ts CLAUDE: Improve UX with single-click OAuth, enhanced games list, and layout fix 2025-12-05 16:14:00 -06:00
useDefensiveSetup.ts CLAUDE: Improve hold runner button - fixed width, two-column NOT|HELD display, remove redundant section 2026-02-08 11:06:25 -06:00
useGameActions.ts CLAUDE: Implement uncapped hit decision UI + backend bugfixes (Issue #7) 2026-02-12 13:54:57 -06:00
useSchedule.ts CLAUDE: Add SBA schedule integration with weekly matchup display 2026-01-14 23:39:31 -06:00
useWebSocket.ts CLAUDE: Implement uncapped hit decision UI + backend bugfixes (Issue #7) 2026-02-12 13:54:57 -06:00