# Phase 5: Testing & Launch **Duration**: Weeks 12-13 **Status**: Not Started **Prerequisites**: Phase 4 Complete --- ## Overview Comprehensive testing across all layers, load testing for production readiness, security audit, deployment procedures, monitoring setup, and final launch with migration from Google Sheets system. ## Key Objectives By end of Phase 5, you should have: - ✅ Comprehensive test coverage (>80%) - ✅ Load testing completed (10+ concurrent games) - ✅ Security audit passed - ✅ Production deployment complete - ✅ Monitoring and alerting configured - ✅ Documentation finalized - ✅ Beta testing completed - ✅ Full launch executed - ✅ Google Sheets system deprecated ## Major Components ### 1. Test Suite Development #### Unit Tests - **Backend**: All core components (game engine, state manager, play resolver, validators) - **Frontend**: All composables and utility functions - **Coverage**: >80% code coverage - **Mocking**: Database, external APIs, WebSocket connections #### Integration Tests - **Backend**: WebSocket event flow, database operations, API client - **Frontend**: Component integration, store interactions - **Cross-layer**: Frontend → WebSocket → Backend → Database #### End-to-End Tests - **Complete Games**: Full 9-inning games in all modes - **Multi-User**: Two players simultaneously - **Spectator**: Spectator joining active games - **Reconnection**: Disconnect and reconnect scenarios - **State Recovery**: Backend restart during game - **Browser Testing**: Chrome, Safari, Firefox, Edge - **Device Testing**: iOS, Android devices (real hardware) #### Load Tests - **Concurrent Games**: 10+ simultaneous games - **Concurrent Users**: 50+ connected WebSocket clients - **Database Load**: Operations under stress - **Memory Usage**: Monitor for leaks over extended period - **Response Times**: Validate latency targets ### 2. Security Audit #### Authentication & Authorization - [ ] Discord OAuth implementation secure - [ ] JWT token handling correct - [ ] Token expiration and refresh working - [ ] Session management secure - [ ] Authorization checks on all actions #### Input Validation - [ ] All WebSocket events validated - [ ] SQL injection prevention verified - [ ] XSS prevention in place - [ ] CSRF protection configured - [ ] Rate limiting functional #### Data Security - [ ] HTTPS/WSS enforced - [ ] Sensitive data encrypted - [ ] Database credentials secured - [ ] Environment variables protected - [ ] Audit logging enabled #### Game Integrity - [ ] Dice rolls cryptographically secure - [ ] All rules enforced server-side - [ ] No client-side game logic - [ ] State tampering prevented - [ ] Replay attacks prevented ### 3. Deployment Setup #### Infrastructure - **Backend VPS**: Ubuntu 22.04 LTS, 4GB RAM minimum - **Database**: PostgreSQL 14+, separate or same VPS - **SSL**: Let's Encrypt certificates - **Reverse Proxy**: Nginx for HTTP/WebSocket - **Process Manager**: systemd or supervisor - **Firewall**: UFW configured #### CI/CD Pipeline (Optional) - Automated testing on push - Deployment automation - Rollback procedures - Database migration automation #### Environment Configuration - Production environment variables - Database connection strings - API keys secured - CORS origins configured - Logging configured ### 4. Monitoring & Alerting #### Application Monitoring - **Uptime**: Track availability (target: 99.5%) - **Response Times**: Monitor latency - **Error Rates**: Track exceptions - **WebSocket Health**: Connection count, errors - **Memory Usage**: Detect leaks #### Database Monitoring - **Query Performance**: Slow query log - **Connection Pool**: Utilization tracking - **Disk Usage**: Storage monitoring - **Backup Status**: Verify daily backups #### Alerting Rules - HTTP 5xx errors > 5/minute - WebSocket failures > 10% - Database pool > 90% utilized - Memory usage > 85% - Disk usage > 80% - Backup failures #### Logging Strategy - **Structured Logging**: JSON format - **Log Levels**: DEBUG, INFO, WARNING, ERROR, CRITICAL - **Log Rotation**: Daily rotation, 30-day retention - **Centralized Logs**: Optional log aggregation ### 5. Documentation #### User Documentation - **Getting Started Guide**: How to play first game - **Game Rules**: Baseball rules explanation - **Strategic Guide**: Decision explanations - **FAQ**: Common questions - **Troubleshooting**: Common issues and solutions #### Technical Documentation - **API Documentation**: OpenAPI/Swagger - **WebSocket Protocol**: Event specifications - **Database Schema**: Table descriptions - **Deployment Guide**: Step-by-step deployment - **Runbook**: Operations procedures #### Code Documentation - Inline comments for complex logic - Function/class docstrings - README files in subdirectories - Architecture decision records (ADRs) ### 6. Beta Testing #### Beta Tester Recruitment - 10-20 active players from each league - Mix of competitive and casual players - Mobile and desktop users - Technical and non-technical users #### Beta Testing Period - **Duration**: 2 weeks - **Goals**: Find bugs, gather feedback, validate UX - **Feedback Collection**: Structured surveys, bug reports - **Communication**: Discord channel, daily check-ins #### Beta Testing Checklist - [ ] Complete at least 50 games - [ ] Test all game modes (live, async, vs AI) - [ ] Test on multiple devices - [ ] Verify substitutions and pitching changes - [ ] Test spectator mode - [ ] Stress test with concurrent games - [ ] Gather user satisfaction feedback ### 7. Launch Plan #### Pre-Launch (Week 12) - [ ] Complete all testing - [ ] Fix critical bugs - [ ] Security audit passed - [ ] Production deployment ready - [ ] Monitoring configured - [ ] Documentation complete - [ ] Beta testing complete #### Soft Launch (Early Week 13) - [ ] Announce to beta testers - [ ] Limited access (invite-only) - [ ] Monitor closely for issues - [ ] Quick iteration on feedback - [ ] Prepare for full launch #### Full Launch (Mid Week 13) - [ ] Announce to all league members - [ ] Migration guide published - [ ] Support channels active - [ ] Monitor system health - [ ] Be ready for rapid response #### Post-Launch (Late Week 13+) - [ ] Google Sheets system deprecated - [ ] Collect user feedback - [ ] Monitor success metrics - [ ] Plan post-MVP features - [ ] Celebrate success! 🎉 ## Testing Tools & Frameworks ### Backend Testing ```bash # Unit and integration tests pytest backend/tests/ -v --cov=app --cov-report=html # Load testing locust -f backend/tests/load/locustfile.py --host=https://api.paperdynasty.com ``` ### Frontend Testing ```bash # Component tests npm run test:unit # E2E tests npm run test:e2e # Accessibility audit npm run lighthouse ``` ### Security Testing ```bash # Dependency vulnerability scan safety check # OWASP ZAP security scan zap-cli quick-scan https://paperdynasty.com ``` ## Deployment Checklist ### Pre-Deployment - [ ] All tests passing - [ ] Load tests completed - [ ] Security audit passed - [ ] Database migrations tested - [ ] Backup procedures verified - [ ] Monitoring configured - [ ] SSL certificates installed - [ ] Environment variables set - [ ] Documentation updated ### Deployment Steps 1. [ ] Create database backup 2. [ ] Deploy backend to VPS 3. [ ] Run database migrations 4. [ ] Deploy frontend builds 5. [ ] Configure nginx 6. [ ] Start backend services 7. [ ] Verify WebSocket connections 8. [ ] Test Discord OAuth 9. [ ] Run smoke tests 10. [ ] Monitor logs for errors ### Post-Deployment - [ ] All endpoints responding - [ ] WebSocket connections working - [ ] Test game created successfully - [ ] Monitor error rates - [ ] Check performance metrics - [ ] Verify backup running - [ ] Update DNS (if needed) ## Rollback Plan If critical issues arise: 1. **Identify Issue**: Determine severity 2. **Assess Impact**: How many users affected? 3. **Decision**: Fix forward or rollback? **Rollback Procedure**: ```bash # 1. Stop current services sudo systemctl stop paperdynasty-backend # 2. Restore previous version cd /opt/paperdynasty git checkout # 3. Rollback database migrations cd backend alembic downgrade -1 # 4. Restart services sudo systemctl start paperdynasty-backend # 5. Verify functionality curl https://api.paperdynasty.com/health ``` ## Success Metrics (First Month) ### Migration Success - [ ] 90% of active players using web app - [ ] Zero critical bugs requiring rollback - [ ] < 5% of games abandoned due to technical issues ### Performance - [ ] 95th percentile action latency < 1s - [ ] WebSocket connection success rate > 99% - [ ] System uptime > 99.5% ### User Satisfaction - [ ] Net Promoter Score (NPS) > 50 - [ ] Support tickets < 5/week - [ ] Positive feedback ratio > 80% ### Engagement - [ ] Average 5+ games per active player per week - [ ] 60%+ of games on mobile - [ ] Average session duration 30-60 minutes ## Reference Documents - [Testing Strategy](./testing-strategy.md) (to be created) - [Deployment Guide](./deployment-guide.md) (to be created) - [PRD Lines 1063-1101](../prd-web-scorecard-1.1.md) - Testing strategy - [PRD Lines 1282-1328](../prd-web-scorecard-1.1.md) - Deployment checklist ## Key Files to Create **Testing**: - `backend/tests/load/locustfile.py` - Load test scenarios - `backend/tests/e2e/test_full_game.py` - E2E test suite - `frontend-{league}/cypress/` - Cypress E2E tests - `scripts/test-websocket.py` - WebSocket testing script **Deployment**: - `deploy/nginx.conf` - Nginx configuration - `deploy/systemd/paperdynasty.service` - Systemd service - `scripts/deploy.sh` - Deployment automation - `scripts/backup.sh` - Backup automation **Documentation**: - `docs/user-guide.md` - User documentation - `docs/api-reference.md` - API documentation - `docs/deployment.md` - Deployment guide - `docs/troubleshooting.md` - Common issues ## Notes - Testing is not optional - it's critical for success - Load testing must simulate realistic game scenarios - Security audit should be thorough - this is user data - Beta testing feedback is invaluable - listen carefully - Have rollback plan ready but hope not to use it - Monitor closely in first 48 hours post-launch - Be prepared for rapid response to issues - Communication with users is key during launch --- **Status**: Placeholder - to be expanded during implementation **Deliverable**: Production-ready system replacing Google Sheets