CLAUDE: Add error boundary UI for WebSocket failures (HIGH-001)
When WebSocket connection fails after max attempts (permanentlyFailed state): - Show red error banner with "Connection Failed" message and "Try Again" button - Loading modal distinguishes between connecting/reconnecting/failed states - "Try Again" button uses manualRetry() to reset state and attempt fresh connection - Yellow reconnecting banner only shows during active reconnection attempts Uses permanentlyFailed state and manualRetry() from HIGH-002. Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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@ -14,9 +14,39 @@
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<!-- Main Game Container -->
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<div class="container mx-auto px-4 py-6 lg:py-8">
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<!-- Connection Status Banner -->
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<!-- Connection Error Banner (Permanently Failed) -->
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<div
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v-if="!isConnected"
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v-if="permanentlyFailed"
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class="mb-4 bg-red-50 border-l-4 border-red-500 p-4 rounded-lg"
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>
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<div class="flex items-center justify-between">
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<div class="flex items-center">
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<div class="flex-shrink-0">
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<svg class="h-5 w-5 text-red-500" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 20 20" fill="currentColor">
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<path fill-rule="evenodd" d="M10 18a8 8 0 100-16 8 8 0 000 16zM8.707 7.293a1 1 0 00-1.414 1.414L8.586 10l-1.293 1.293a1 1 0 101.414 1.414L10 11.414l1.293 1.293a1 1 0 001.414-1.414L11.414 10l1.293-1.293a1 1 0 00-1.414-1.414L10 8.586 8.707 7.293z" clip-rule="evenodd" />
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</svg>
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</div>
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<div class="ml-3">
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<p class="text-sm font-medium text-red-800">
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Connection Failed
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</p>
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<p class="text-sm text-red-700 mt-1">
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Unable to connect to the game server after multiple attempts. Please check your internet connection and try again.
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</p>
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</div>
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</div>
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<button
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@click="manualRetry"
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class="ml-4 px-4 py-2 text-sm font-medium text-white bg-red-600 hover:bg-red-700 rounded-md transition flex-shrink-0"
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>
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Try Again
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</button>
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</div>
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</div>
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<!-- Connection Status Banner (Reconnecting) -->
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<div
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v-else-if="!isConnected"
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class="mb-4 bg-yellow-50 border-l-4 border-yellow-400 p-4 rounded-lg"
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>
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<div class="flex items-center justify-between">
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@ -186,7 +216,10 @@
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</div>
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<p class="text-gray-900 dark:text-white font-semibold">
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{{ isConnecting ? 'Connecting to game...' : 'Connection Failed' }}
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{{ isConnecting ? 'Connecting to game...' : permanentlyFailed ? 'Connection Failed' : 'Reconnecting...' }}
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</p>
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<p v-if="permanentlyFailed" class="text-sm text-gray-600 dark:text-gray-400 mt-1">
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Unable to reach server after multiple attempts
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</p>
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<!-- Status info -->
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@ -196,10 +229,10 @@
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<span class="text-gray-700 dark:text-gray-300">Auth: {{ authStore.isAuthenticated ? 'OK' : authStore.isLoading ? 'Checking...' : 'Failed' }}</span>
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</div>
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<div class="flex items-center gap-2 text-sm mt-1">
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<span :class="isConnected ? 'text-green-600' : isConnecting ? 'text-yellow-600' : 'text-red-600'">●</span>
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<span class="text-gray-700 dark:text-gray-300">WebSocket: {{ isConnected ? 'Connected' : isConnecting ? 'Connecting...' : 'Disconnected' }}</span>
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<span :class="isConnected ? 'text-green-600' : isConnecting ? 'text-yellow-600' : permanentlyFailed ? 'text-red-600' : 'text-orange-500'">●</span>
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<span class="text-gray-700 dark:text-gray-300">WebSocket: {{ isConnected ? 'Connected' : isConnecting ? 'Connecting...' : permanentlyFailed ? 'Failed' : 'Reconnecting...' }}</span>
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</div>
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<p v-if="connectionError" class="text-xs text-red-600 mt-2">Error: {{ connectionError }}</p>
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<p v-if="connectionError" class="text-xs text-red-600 mt-2">{{ connectionError }}</p>
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<!-- Debug info -->
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<div class="mt-2 text-xs text-gray-500 border-t pt-2">
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<p>WS URL: {{ wsDebugUrl }}</p>
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@ -211,10 +244,11 @@
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<!-- Action buttons -->
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<div class="mt-4 flex flex-col gap-2">
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<button
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@click="forceReconnect"
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class="w-full px-4 py-2 text-sm font-medium text-white bg-blue-600 hover:bg-blue-700 rounded-lg transition"
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@click="permanentlyFailed ? manualRetry() : forceReconnect()"
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:class="permanentlyFailed ? 'bg-red-600 hover:bg-red-700' : 'bg-blue-600 hover:bg-blue-700'"
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class="w-full px-4 py-2 text-sm font-medium text-white rounded-lg transition"
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>
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Retry Connection
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{{ permanentlyFailed ? 'Try Again' : 'Retry Connection' }}
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</button>
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<button
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v-if="!authStore.isAuthenticated"
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@ -359,7 +393,7 @@ const uiStore = useUiStore()
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const gameId = computed(() => route.params.id as string)
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// WebSocket connection
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const { socket, isConnected, isConnecting, connectionError, connect, forceReconnect } = useWebSocket()
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const { socket, isConnected, isConnecting, connectionError, permanentlyFailed, connect, forceReconnect, manualRetry } = useWebSocket()
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// Debug info for troubleshooting Safari WebSocket issues
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const config = useRuntimeConfig()
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