CLAUDE: Update terminal client documentation for UV
Updated terminal_client/CLAUDE.md to use UV commands. ## Changes - Updated REPL start command: uv run python -m terminal_client - Updated standalone commands to use uv run prefix - Added alternative manual activation option - Consistent with all other project documentation 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
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@ -15,7 +15,8 @@ Interactive REPL (Read-Eval-Print Loop) terminal UI for testing the game engine
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Start the interactive shell for persistent in-memory state:
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Start the interactive shell for persistent in-memory state:
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```bash
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```bash
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python -m terminal_client
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uv run python -m terminal_client
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# Or: source .venv/bin/activate && python -m terminal_client
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# Then type commands interactively:
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# Then type commands interactively:
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⚾ > new_game
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⚾ > new_game
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@ -38,10 +39,10 @@ python -m terminal_client
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Run individual commands with persistent config file:
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Run individual commands with persistent config file:
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```bash
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```bash
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python -m terminal_client new-game
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uv run python -m terminal_client new-game
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python -m terminal_client defensive --alignment normal
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uv run python -m terminal_client defensive --alignment normal
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python -m terminal_client offensive --approach power
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uv run python -m terminal_client offensive --approach power
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python -m terminal_client resolve
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uv run python -m terminal_client resolve
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```
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```
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**Note**: Config file (`~/.terminal_client_config.json`) remembers current game between commands.
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**Note**: Config file (`~/.terminal_client_config.json`) remembers current game between commands.
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