# Alembic configuration file for Paper Dynasty Game Engine

[alembic]
# Path to migration scripts
script_location = alembic

# Template used to generate migration files
file_template = %%(rev)s_%%(slug)s

# Output encoding
output_encoding = utf-8

# Truncate database identifiers to this length
truncate_slug_length = 40

# Revision IDs to use for new migrations (default is 12 char hex)
revision_environment = false

# sourceless mode - ignore .pyc files
sourceless = false

# version path separator (OS agnostic)
version_path_separator = os

[post_write_hooks]
# Optional Ruff formatting after generating migrations
# hooks = ruff
# ruff.type = console_scripts
# ruff.entrypoint = ruff
# ruff.options = format REVISION_SCRIPT_FILENAME

# Logging configuration
[loggers]
keys = root,sqlalchemy,alembic

[handlers]
keys = console

[formatters]
keys = generic

[logger_root]
level = WARN
handlers = console
qualname =

[logger_sqlalchemy]
level = WARN
handlers =
qualname = sqlalchemy.engine

[logger_alembic]
level = INFO
handlers =
qualname = alembic

[handler_console]
class = StreamHandler
args = (sys.stderr,)
level = NOTSET
formatter = generic

[formatter_generic]
format = %(levelname)-5.5s [%(name)s] %(message)s
datefmt = %H:%M:%S
