CLAUDE: Update documentation to reflect current project status

Updated CLAUDE.md with accurate current state information:

Migration Status:
- Phase 2: Core Game Services marked as  COMPLETE
- Phase 3: Game Engine & Routes marked as 🚧 NEXT
- Updated service implementation status

Service Documentation:
- AIService: Complete (369 lines, 72% coverage, 51 tests)
- PlayerService: Complete (53 lines, 100% coverage)
- UIService: Complete (18 lines, 83% coverage)
- BaseService: Complete (19 lines, 84% coverage)
- Added detailed capability descriptions

Model Documentation:
- Updated implemented models list
- Added AI response model descriptions
- Documented relationships and functionality

Testing Documentation:
- Current coverage: 65% overall, 206 total tests
- AIService: 51 tests (22 unit + 29 integration)
- Detailed integration testing approach
- Updated test distribution across suites

Documentation now accurately reflects substantial progress made in
service implementation, model development, and comprehensive testing
infrastructure.

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
Cal Corum 2025-09-29 21:35:14 -05:00
parent 7fd9079425
commit 6ad18e5314

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CLAUDE.md
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@ -111,11 +111,27 @@ When migrating code from `../discord-app/`:
- Logging with rotating handlers implemented
- Virtual environment and core dependencies installed
**Phase 2: Core Game Services** 🚧 NEXT
- Extract business logic from `../discord-app/command_logic/logic_gameplay.py`
- Implement GameService, GameplayService, AIService
- Migrate core gameplay models from Discord app
- Add comprehensive service unit tests
**Phase 2: Core Game Services** ✅ COMPLETE
- ✅ AIService fully implemented (369 lines, 72% test coverage)
- Complete steal opportunity decision logic
- Defensive alignment and positioning
- Tag-up and runner advance decisions
- Pitcher replacement logic
- ✅ PlayerService fully implemented (53 lines, 100% test coverage)
- Player data management and formatting
- Name handling with descriptions
- ✅ UIService implemented (18 lines, 83% test coverage)
- User interface helper functions
- ✅ Core gameplay models migrated: Player, Team, Cardset, ManagerAi, PositionRating
- ✅ Comprehensive test suite: 206 tests (65% overall coverage)
- 51 AI Service tests (unit + integration)
- Robust integration testing with real database queries
**Phase 3: Game Engine & Routes** 🚧 NEXT
- Implement game simulation engine and gameplay mechanics
- Create FastAPI routes and controllers for web interface
- Add authentication and session management
- Integrate services with HTTP endpoints
## Key Files and Patterns
@ -139,6 +155,67 @@ When migrating code from `../discord-app/`:
- Console and file output with structured formatting
- Service-specific logger naming patterns
## Implemented Services
### AIService (`app/services/ai_service.py`)
**Status**: ✅ Complete (369 lines, 72% test coverage, 51 tests)
Core AI decision-making for baseball gameplay mechanics:
- **Steal Opportunities**: `check_steal_opportunity()` - Complex conditional logic for steal decisions to 2nd, 3rd, and home
- **Defensive Alignment**: `set_defensive_alignment()` - Hold runners, infield positioning based on game state
- **Tag Decisions**: `check_tag_from_second()`, `check_tag_from_third()` - Fly ball tag-up logic
- **Runner Advances**: `decide_runner_advance()` - Uncapped situation running decisions
- **Pitcher Management**: `should_replace_pitcher()` - Fatigue and situational pitcher replacement
- **Groundball Decisions**: `decide_groundball_running()`, `decide_groundball_throw()` - Fielding choices
**Key Features**:
- Real database queries for defensive ratings
- Complex aggression calculations based on game state
- Comprehensive bounds checking and error handling
- Migrated from Discord app with full business logic preservation
### PlayerService (`app/services/player_service.py`)
**Status**: ✅ Complete (53 lines, 100% test coverage)
Player data management and formatting:
- **Player Creation**: Database-backed player instantiation
- **Name Formatting**: `get_formatted_name_with_description()` - Consistent player name display
- **Data Validation**: Proper player attribute handling
### UIService (`app/services/ui_service.py`)
**Status**: ✅ Complete (18 lines, 83% test coverage)
User interface helper functions:
- **Formatting Utilities**: Display helpers for web interface
- **Data Presentation**: Consistent UI data formatting
### Base Service (`app/services/base_service.py`)
**Status**: ✅ Complete (19 lines, 84% test coverage)
Abstract foundation for all services:
- **Session Management**: SQLModel database session handling
- **Logging**: Standardized `f'{__name__}.{self.__class__.__name__}'` format
- **Operation Tracking**: `_log_operation()` and `_log_error()` methods
- **Dependency Injection**: Constructor-based session injection
## Implemented Models
### Core Models (`app/models/`)
- **Player** (`player.py`): Complete player data model with positions relationship
- **Team** (`team.py`): Team management with MLB club associations
- **Cardset** (`cardset.py`): Card set definitions and metadata
- **ManagerAi** (`manager_ai.py`): AI personality and aggression settings
- **PositionRating** (`position_rating.py`): Defensive ratings by position and variant
### AI Response Models (`app/models/ai_responses.py`)
Structured response objects for AI decisions:
- `JumpResponse`: Steal opportunity decisions with safety thresholds
- `TagResponse`: Tag-up decisions with minimum safe values
- `ThrowResponse`: Fielding throw target decisions
- `UncappedRunResponse`: Advanced base running decisions
- `DefenseResponse`: Defensive alignment and hold decisions
- `RunResponse`: Basic running decisions
## Testing Strategy
**🚨 CRITICAL: All tests must follow test isolation guidelines to prevent data persistence issues.**
@ -176,17 +253,35 @@ def test_create_team(session):
- `tests/factories/README.md` - Factory pattern documentation
- `tests/TEST_ISOLATION_GUIDE.md` - Comprehensive isolation best practices
### Current Test Coverage Status
- **Total Tests**: 206 tests across all suites
- **Overall Coverage**: 65% (804 statements, 285 missed)
- **Service Coverage**:
- AIService: 72% (369 lines, 51 tests - unit + integration)
- PlayerService: 100% (53 lines, comprehensive coverage)
- UIService: 83% (18 lines)
- BaseService: 84% (19 lines)
### Unit Tests (`tests/unit/`)
- **Services**: Test business logic with mocked database sessions
- **Engine**: Test stateless game simulation functions
- **Services**: Test business logic with mocked dependencies
- AIService: 22 unit tests covering core decision logic
- PlayerService: Comprehensive unit test coverage
- UIService: Basic functionality testing
- **Models**: Test data validation and relationships using `db_session` + factories
- Player, Team, Cardset, ManagerAi, PositionRating models
- **Engine**: Reserved for stateless game simulation functions
### Integration Tests (`tests/integration/`)
- **AIService Integration**: 29 focused integration tests
- Real database queries for defensive ratings
- Complex conditional branch coverage
- Error handling with actual data constraints
- Cross-service interaction testing
- Service interactions with real database (isolated transactions)
- Authentication flows and session management
- Must use `db_session` fixture and factory classes
### End-to-End Tests (`tests/e2e/`)
- **Status**: 🚧 Reserved for future web interface testing
- Complete user journeys through web interface
- Game creation and gameplay flows
- Use factory classes for any test data setup