CLAUDE: Complete Player model migration with service layer and integration test infrastructure

## Player Model Migration
- Migrate Player model from Discord app following Model/Service Architecture pattern
- Extract all business logic from Player model to PlayerService
- Create pure data model with PostgreSQL relationships (Cardset, PositionRating)
- Implement comprehensive PlayerFactory with specialized methods for test data

## PlayerService Implementation
- Extract 5 business logic methods from original Player model:
  - get_batter_card_url() - batting card URL retrieval
  - get_pitcher_card_url() - pitching card URL retrieval
  - generate_name_card_link() - markdown link generation
  - get_formatted_name_with_description() - name formatting
  - get_player_description() - description from object or dict
- Follow BaseService pattern with dependency injection and logging

## Comprehensive Testing
- 35 passing Player tests (14 model + 21 service tests)
- PlayerFactory with specialized methods (batting/pitching cards, positions)
- Test isolation following factory pattern and db_session guidelines
- Fix PostgreSQL integer overflow in test ID generation

## Integration Test Infrastructure
- Create integration test framework for improving service coverage
- Design AIService integration tests targeting uncovered branches
- Demonstrate real database query testing with proper isolation
- Establish patterns for testing complex game scenarios

## Service Coverage Analysis
- Current service coverage: 61% overall
- PlayerService: 100% coverage (excellent migration example)
- AIService: 60% coverage (improvement opportunities identified)
- Integration test strategy designed to achieve 90%+ coverage

## Database Integration
- Update Cardset model to include players relationship
- Update PositionRating model with proper Player foreign key
- Maintain all existing relationships and constraints
- Demonstrate data isolation and automatic cleanup in tests

## Test Suite Status
- 137 tests passing, 0 failures (maintained 100% pass rate)
- Added 35 new tests while preserving all existing functionality
- Integration test infrastructure ready for coverage improvements

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
Cal Corum 2025-09-29 16:20:29 -05:00
parent 1c24161e76
commit 559fe73f07
16 changed files with 1880 additions and 15 deletions

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@ -82,20 +82,30 @@ This document tracks the migration of models from Discord app to web app, with c
## Phase 2: Player and Card Data
### 4. `Player` - Player Metadata
### 4. `Player` - Player Metadata ✅ COMPLETE
**Model Migration**:
- ✅ Keep: Player metadata (name, cost, positions, etc.)
- ✅ Keep: Simple `name_with_desc` property
- ❌ Remove: `name_card_link()` method (Discord markdown)
- ✅ Remove: `name_with_desc` property (moved to service)
- ✅ Remove: `name_card_link()` method (moved to service)
**Business Logic to Extract**:
| Original Method/Property | Target Service | New Method | Status |
|-------------------------|---------------|------------|---------|
| `name_card_link()` | UIService | `format_player_link()` | 📋 TODO |
| `batter_card_url` | UIService | `get_batter_card_image()` | 📋 TODO |
| `pitcher_card_url` | UIService | `get_pitcher_card_image()` | 📋 TODO |
| `name_card_link()` | PlayerService | `generate_name_card_link()` | ✅ DONE |
| `batter_card_url` | PlayerService | `get_batter_card_url()` | ✅ DONE |
| `pitcher_card_url` | PlayerService | `get_pitcher_card_url()` | ✅ DONE |
| `name_with_desc` | PlayerService | `get_formatted_name_with_description()` | ✅ DONE |
| `player_description()` function | PlayerService | `get_player_description()` | ✅ DONE |
**Implementation Notes**:
- ✅ Pure data model created in `app/models/player.py`
- ✅ All business logic extracted to `app/services/player_service.py`
- ✅ Comprehensive unit tests created and passing (35 tests)
- ✅ Factory pattern implemented for test data generation
- ✅ PostgreSQL integration working with proper relationships
- ✅ Cardset and PositionRating relationships established
### 5-8. Card and Rating Models

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@ -4,6 +4,7 @@ from .manager_ai import ManagerAi, ManagerAiBase
from .cardset import Cardset, CardsetBase
from .team import Team, TeamBase
from .position_rating import PositionRating, PositionRatingBase
from .player import Player, PlayerBase
from .ai_responses import (
AiResponse,
RunResponse,
@ -23,6 +24,8 @@ __all__ = [
"TeamBase",
"PositionRating",
"PositionRatingBase",
"Player",
"PlayerBase",
"AiResponse",
"RunResponse",
"JumpResponse",

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@ -12,8 +12,7 @@ from pydantic import field_validator
if TYPE_CHECKING:
# from .game_cardset_link import GameCardsetLink # Will be uncommented when GameCardsetLink model is created
# from .player import Player # Will be uncommented when Player model is created
pass
from .player import Player
class CardsetBase(SQLModel):
@ -36,4 +35,4 @@ class Cardset(CardsetBase, table=True):
"""Cardset model for card set metadata storage."""
# game_links: List["GameCardsetLink"] = Relationship(back_populates="cardset", cascade_delete=True) # Will be uncommented when GameCardsetLink model is created
# players: List["Player"] = Relationship(back_populates="cardset") # Will be uncommented when Player model is created
players: List["Player"] = Relationship(back_populates="cardset")

67
app/models/player.py Normal file
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@ -0,0 +1,67 @@
"""
Player Model
Pure data model for player information, migrated from Discord app.
All business logic extracted to PlayerService.
"""
import datetime
from typing import TYPE_CHECKING, Optional
from pydantic import field_validator
from sqlalchemy import BigInteger, Column
from sqlmodel import Field, Relationship, SQLModel
if TYPE_CHECKING:
from .cardset import Cardset
# from .card import Card # Will be uncommented when Card model is created
# from .lineup import Lineup # Will be uncommented when Lineup model is created
from .position_rating import PositionRating
class PlayerBase(SQLModel):
"""Base player model with core data fields."""
id: Optional[int] = Field(sa_column=Column(BigInteger(), primary_key=True, autoincrement=False))
name: str
cost: int
image: str
mlbclub: str
franchise: str
cardset_id: Optional[int] = Field(default=None, foreign_key='cardset.id')
set_num: int
rarity_id: Optional[int] = Field(default=None)
pos_1: str
description: str
quantity: Optional[int] = Field(default=999)
image2: Optional[str] = Field(default=None)
pos_2: Optional[str] = Field(default=None)
pos_3: Optional[str] = Field(default=None)
pos_4: Optional[str] = Field(default=None)
pos_5: Optional[str] = Field(default=None)
pos_6: Optional[str] = Field(default=None)
pos_7: Optional[str] = Field(default=None)
pos_8: Optional[str] = Field(default=None)
headshot: Optional[str] = Field(default=None)
vanity_card: Optional[str] = Field(default=None)
strat_code: Optional[str] = Field(default=None)
bbref_id: Optional[str] = Field(default=None)
fangr_id: Optional[str] = Field(default=None)
mlbplayer_id: Optional[int] = Field(default=None)
created: datetime.datetime = Field(default_factory=datetime.datetime.now, nullable=True)
@field_validator('pos_1', 'pos_2', 'pos_3', 'pos_4', 'pos_5', 'pos_6', 'pos_7', 'pos_8')
def uppercase_strings(cls, value: str) -> str:
"""Ensure position strings are uppercase."""
if value is not None:
return value.upper()
else:
return value
class Player(PlayerBase, table=True):
"""Player model with database relationships."""
cardset: "Cardset" = Relationship(back_populates='players')
# cards: list["Card"] = Relationship(back_populates='player', cascade_delete=True) # Will be uncommented when Card model is created
# lineups: list["Lineup"] = Relationship(back_populates='player', cascade_delete=True) # Will be uncommented when Lineup model is created
positions: list["PositionRating"] = Relationship(back_populates='player', cascade_delete=True)

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@ -5,16 +5,20 @@ has been extracted as this was already a pure data model.
"""
import datetime
from typing import TYPE_CHECKING
from sqlmodel import SQLModel, Field, Relationship, UniqueConstraint
from sqlalchemy import Column, BigInteger
if TYPE_CHECKING:
from .player import Player
class PositionRatingBase(SQLModel):
"""Base position rating data fields."""
__table_args__ = (UniqueConstraint("player_id", "variant", "position"),)
id: int | None = Field(default=None, sa_column=Column(BigInteger(), primary_key=True, autoincrement=True))
player_id: int = Field(index=True) # TODO: Add foreign_key='player.id' when Player model is migrated
player_id: int = Field(foreign_key='player.id', index=True)
variant: int = Field(default=0, index=True)
position: str = Field(index=True)
innings: int = Field(default=0)
@ -28,6 +32,5 @@ class PositionRatingBase(SQLModel):
class PositionRating(PositionRatingBase, table=True):
"""PositionRating model with relationships."""
# Note: Relationship to Player commented out until Player model is migrated
# player: 'Player' = Relationship(back_populates='positions')
pass
player: "Player" = Relationship(back_populates='positions')

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@ -2,8 +2,10 @@
from .base_service import BaseService
from .ai_service import AIService
from .player_service import PlayerService
__all__ = [
"BaseService",
"AIService",
"PlayerService",
]

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@ -0,0 +1,153 @@
"""
Player Service
Business logic for player-related operations, extracted from Player model.
Handles URL generation, formatting, and player description logic.
"""
import logging
from typing import Dict, Literal, Optional, Union
from sqlmodel import Session
from ..models.player import Player
from .base_service import BaseService
class PlayerService(BaseService):
"""Service for player-related business logic."""
def __init__(self, session: Session):
super().__init__(session)
self.logger = logging.getLogger(f'{__name__}.{self.__class__.__name__}')
def get_batter_card_url(self, player: Player) -> Optional[str]:
"""
Get the batting card image URL for a player.
Migrated from Player.batter_card_url property.
Args:
player: Player instance
Returns:
str: Batting card URL if found, None otherwise
"""
self._log_operation("get_batter_card_url", f"player {player.name}")
if player.image and 'batting' in player.image:
return player.image
elif player.image2 and 'batting' in player.image2:
return player.image2
else:
return None
def get_pitcher_card_url(self, player: Player) -> Optional[str]:
"""
Get the pitching card image URL for a player.
Migrated from Player.pitcher_card_url property.
Args:
player: Player instance
Returns:
str: Pitching card URL if found, None otherwise
"""
self._log_operation("get_pitcher_card_url", f"player {player.name}")
if player.image and 'pitching' in player.image:
return player.image
elif player.image2 and 'pitching' in player.image2:
return player.image2
else:
return None
def generate_name_card_link(self, player: Player, card_type: Literal['pitching', 'batting']) -> str:
"""
Generate a markdown link with player name and card URL.
Migrated from Player.name_card_link() method.
Args:
player: Player instance
card_type: Type of card ('pitching' or 'batting')
Returns:
str: Markdown formatted link
Raises:
ValueError: If card URL is not available for the specified type
"""
self._log_operation("generate_name_card_link", f"player {player.name}, type {card_type}")
if card_type == 'pitching':
url = self.get_pitcher_card_url(player)
else:
url = self.get_batter_card_url(player)
if url is None:
raise ValueError(f"No {card_type} card URL available for player {player.name}")
return f'[{player.name}]({url})'
def get_formatted_name_with_description(self, player: Player) -> str:
"""
Get formatted player name with description.
Migrated from Player.name_with_desc property.
Args:
player: Player instance
Returns:
str: Formatted name with description
"""
self._log_operation("get_formatted_name_with_description", f"player {player.name}")
return f'{player.description} {player.name}'
def get_player_description(
self,
player: Optional[Player] = None,
player_dict: Optional[Dict[str, Union[str, int]]] = None
) -> str:
"""
Get full player description from Player object or dictionary.
Migrated from standalone player_description() function.
Args:
player: Player instance (optional)
player_dict: Dictionary with player data (optional)
Returns:
str: Full player description
Raises:
TypeError: If neither player nor player_dict is provided
KeyError: If required keys are missing from player_dict
"""
if player is None and player_dict is None:
err = 'One of "player" or "player_dict" must be included to get full description'
self._log_error("get_player_description", err)
raise TypeError(err)
if player is not None:
self._log_operation("get_player_description", f"from Player object: {player.name}")
return f'{player.description} {player.name}'
# Handle dictionary case
if 'description' not in player_dict:
err = 'player_dict must contain "description" key'
self._log_error("get_player_description", err)
raise KeyError(err)
r_val = f'{player_dict["description"]}'
if 'name' in player_dict:
r_val += f' {player_dict["name"]}'
elif 'p_name' in player_dict:
r_val += f' {player_dict["p_name"]}'
self._log_operation("get_player_description", f"from dict: {r_val}")
return r_val

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@ -69,8 +69,9 @@ def fresh_db_session(test_engine):
def generate_unique_id():
"""Generate unique integer ID for test data."""
# Use last 8 digits of uuid4 as integer to avoid conflicts
return int(str(uuid4()).replace('-', '')[-8:], 16)
# Use last 6 digits of uuid4 as integer to avoid PostgreSQL integer overflow
# This gives us numbers up to ~16 million, well under PostgreSQL's 2.1 billion limit
return int(str(uuid4()).replace('-', '')[-6:], 16)
def generate_unique_name(prefix="Test"):

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@ -0,0 +1,116 @@
"""
Demonstration of data isolation in tests.
This shows how our test infrastructure prevents data interference between tests.
"""
import pytest
from sqlmodel import select
from app.models.player import Player
from tests.factories.player_factory import PlayerFactory
class TestDataIsolationDemo:
"""Demonstrate how data isolation works between tests."""
def test_first_creates_player(self, db_session):
"""First test creates a player - this data should not affect other tests."""
# Create player with specific name
player = PlayerFactory.create(db_session, name="Test Player Alpha", cost=100)
# Verify it exists in this test's transaction
result = db_session.exec(select(Player).where(Player.name == "Test Player Alpha")).first()
assert result is not None
assert result.cost == 100
print(f"Created player with ID: {player.id} in first test")
def test_second_cannot_see_first_player(self, db_session):
"""Second test runs in separate transaction - cannot see first test's data."""
# Try to find the player from the first test
result = db_session.exec(select(Player).where(Player.name == "Test Player Alpha")).first()
# Should be None because first test's transaction was rolled back
assert result is None
# Create our own player with same name but different cost
player = PlayerFactory.create(db_session, name="Test Player Alpha", cost=200)
assert player.cost == 200
print(f"Cannot see first test's player - created new one with ID: {player.id}")
def test_third_also_isolated(self, db_session):
"""Third test is also completely isolated from previous tests."""
# Should not see players from either previous test
results = db_session.exec(select(Player).where(Player.name == "Test Player Alpha")).all()
assert len(results) == 0
# Can create multiple players without conflict
player1 = PlayerFactory.create(db_session, name="Test Player Alpha", cost=300)
player2 = PlayerFactory.create(db_session, name="Test Player Beta", cost=400)
# Both exist in this test's transaction
all_results = db_session.exec(select(Player)).all()
assert len(all_results) == 2
print(f"Third test: created players with IDs {player1.id} and {player2.id}")
class TestDataIsolationWithFreshSession:
"""Demonstrate fresh_db_session behavior (real commits)."""
def test_with_fresh_session_persists_data(self, fresh_db_session):
"""Test using fresh_db_session - data actually commits to test database."""
# Create player with real commit
player = PlayerFactory.create(fresh_db_session, name="Persistent Player", cost=500)
fresh_db_session.commit() # Real commit to test database
# Verify it's committed
fresh_db_session.refresh(player)
assert player.id is not None
print(f"Committed player with ID: {player.id} to test database")
# Manual cleanup for this demonstration
fresh_db_session.delete(player)
fresh_db_session.commit()
print("Manually cleaned up persistent player")
def test_after_fresh_session_cleanup(self, db_session):
"""This test should not see the fresh session data (it was cleaned up)."""
result = db_session.exec(select(Player).where(Player.name == "Persistent Player")).first()
assert result is None
print("Confirmed: Fresh session data was properly cleaned up")
class TestDataIsolationFactories:
"""Demonstrate how factories prevent ID conflicts."""
def test_factory_generates_unique_ids(self, db_session):
"""Factories generate unique IDs to prevent conflicts."""
# Create multiple players - factories ensure unique IDs
players = [
PlayerFactory.create(db_session, name=f"Player {i}")
for i in range(5)
]
# All should have different IDs
player_ids = [p.id for p in players]
assert len(set(player_ids)) == 5 # All unique
print(f"Generated unique IDs: {player_ids}")
def test_can_create_same_names_different_ids(self, db_session):
"""Different tests can create objects with same names but different IDs."""
# This won't conflict with previous test because transaction is isolated
players = [
PlayerFactory.create(db_session, name="Player 1"),
PlayerFactory.create(db_session, name="Player 2"),
]
# IDs will be different from previous test
print(f"Same names, different IDs: {[p.id for p in players]}")
# Names can be the same across tests, IDs will always be unique
assert players[0].name == "Player 1"
assert players[1].name == "Player 2"

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@ -8,9 +8,11 @@ and prevent conflicts between test runs.
from .cardset_factory import CardsetFactory
from .manager_ai_factory import ManagerAiFactory
from .team_factory import TeamFactory
from .player_factory import PlayerFactory
__all__ = [
"CardsetFactory",
"ManagerAiFactory",
"TeamFactory",
"PlayerFactory",
]

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@ -0,0 +1,143 @@
"""
Player Factory
Factory for creating Player test instances following test isolation guidelines.
"""
import datetime
import random
from typing import Optional
from sqlmodel import Session
from app.models.player import Player
class PlayerFactory:
"""Factory for creating Player test data."""
@staticmethod
def create(
session: Session,
name: Optional[str] = None,
cost: Optional[int] = None,
image: Optional[str] = None,
mlbclub: Optional[str] = None,
franchise: Optional[str] = None,
cardset_id: Optional[int] = None,
set_num: Optional[int] = None,
rarity_id: Optional[int] = None,
pos_1: Optional[str] = None,
description: Optional[str] = None,
quantity: Optional[int] = None,
image2: Optional[str] = None,
headshot: Optional[str] = None,
**kwargs
) -> Player:
"""
Create a Player instance with randomized data.
Args:
session: Database session
name: Player name (default: random name)
cost: Player cost (default: random 1-50)
image: Primary image URL (default: batting card)
mlbclub: MLB club (default: random team)
franchise: Franchise name (default: matches mlbclub)
cardset_id: Cardset ID (default: random)
set_num: Set number (default: random)
rarity_id: Rarity ID (default: random 1-5)
pos_1: Primary position (default: random position)
description: Player description (default: random era)
quantity: Quantity available (default: 999)
image2: Secondary image URL (default: None)
headshot: Headshot URL (default: None)
**kwargs: Additional fields
Returns:
Player: Created and committed player instance
"""
player_id = random.randint(1000000, 9999999)
# Generate random MLB clubs
mlb_clubs = ["LAD", "NYY", "BOS", "HOU", "ATL", "SF", "STL", "CHC", "NYM", "PHI"]
# Generate random positions
positions = ["C", "1B", "2B", "3B", "SS", "LF", "CF", "RF", "P"]
# Generate random eras
eras = ["2023", "2022", "2021", "Rookie", "Prime", "Veteran"]
# Set defaults
actual_name = name or f"Player {player_id}"
actual_mlbclub = mlbclub or random.choice(mlb_clubs)
actual_pos_1 = pos_1 or random.choice(positions)
actual_description = description or random.choice(eras)
# Create cardset if cardset_id is not provided
if cardset_id is None:
from .cardset_factory import CardsetFactory
cardset = CardsetFactory.create(session)
actual_cardset_id = cardset.id
else:
actual_cardset_id = cardset_id
player_data = {
"id": player_id,
"name": actual_name,
"cost": cost or random.randint(1, 50),
"image": image or f"https://example.com/{actual_name.lower().replace(' ', '_')}_batting.jpg",
"mlbclub": actual_mlbclub,
"franchise": franchise or actual_mlbclub,
"cardset_id": actual_cardset_id,
"set_num": set_num or random.randint(1, 500),
"rarity_id": rarity_id or random.randint(1, 5),
"pos_1": actual_pos_1,
"description": actual_description,
"quantity": quantity if quantity is not None else 999,
"image2": image2,
"headshot": headshot,
"created": datetime.datetime.now(),
**kwargs
}
player = Player(**player_data)
session.add(player)
session.commit()
session.refresh(player)
return player
@staticmethod
def create_with_batting_card(session: Session, **kwargs) -> Player:
"""Create a player with a batting card URL."""
kwargs.setdefault("image", "https://example.com/player_batting.jpg")
kwargs.setdefault("image2", None)
return PlayerFactory.create(session, **kwargs)
@staticmethod
def create_with_pitching_card(session: Session, **kwargs) -> Player:
"""Create a player with a pitching card URL."""
kwargs.setdefault("image", "https://example.com/player_pitching.jpg")
kwargs.setdefault("image2", None)
return PlayerFactory.create(session, **kwargs)
@staticmethod
def create_with_both_cards(session: Session, **kwargs) -> Player:
"""Create a player with both batting and pitching card URLs."""
kwargs.setdefault("image", "https://example.com/player_batting.jpg")
kwargs.setdefault("image2", "https://example.com/player_pitching.jpg")
return PlayerFactory.create(session, **kwargs)
@staticmethod
def create_catcher(session: Session, **kwargs) -> Player:
"""Create a catcher player."""
kwargs.setdefault("pos_1", "C")
kwargs.setdefault("name", f"Catcher {random.randint(1000, 9999)}")
return PlayerFactory.create(session, **kwargs)
@staticmethod
def create_pitcher(session: Session, **kwargs) -> Player:
"""Create a pitcher player."""
kwargs.setdefault("pos_1", "P")
kwargs.setdefault("name", f"Pitcher {random.randint(1000, 9999)}")
kwargs.setdefault("image", "https://example.com/pitcher_pitching.jpg")
return PlayerFactory.create(session, **kwargs)

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@ -0,0 +1,501 @@
"""
AIService Integration Tests
Tests AIService with real database interactions, complex game scenarios,
and end-to-end business logic flows that aren't covered by unit tests.
These tests focus on:
1. Real database queries and relationships
2. Complex conditional logic branches
3. Error handling with actual data
4. Cross-service interactions
5. Edge cases with realistic game states
"""
import pytest
from sqlmodel import select
from app.models.ai_responses import JumpResponse, TagResponse, ThrowResponse, DefenseResponse
from app.models.manager_ai import ManagerAi
from app.models.player import Player
from app.models.position_rating import PositionRating
from app.services.ai_service import AIService
from tests.factories.manager_ai_factory import ManagerAiFactory
from tests.factories.player_factory import PlayerFactory
class TestAIServiceDatabaseIntegration:
"""Test AIService with real database interactions."""
def test_check_steal_opportunity_with_real_database_queries(self, db_session):
"""Test steal decisions with actual database queries for catcher defense."""
# Create real game scenario with catcher and pitcher
catcher = PlayerFactory.create_catcher(db_session, name="Real Catcher")
# Create actual position rating for catcher
catcher_defense = PositionRating(
player_id=catcher.id,
variant=0,
position='C',
arm=8, # Strong arm
range=6,
error=2
)
db_session.add(catcher_defense)
db_session.commit()
# Create manager AI and mock game with realistic setup
aggressive_ai = ManagerAiFactory.create(db_session, steal=9, running=8)
mock_game = self._create_realistic_game_mock(catcher, db_session)
ai_service = AIService(db_session)
# Test steal to second with real database query
result = ai_service.check_steal_opportunity(aggressive_ai, mock_game, 2)
assert isinstance(result, JumpResponse)
assert result.min_safe is not None
# Should factor in real catcher arm strength (8)
assert hasattr(result, 'run_if_auto_jump')
def test_steal_opportunity_complex_conditional_branches(self, db_session):
"""Test uncovered conditional branches in steal logic."""
# Test case: steal > 8 and run_diff <= 5 (line 91)
high_steal_ai = ManagerAiFactory.create(db_session, steal=9)
catcher = PlayerFactory.create_catcher(db_session)
self._create_catcher_defense(catcher, db_session, arm=5)
mock_game = self._create_realistic_game_mock(catcher, db_session)
mock_game.current_play_or_none.return_value.ai_run_diff = 2 # <= 5
mock_game.current_play_or_none.return_value.outs = 1
ai_service = AIService(db_session)
result = ai_service.check_steal_opportunity(high_steal_ai, mock_game, 2)
# Should hit line 91: min_safe = 13 + num_outs = 14
assert result.min_safe == 14
def test_steal_opportunity_edge_case_branches(self, db_session):
"""Test edge case branches that are uncovered."""
# Test case: steal > 6 and run_diff <= 5 (line 93)
medium_steal_ai = ManagerAiFactory.create(db_session, steal=7)
catcher = PlayerFactory.create_catcher(db_session)
self._create_catcher_defense(catcher, db_session, arm=4)
mock_game = self._create_realistic_game_mock(catcher, db_session)
mock_game.current_play_or_none.return_value.ai_run_diff = 3
mock_game.current_play_or_none.return_value.outs = 0
ai_service = AIService(db_session)
result = ai_service.check_steal_opportunity(medium_steal_ai, mock_game, 2)
# Should hit line 93: min_safe = 14 + num_outs = 14
assert result.min_safe == 14
def test_steal_to_home_scenario(self, db_session):
"""Test steal to home logic with real runner setup."""
# Test uncovered steal to home scenario (lines 151-171)
balanced_ai = ManagerAiFactory.create(db_session, steal=6)
# Create runner on third with real batting card
runner_on_third = PlayerFactory.create(db_session, name="Fast Runner")
catcher = PlayerFactory.create_catcher(db_session)
self._create_catcher_defense(catcher, db_session, arm=6)
mock_game = self._create_steal_home_game_mock(runner_on_third, catcher, db_session)
ai_service = AIService(db_session)
result = ai_service.check_steal_opportunity(balanced_ai, mock_game, 4) # Home = 4
assert isinstance(result, JumpResponse)
# Should hit steal > 5 branch (line 160): min_safe = 7
assert result.min_safe == 7
def test_pitcher_replacement_with_real_database_queries(self, db_session):
"""Test pitcher replacement with actual game stats queries."""
# Create realistic pitcher replacement scenario
balanced_ai = ManagerAiFactory.create(db_session, behind_aggression=5, ahead_aggression=5)
# Mock game will need to return data for real SQL queries
mock_game = self._create_pitcher_replacement_mock(db_session)
ai_service = AIService(db_session)
# Mock the session.exec calls to return realistic data
ai_service.session.exec = self._mock_pitcher_stats_queries
result = ai_service.should_replace_pitcher(balanced_ai, mock_game)
assert isinstance(result, bool)
# Test that complex pitcher logic executes without errors
def test_defensive_alignment_with_real_position_ratings(self, db_session):
"""Test defensive alignment with actual position rating queries."""
balanced_ai = ManagerAiFactory.create(db_session, defense=6)
catcher = PlayerFactory.create_catcher(db_session, name="Defensive Catcher")
# Create real position rating
self._create_catcher_defense(catcher, db_session, arm=9, range=7)
mock_game = self._create_defense_alignment_mock(catcher, db_session)
ai_service = AIService(db_session)
result = ai_service.set_defensive_alignment(balanced_ai, mock_game)
assert isinstance(result, DefenseResponse)
assert result.ai_note is not None
def test_tag_decisions_complex_scenarios(self, db_session):
"""Test tag decision logic with realistic game states."""
# Test tag from second with complex aggression calculations
aggressive_ai = ManagerAiFactory.create(
db_session,
running=8,
ahead_aggression=7,
behind_aggression=3
)
mock_game = self._create_tag_scenario_mock(db_session)
ai_service = AIService(db_session)
result = ai_service.check_tag_from_second(aggressive_ai, mock_game)
assert isinstance(result, TagResponse)
assert result.min_safe is not None
# Helper methods for creating realistic mocks and database data
def _create_realistic_game_mock(self, catcher, db_session):
"""Create a realistic game mock with proper runner and catcher setup."""
from unittest.mock import Mock
mock_game = Mock()
mock_play = Mock()
# Create realistic runner on first
runner = PlayerFactory.create(db_session, name="Base Runner")
mock_runner = Mock()
mock_runner.player.name = runner.name
mock_runner.card.batterscouting.battingcard.steal_auto = False
mock_runner.card.batterscouting.battingcard.steal_high = 14
mock_runner.card.batterscouting.battingcard.steal_low = 11
mock_play.on_first = mock_runner
mock_play.catcher = Mock()
mock_play.catcher.player_id = catcher.id
mock_play.catcher.card.variant = 0
mock_play.pitcher.card.pitcherscouting.pitchingcard.hold = 5
mock_play.outs = 1
mock_play.ai_run_diff = 2
mock_game.current_play_or_none.return_value = mock_play
mock_game.id = 12345
return mock_game
def _create_catcher_defense(self, catcher, db_session, arm=5, range=5):
"""Create position rating for catcher."""
defense = PositionRating(
player_id=catcher.id,
variant=0,
position='C',
arm=arm,
range=range,
error=1
)
db_session.add(defense)
db_session.commit()
return defense
def _create_steal_home_game_mock(self, runner, catcher, db_session):
"""Create game mock for steal to home scenario."""
from unittest.mock import Mock
mock_game = Mock()
mock_play = Mock()
mock_runner = Mock()
mock_runner.player.name = runner.name
mock_runner.card.batterscouting.battingcard.steal_low = 12
mock_play.on_third = mock_runner
mock_play.catcher = Mock()
mock_play.catcher.player_id = catcher.id
mock_play.catcher.card.variant = 0
mock_play.pitcher.card.pitcherscouting.pitchingcard.hold = 4
mock_play.ai_run_diff = 0 # Tied game
mock_play.inning_num = 8 # Late inning
mock_game.current_play_or_none.return_value = mock_play
mock_game.id = 67890
return mock_game
def _create_pitcher_replacement_mock(self, db_session):
"""Create mock for pitcher replacement testing."""
from unittest.mock import Mock
mock_game = Mock()
mock_play = Mock()
mock_pitcher = Mock()
mock_pitcher.replacing_id = None # Starter
mock_pitcher.is_fatigued = True
mock_pitcher.card.pitcherscouting.pitchingcard.starter_rating = 6
mock_pitcher.card.player.name_with_desc = "Test Starter"
mock_play.pitcher = mock_pitcher
mock_play.on_base_code = 3 # Runners on base
mock_play.ai_run_diff = -1 # Behind by 1
mock_play.inning_num = 6
mock_game.current_play_or_none.return_value = mock_play
mock_game.id = 11111
return mock_game
def _create_defense_alignment_mock(self, catcher, db_session):
"""Create mock for defensive alignment testing."""
from unittest.mock import Mock
mock_game = Mock()
mock_play = Mock()
mock_play.on_third = Mock()
mock_play.on_third.player.name = "Runner on Third"
mock_play.could_walkoff = True
mock_play.starting_outs = 1
mock_play.catcher = Mock()
mock_play.catcher.player_id = catcher.id
mock_play.catcher.card.variant = 0
mock_game.current_play_or_none.return_value = mock_play
mock_game.id = 22222
return mock_game
def _create_tag_scenario_mock(self, db_session):
"""Create mock for tag decision testing."""
from unittest.mock import Mock
mock_game = Mock()
mock_play = Mock()
mock_play.starting_outs = 1
mock_play.ai_run_diff = 3 # Ahead by 3
mock_game.current_play_or_none.return_value = mock_play
mock_game.id = 33333
return mock_game
def _mock_pitcher_stats_queries(self, query):
"""Mock database queries for pitcher stats."""
from unittest.mock import Mock
mock_result = Mock()
mock_result.one.side_effect = [21, 6] # 21 outs, 6 allowed runners
return mock_result
class TestAIServiceErrorHandling:
"""Test error handling scenarios that aren't covered."""
def test_check_steal_missing_catcher_defense(self, db_session):
"""Test error when catcher has no defensive rating."""
ai = ManagerAiFactory.create(db_session, steal=5)
catcher = PlayerFactory.create_catcher(db_session)
# Don't create position rating - should cause database error
mock_game = self._create_basic_game_mock(catcher, db_session)
ai_service = AIService(db_session)
# Should handle missing position rating gracefully
with pytest.raises(Exception): # Database error for missing rating
ai_service.check_steal_opportunity(ai, mock_game, 2)
def test_steal_opportunity_missing_runner(self, db_session):
"""Test error handling when expected runner is missing."""
ai = ManagerAiFactory.create(db_session, steal=5)
catcher = PlayerFactory.create_catcher(db_session)
mock_game = self._create_basic_game_mock(catcher, db_session)
mock_game.current_play_or_none.return_value.on_first = None # No runner
ai_service = AIService(db_session)
with pytest.raises(ValueError, match="no runner found on first"):
ai_service.check_steal_opportunity(ai, mock_game, 2)
def test_steal_to_home_missing_runner_on_third(self, db_session):
"""Test error handling for steal to home with no runner on third."""
ai = ManagerAiFactory.create(db_session, steal=5)
catcher = PlayerFactory.create_catcher(db_session)
mock_game = self._create_basic_game_mock(catcher, db_session)
mock_game.current_play_or_none.return_value.ai_run_diff = 0 # Trigger home steal logic
mock_game.current_play_or_none.return_value.on_third = None # No runner
ai_service = AIService(db_session)
with pytest.raises(ValueError, match="no runner found on third"):
ai_service.check_steal_opportunity(ai, mock_game, 4)
def _create_basic_game_mock(self, catcher, db_session):
"""Create basic game mock for error testing."""
from unittest.mock import Mock
mock_game = Mock()
mock_play = Mock()
mock_runner = Mock()
mock_runner.player.name = "Test Runner"
mock_runner.card.batterscouting.battingcard.steal_auto = False
mock_play.on_first = mock_runner
mock_play.catcher = Mock()
mock_play.catcher.player_id = catcher.id
mock_play.catcher.card.variant = 0
mock_play.pitcher.card.pitcherscouting.pitchingcard.hold = 5
mock_play.outs = 1
mock_play.ai_run_diff = 2
mock_game.current_play_or_none.return_value = mock_play
mock_game.id = 99999
return mock_game
class TestAIServiceCrossServiceIntegration:
"""Test AIService interactions with other services and complex game flows."""
def test_ai_service_with_player_service_integration(self, db_session):
"""Test AIService using PlayerService for player descriptions."""
from app.services.player_service import PlayerService
# Create realistic game scenario
ai = ManagerAiFactory.create(db_session, steal=7)
runner = PlayerFactory.create(db_session, name="Speed Demon", description="2023 Rookie")
catcher = PlayerFactory.create_catcher(db_session)
self._create_catcher_position(catcher, db_session)
mock_game = self._create_runner_game_mock(runner, catcher, db_session)
ai_service = AIService(db_session)
player_service = PlayerService(db_session)
# Test that AI notes could use PlayerService formatting
result = ai_service.check_steal_opportunity(ai, mock_game, 2)
# Verify PlayerService can format the runner name consistently
formatted_name = player_service.get_formatted_name_with_description(runner)
assert "2023 Rookie Speed Demon" == formatted_name
# AI service should work independently but could integrate with PlayerService
assert isinstance(result, JumpResponse)
def test_complex_game_state_decision_chain(self, db_session):
"""Test complex decision chain covering multiple AI methods."""
# Create comprehensive game scenario
ai = ManagerAiFactory.create(
db_session,
steal=8,
running=7,
defense=6,
ahead_aggression=8,
behind_aggression=4
)
catcher = PlayerFactory.create_catcher(db_session, name="Elite Catcher")
runner = PlayerFactory.create(db_session, name="Speedster")
self._create_catcher_position(catcher, db_session, arm=9)
mock_game = self._create_complex_game_mock(runner, catcher, db_session)
ai_service = AIService(db_session)
# Test multiple AI decisions in sequence
steal_result = ai_service.check_steal_opportunity(ai, mock_game, 2)
tag_result = ai_service.check_tag_from_second(ai, mock_game)
defense_result = ai_service.set_defensive_alignment(ai, mock_game)
# All should execute without errors and return proper responses
assert isinstance(steal_result, JumpResponse)
assert isinstance(tag_result, TagResponse)
assert isinstance(defense_result, DefenseResponse)
def _create_catcher_position(self, catcher, db_session, arm=7):
"""Helper to create catcher position rating."""
rating = PositionRating(
player_id=catcher.id,
variant=0,
position='C',
arm=arm,
range=6,
error=1
)
db_session.add(rating)
db_session.commit()
def _create_runner_game_mock(self, runner, catcher, db_session):
"""Create game mock with specific runner."""
from unittest.mock import Mock
mock_game = Mock()
mock_play = Mock()
mock_runner = Mock()
mock_runner.player.name = runner.name
mock_runner.card.batterscouting.battingcard.steal_auto = True
mock_runner.card.batterscouting.battingcard.steal_high = 16
mock_play.on_first = mock_runner
mock_play.catcher = Mock()
mock_play.catcher.player_id = catcher.id
mock_play.catcher.card.variant = 0
mock_play.pitcher.card.pitcherscouting.pitchingcard.hold = 4
mock_play.outs = 0
mock_play.ai_run_diff = 1
mock_game.current_play_or_none.return_value = mock_play
mock_game.id = 55555
return mock_game
def _create_complex_game_mock(self, runner, catcher, db_session):
"""Create complex game scenario for testing multiple decisions."""
from unittest.mock import Mock
mock_game = Mock()
mock_play = Mock()
# Setup for steal decision
mock_runner = Mock()
mock_runner.player.name = runner.name
mock_runner.card.batterscouting.battingcard.steal_auto = False
mock_runner.card.batterscouting.battingcard.steal_high = 15
mock_runner.card.batterscouting.battingcard.steal_low = 12
# Setup for tag decision
mock_play.on_first = mock_runner
mock_play.on_second = mock_runner # Same runner for tag test
mock_play.starting_outs = 1
# Setup for defense decision
mock_play.on_third = mock_runner
mock_play.could_walkoff = False
# Common setup
mock_play.catcher = Mock()
mock_play.catcher.player_id = catcher.id
mock_play.catcher.card.variant = 0
mock_play.pitcher.card.pitcherscouting.pitchingcard.hold = 5
mock_play.outs = 1
mock_play.ai_run_diff = 2
mock_play.on_base_code = 7 # Runners on 1st, 2nd, 3rd
mock_game.current_play_or_none.return_value = mock_play
mock_game.id = 77777
return mock_game

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"""
Simple AIService Integration Test Example
Demonstrates what AIService integration tests would look like with proper setup.
This shows the testing approach for improving coverage from 60% to 90%+.
"""
import pytest
from unittest.mock import Mock
from app.models.ai_responses import JumpResponse
from app.models.position_rating import PositionRating
from app.services.ai_service import AIService
from tests.factories.manager_ai_factory import ManagerAiFactory
from tests.factories.player_factory import PlayerFactory
class TestAIServiceIntegrationExample:
"""Example integration tests that would increase AIService coverage."""
def test_steal_with_real_database_catcher_query(self, db_session):
"""Example: Test steal decision with actual database query for catcher defense."""
# Create real catcher with position rating
catcher = PlayerFactory.create_catcher(db_session, name="Elite Catcher")
catcher_defense = PositionRating(
player_id=catcher.id,
variant=0,
position='C',
arm=9, # Excellent arm
range=7,
error=1
)
db_session.add(catcher_defense)
db_session.commit()
# Create AI and properly mocked game
aggressive_ai = ManagerAiFactory.create(db_session, steal=9, running=8)
mock_game = self._create_proper_game_mock(catcher, db_session)
ai_service = AIService(db_session)
# This executes real database query: session.exec(select(PositionRating)...)
result = ai_service.check_steal_opportunity(aggressive_ai, mock_game, 2)
assert isinstance(result, JumpResponse)
assert result.min_safe is not None
# Real catcher arm (9) affects battery_hold calculation
def test_steal_edge_case_branches(self, db_session):
"""Example: Test uncovered conditional branches in steal logic."""
# Test case that hits line 91: steal > 8 and run_diff <= 5
high_steal_ai = ManagerAiFactory.create(db_session, steal=9)
catcher = PlayerFactory.create_catcher(db_session)
self._create_catcher_defense(catcher, db_session, arm=5)
mock_game = self._create_proper_game_mock(catcher, db_session)
# Set specific game state to hit uncovered branch
mock_game.current_play_or_none.return_value.ai_run_diff = 3 # <= 5
mock_game.current_play_or_none.return_value.starting_outs = 1
ai_service = AIService(db_session)
result = ai_service.check_steal_opportunity(high_steal_ai, mock_game, 2)
# This should hit the uncovered line 91: min_safe = 13 + num_outs = 14
assert result.min_safe == 14
def test_steal_missing_runner_error_handling(self, db_session):
"""Example: Test error handling when runner is missing."""
ai = ManagerAiFactory.create(db_session, steal=5)
catcher = PlayerFactory.create_catcher(db_session)
self._create_catcher_defense(catcher, db_session)
mock_game = self._create_proper_game_mock(catcher, db_session)
# Remove runner to trigger error path
mock_game.current_play_or_none.return_value.on_first = None
ai_service = AIService(db_session)
# This tests the uncovered error handling branch
with pytest.raises(ValueError, match="no runner found on first"):
ai_service.check_steal_opportunity(ai, mock_game, 2)
def _create_proper_game_mock(self, catcher, db_session):
"""Create properly configured game mock with realistic values."""
mock_game = Mock()
mock_play = Mock()
# Create realistic runner
runner = PlayerFactory.create(db_session, name="Fast Runner")
mock_runner = Mock()
mock_runner.player.name = runner.name
mock_runner.card.batterscouting.battingcard.steal_auto = False
mock_runner.card.batterscouting.battingcard.steal_high = 15
mock_runner.card.batterscouting.battingcard.steal_low = 12
# Setup play with proper numeric values (not Mocks)
mock_play.on_first = mock_runner
mock_play.away_score = 4 # Actual number
mock_play.home_score = 2 # Actual number
mock_play.ai_run_diff = 2 # AI is home team, so 2-4 = -2, but we set directly
mock_play.starting_outs = 1
mock_play.outs = 1
# Setup catcher for database query
mock_play.catcher = Mock()
mock_play.catcher.player_id = catcher.id
mock_play.catcher.card.variant = 0
# Setup pitcher
mock_play.pitcher.card.pitcherscouting.pitchingcard.hold = 5
mock_game.current_play_or_none.return_value = mock_play
mock_game.id = 12345
return mock_game
def _create_catcher_defense(self, catcher, db_session, arm=7):
"""Helper to create catcher defensive rating."""
defense = PositionRating(
player_id=catcher.id,
variant=0,
position='C',
arm=arm,
range=6,
error=2
)
db_session.add(defense)
db_session.commit()
return defense
class TestAIServiceCoverageImprovements:
"""Examples of specific tests that would improve coverage metrics."""
def test_steal_to_home_scenario(self, db_session):
"""Test steal to home (base 4) - covers lines 151-171."""
ai = ManagerAiFactory.create(db_session, steal=6)
catcher = PlayerFactory.create_catcher(db_session)
self._create_catcher_defense(catcher, db_session)
mock_game = Mock()
mock_play = Mock()
# Setup for steal to home
runner = PlayerFactory.create(db_session)
mock_runner = Mock()
mock_runner.player.name = runner.name
mock_runner.card.batterscouting.battingcard.steal_low = 10
mock_play.on_third = mock_runner # Runner on third for steal home
mock_play.away_score = 3
mock_play.home_score = 3 # Tied game
mock_play.ai_run_diff = 0 # This triggers home steal logic
mock_play.starting_outs = 1
mock_play.inning_num = 8 # Late inning
mock_play.catcher = Mock()
mock_play.catcher.player_id = catcher.id
mock_play.catcher.card.variant = 0
mock_play.pitcher.card.pitcherscouting.pitchingcard.hold = 4
mock_game.current_play_or_none.return_value = mock_play
mock_game.id = 67890
ai_service = AIService(db_session)
result = ai_service.check_steal_opportunity(ai, mock_game, 4) # Steal home
# This covers the steal > 5 branch in home steal logic (line 160)
assert isinstance(result, JumpResponse)
assert result.min_safe == 7 # steal > 5 → min_safe = 7
def test_default_case_branch(self, db_session):
"""Test default case in steal logic - covers lines 98-99."""
very_low_steal_ai = ManagerAiFactory.create(db_session, steal=1) # Very low steal
catcher = PlayerFactory.create_catcher(db_session)
self._create_catcher_defense(catcher, db_session)
mock_game = self._create_basic_mock(catcher, db_session)
# Set conditions that hit default case
mock_game.current_play_or_none.return_value.ai_run_diff = 3 # <= 5
mock_game.current_play_or_none.return_value.starting_outs = 0
ai_service = AIService(db_session)
result = ai_service.check_steal_opportunity(very_low_steal_ai, mock_game, 2)
# Should hit default case: min_safe = 17 + num_outs = 17
assert result.min_safe == 17
def test_auto_jump_conditions(self, db_session):
"""Test auto jump logic - covers lines 107-108."""
high_steal_ai = ManagerAiFactory.create(db_session, steal=8) # > 7
catcher = PlayerFactory.create_catcher(db_session)
self._create_catcher_defense(catcher, db_session)
mock_game = self._create_basic_mock(catcher, db_session)
mock_play = mock_game.current_play_or_none.return_value
mock_play.ai_run_diff = 2 # <= 5
mock_play.starting_outs = 1 # < 2
# Set runner to have steal_auto = True
mock_play.on_first.card.batterscouting.battingcard.steal_auto = True
ai_service = AIService(db_session)
result = ai_service.check_steal_opportunity(high_steal_ai, mock_game, 2)
# Should hit run_if_auto_jump = True and steal_auto = True branch
assert result.run_if_auto_jump is True
assert "WILL SEND" in result.ai_note
def _create_basic_mock(self, catcher, db_session):
"""Create basic game mock for testing."""
mock_game = Mock()
mock_play = Mock()
runner = PlayerFactory.create(db_session)
mock_runner = Mock()
mock_runner.player.name = runner.name
mock_runner.card.batterscouting.battingcard.steal_auto = False
mock_runner.card.batterscouting.battingcard.steal_high = 14
mock_play.on_first = mock_runner
mock_play.away_score = 5
mock_play.home_score = 3
mock_play.ai_run_diff = 2
mock_play.starting_outs = 0
mock_play.catcher = Mock()
mock_play.catcher.player_id = catcher.id
mock_play.catcher.card.variant = 0
mock_play.pitcher.card.pitcherscouting.pitchingcard.hold = 5
mock_game.current_play_or_none.return_value = mock_play
mock_game.id = 99999
return mock_game
def _create_catcher_defense(self, catcher, db_session, arm=6):
"""Create catcher defensive rating."""
defense = PositionRating(
player_id=catcher.id,
variant=0,
position='C',
arm=arm,
range=5,
error=2
)
db_session.add(defense)
db_session.commit()
return defense

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"""
Unit tests for Player model.
Tests the pure data model functionality, field validation,
and database relationships following test isolation guidelines.
"""
import datetime
import pytest
from sqlalchemy.exc import IntegrityError
from app.models.player import Player, PlayerBase
from tests.factories.player_factory import PlayerFactory
class TestPlayerBase:
"""Test PlayerBase model functionality."""
def test_create_player_base_with_required_fields(self):
"""Test creating PlayerBase with minimum required fields."""
player_data = {
"id": None, # Explicitly set to None since it's Optional but Pydantic requires explicit None
"name": "Test Player",
"cost": 25,
"image": "https://example.com/test.jpg",
"mlbclub": "LAD",
"franchise": "LAD",
"set_num": 1,
"pos_1": "C",
"description": "2023"
}
player = PlayerBase(**player_data)
assert player.name == "Test Player"
assert player.cost == 25
assert player.image == "https://example.com/test.jpg"
assert player.mlbclub == "LAD"
assert player.franchise == "LAD"
assert player.set_num == 1
assert player.pos_1 == "C"
assert player.description == "2023"
def test_player_base_defaults(self):
"""Test PlayerBase default values."""
player_data = {
"id": None,
"name": "Test Player",
"cost": 25,
"image": "https://example.com/test.jpg",
"mlbclub": "LAD",
"franchise": "LAD",
"set_num": 1,
"pos_1": "C",
"description": "2023"
}
player = PlayerBase(**player_data)
assert player.quantity == 999
assert player.image2 is None
assert player.pos_2 is None
assert player.pos_3 is None
assert player.pos_4 is None
assert player.pos_5 is None
assert player.pos_6 is None
assert player.pos_7 is None
assert player.pos_8 is None
assert player.headshot is None
assert player.vanity_card is None
assert player.strat_code is None
assert player.bbref_id is None
assert player.fangr_id is None
assert player.mlbplayer_id is None
assert isinstance(player.created, datetime.datetime)
def test_position_field_validation_uppercase(self):
"""Test that position fields are converted to uppercase."""
player_data = {
"id": None,
"name": "Test Player",
"cost": 25,
"image": "https://example.com/test.jpg",
"mlbclub": "LAD",
"franchise": "LAD",
"set_num": 1,
"pos_1": "c", # lowercase
"pos_2": "1b", # lowercase
"description": "2023"
}
player = PlayerBase(**player_data)
assert player.pos_1 == "C"
assert player.pos_2 == "1B"
def test_position_field_validation_none_values(self):
"""Test that None position values are preserved."""
player_data = {
"id": None,
"name": "Test Player",
"cost": 25,
"image": "https://example.com/test.jpg",
"mlbclub": "LAD",
"franchise": "LAD",
"set_num": 1,
"pos_1": "C",
"description": "2023"
}
player = PlayerBase(**player_data)
# None values should remain None
assert player.pos_2 is None
assert player.pos_3 is None
def test_all_position_fields_uppercase(self):
"""Test all position fields are converted to uppercase."""
player_data = {
"id": None,
"name": "Test Player",
"cost": 25,
"image": "https://example.com/test.jpg",
"mlbclub": "LAD",
"franchise": "LAD",
"set_num": 1,
"pos_1": "c",
"pos_2": "1b",
"pos_3": "2b",
"pos_4": "3b",
"pos_5": "ss",
"pos_6": "lf",
"pos_7": "cf",
"pos_8": "rf",
"description": "2023"
}
player = PlayerBase(**player_data)
assert player.pos_1 == "C"
assert player.pos_2 == "1B"
assert player.pos_3 == "2B"
assert player.pos_4 == "3B"
assert player.pos_5 == "SS"
assert player.pos_6 == "LF"
assert player.pos_7 == "CF"
assert player.pos_8 == "RF"
class TestPlayerModel:
"""Test Player model database functionality."""
def test_create_player_in_database(self, db_session):
"""Test creating and saving a Player to database."""
player = PlayerFactory.create(db_session, name="Database Player")
assert player.id is not None
assert player.name == "Database Player"
# Verify it exists in database
retrieved = db_session.get(Player, player.id)
assert retrieved is not None
assert retrieved.name == "Database Player"
def test_player_unique_id_constraint(self, db_session):
"""Test that player IDs must be unique."""
player1 = PlayerFactory.create(db_session, name="Player One")
player1_id = player1.id
# Attempt to create player with same ID should fail
with pytest.raises(IntegrityError):
duplicate_player = Player(
id=player1_id,
name="Player Two",
cost=20,
image="https://example.com/test2.jpg",
mlbclub="NYY",
franchise="NYY",
set_num=2,
pos_1="1B",
description="2022"
)
db_session.add(duplicate_player)
db_session.commit()
def test_player_with_cardset_relationship(self, db_session):
"""Test Player relationship with Cardset."""
from tests.factories.cardset_factory import CardsetFactory
cardset = CardsetFactory.create(db_session, name="Test Set")
player = PlayerFactory.create(
db_session,
name="Related Player",
cardset_id=cardset.id
)
assert player.cardset_id == cardset.id
# Relationship should be accessible (when cardset is properly loaded)
db_session.refresh(player)
assert player.cardset is not None
assert player.cardset.name == "Test Set"
def test_player_factory_methods(self, db_session):
"""Test PlayerFactory convenience methods."""
# Test batting card factory
batter = PlayerFactory.create_with_batting_card(db_session)
assert "batting" in batter.image
assert batter.image2 is None
# Test pitching card factory
pitcher = PlayerFactory.create_with_pitching_card(db_session)
assert "pitching" in pitcher.image
assert pitcher.image2 is None
# Test both cards factory
both = PlayerFactory.create_with_both_cards(db_session)
assert "batting" in both.image
assert "pitching" in both.image2
# Test position-specific factories
catcher = PlayerFactory.create_catcher(db_session)
assert catcher.pos_1 == "C"
pitcher = PlayerFactory.create_pitcher(db_session)
assert pitcher.pos_1 == "P"
assert "pitching" in pitcher.image
class TestPlayerBusinessLogicRemoval:
"""Test that business logic has been properly removed from model."""
def test_no_business_logic_methods(self, db_session):
"""Test that business logic methods are not present in Player model."""
player = PlayerFactory.create(db_session)
# These methods should NOT exist (moved to PlayerService)
assert not hasattr(player, 'batter_card_url')
assert not hasattr(player, 'pitcher_card_url')
assert not hasattr(player, 'name_card_link')
assert not hasattr(player, 'name_with_desc')
def test_player_is_pure_data_model(self, db_session):
"""Test that Player model only contains data fields and relationships."""
player = PlayerFactory.create(db_session)
# Should have data fields
assert hasattr(player, 'name')
assert hasattr(player, 'cost')
assert hasattr(player, 'image')
assert hasattr(player, 'mlbclub')
# Should have relationships (defined in class)
assert hasattr(Player, 'cardset')
# assert hasattr(Player, 'cards') # Commented out until Card model is created
# assert hasattr(Player, 'lineups') # Commented out until Lineup model is created
assert hasattr(Player, 'positions')
# Should NOT have business logic methods
methods = [method for method in dir(player) if not method.startswith('_')]
business_methods = ['batter_card_url', 'pitcher_card_url', 'name_card_link', 'name_with_desc']
for method in business_methods:
assert method not in methods, f"Business logic method {method} should be moved to service"
class TestPlayerDataIntegrity:
"""Test Player model data integrity and constraints."""
def test_player_required_fields(self, db_session):
"""Test that required fields exist in the model."""
# Since SQLModel table models don't raise validation errors for missing fields
# at instantiation time, we test by checking the required field exists
player = PlayerFactory.create(db_session)
# These fields should always be present
assert hasattr(player, 'name')
assert hasattr(player, 'cost')
assert hasattr(player, 'image')
assert hasattr(player, 'mlbclub')
assert hasattr(player, 'franchise')
assert hasattr(player, 'set_num')
assert hasattr(player, 'pos_1')
assert hasattr(player, 'description')
def test_player_field_types(self, db_session):
"""Test that field types are enforced."""
player = PlayerFactory.create(db_session)
assert isinstance(player.name, str)
assert isinstance(player.cost, int)
assert isinstance(player.image, str)
assert isinstance(player.created, datetime.datetime)
assert isinstance(player.quantity, int)
def test_player_optional_fields(self, db_session):
"""Test that optional fields can be None."""
player = PlayerFactory.create(
db_session,
image2=None,
headshot=None,
vanity_card=None,
strat_code=None,
bbref_id=None,
fangr_id=None,
mlbplayer_id=None
)
assert player.image2 is None
assert player.headshot is None
assert player.vanity_card is None
assert player.strat_code is None
assert player.bbref_id is None
assert player.fangr_id is None
assert player.mlbplayer_id is None

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"""
Unit tests for PlayerService.
Tests business logic methods extracted from Player model,
following test isolation guidelines with mocked dependencies.
"""
import pytest
from unittest.mock import Mock
from app.services.player_service import PlayerService
from tests.factories.player_factory import PlayerFactory
class TestPlayerServiceCardUrls:
"""Test card URL retrieval methods."""
def test_get_batter_card_url_from_primary_image(self, db_session):
"""Test getting batter card URL from primary image."""
player = PlayerFactory.create_with_batting_card(db_session)
service = PlayerService(db_session)
result = service.get_batter_card_url(player)
assert result == player.image
assert "batting" in result
def test_get_batter_card_url_from_secondary_image(self, db_session):
"""Test getting batter card URL from secondary image."""
player = PlayerFactory.create(
db_session,
image="https://example.com/player_pitching.jpg",
image2="https://example.com/player_batting.jpg"
)
service = PlayerService(db_session)
result = service.get_batter_card_url(player)
assert result == player.image2
assert "batting" in result
def test_get_batter_card_url_none_available(self, db_session):
"""Test getting batter card URL when none available."""
player = PlayerFactory.create(
db_session,
image="https://example.com/player_pitching.jpg",
image2="https://example.com/player_fielding.jpg"
)
service = PlayerService(db_session)
result = service.get_batter_card_url(player)
assert result is None
def test_get_pitcher_card_url_from_primary_image(self, db_session):
"""Test getting pitcher card URL from primary image."""
player = PlayerFactory.create_with_pitching_card(db_session)
service = PlayerService(db_session)
result = service.get_pitcher_card_url(player)
assert result == player.image
assert "pitching" in result
def test_get_pitcher_card_url_from_secondary_image(self, db_session):
"""Test getting pitcher card URL from secondary image."""
player = PlayerFactory.create(
db_session,
image="https://example.com/player_batting.jpg",
image2="https://example.com/player_pitching.jpg"
)
service = PlayerService(db_session)
result = service.get_pitcher_card_url(player)
assert result == player.image2
assert "pitching" in result
def test_get_pitcher_card_url_none_available(self, db_session):
"""Test getting pitcher card URL when none available."""
player = PlayerFactory.create(
db_session,
image="https://example.com/player_batting.jpg",
image2="https://example.com/player_fielding.jpg"
)
service = PlayerService(db_session)
result = service.get_pitcher_card_url(player)
assert result is None
class TestPlayerServiceNameCardLink:
"""Test name card link generation."""
def test_generate_batting_card_link(self, db_session):
"""Test generating batting card markdown link."""
player = PlayerFactory.create_with_batting_card(
db_session,
name="Test Batter"
)
service = PlayerService(db_session)
result = service.generate_name_card_link(player, 'batting')
expected = f"[Test Batter]({player.image})"
assert result == expected
def test_generate_pitching_card_link(self, db_session):
"""Test generating pitching card markdown link."""
player = PlayerFactory.create_with_pitching_card(
db_session,
name="Test Pitcher"
)
service = PlayerService(db_session)
result = service.generate_name_card_link(player, 'pitching')
expected = f"[Test Pitcher]({player.image})"
assert result == expected
def test_generate_card_link_no_url_available(self, db_session):
"""Test generating card link when URL not available."""
player = PlayerFactory.create(
db_session,
name="No Card Player",
image="https://example.com/fielding_card.jpg", # Contains neither 'batting' nor 'pitching'
image2=None
)
service = PlayerService(db_session)
with pytest.raises(ValueError, match="No batting card URL available"):
service.generate_name_card_link(player, 'batting')
with pytest.raises(ValueError, match="No pitching card URL available"):
service.generate_name_card_link(player, 'pitching')
def test_generate_card_link_both_types_available(self, db_session):
"""Test generating links when both card types are available."""
player = PlayerFactory.create_with_both_cards(
db_session,
name="Multi Card Player"
)
service = PlayerService(db_session)
batting_link = service.generate_name_card_link(player, 'batting')
pitching_link = service.generate_name_card_link(player, 'pitching')
assert f"[Multi Card Player]({player.image})" == batting_link
assert f"[Multi Card Player]({player.image2})" == pitching_link
class TestPlayerServiceFormatting:
"""Test player formatting methods."""
def test_get_formatted_name_with_description(self, db_session):
"""Test getting formatted name with description."""
player = PlayerFactory.create(
db_session,
name="John Smith",
description="2023 Rookie"
)
service = PlayerService(db_session)
result = service.get_formatted_name_with_description(player)
assert result == "2023 Rookie John Smith"
def test_get_player_description_from_player_object(self, db_session):
"""Test getting description from Player object."""
player = PlayerFactory.create(
db_session,
name="Test Player",
description="Prime"
)
service = PlayerService(db_session)
result = service.get_player_description(player=player)
assert result == "Prime Test Player"
def test_get_player_description_from_dict_with_name(self, db_session):
"""Test getting description from dictionary with 'name' key."""
player_dict = {
"description": "Veteran",
"name": "Dict Player"
}
service = PlayerService(db_session)
result = service.get_player_description(player_dict=player_dict)
assert result == "Veteran Dict Player"
def test_get_player_description_from_dict_with_p_name(self, db_session):
"""Test getting description from dictionary with 'p_name' key."""
player_dict = {
"description": "Legend",
"p_name": "P Name Player"
}
service = PlayerService(db_session)
result = service.get_player_description(player_dict=player_dict)
assert result == "Legend P Name Player"
def test_get_player_description_from_dict_description_only(self, db_session):
"""Test getting description from dictionary with only description."""
player_dict = {
"description": "No Name Era"
}
service = PlayerService(db_session)
result = service.get_player_description(player_dict=player_dict)
assert result == "No Name Era"
def test_get_player_description_no_parameters(self, db_session):
"""Test getting description with no parameters raises error."""
service = PlayerService(db_session)
with pytest.raises(TypeError, match="One of \"player\" or \"player_dict\" must be included"):
service.get_player_description()
def test_get_player_description_missing_description_key(self, db_session):
"""Test getting description with missing description key."""
player_dict = {
"name": "Missing Description Player"
}
service = PlayerService(db_session)
with pytest.raises(KeyError, match="player_dict must contain \"description\" key"):
service.get_player_description(player_dict=player_dict)
class TestPlayerServiceIntegration:
"""Test PlayerService integration and edge cases."""
def test_service_inherits_from_base_service(self, db_session):
"""Test that PlayerService properly inherits from BaseService."""
service = PlayerService(db_session)
# Should have BaseService methods
assert hasattr(service, '_log_operation')
assert hasattr(service, '_log_error')
assert hasattr(service, 'session')
assert hasattr(service, 'logger')
def test_service_logging(self, db_session):
"""Test that service methods perform logging."""
player = PlayerFactory.create_with_batting_card(db_session, name="Log Test")
service = PlayerService(db_session)
# These methods should not raise exceptions and should log
result = service.get_batter_card_url(player)
assert result is not None
result = service.get_formatted_name_with_description(player)
assert "Log Test" in result
def test_service_with_complex_player_data(self, db_session):
"""Test service methods with complex player data."""
player = PlayerFactory.create(
db_session,
name="Complex Player",
description="2023 All-Star Rookie",
image="https://example.com/complex_batting_card.jpg",
image2="https://example.com/complex_pitching_card.jpg",
pos_1="C",
pos_2="1B",
mlbclub="LAD",
cost=45,
headshot="https://example.com/headshot.jpg"
)
service = PlayerService(db_session)
# Test all service methods work with complex data
batting_url = service.get_batter_card_url(player)
pitching_url = service.get_pitcher_card_url(player)
batting_link = service.generate_name_card_link(player, 'batting')
pitching_link = service.generate_name_card_link(player, 'pitching')
formatted_name = service.get_formatted_name_with_description(player)
assert batting_url == player.image
assert pitching_url == player.image2
assert "Complex Player" in batting_link
assert "Complex Player" in pitching_link
assert formatted_name == "2023 All-Star Rookie Complex Player"
def test_service_methods_with_none_values(self, db_session):
"""Test service methods handle None values gracefully."""
player = PlayerFactory.create(
db_session,
image2=None,
headshot=None
)
service = PlayerService(db_session)
# Methods should handle None values without errors
pitcher_url = service.get_pitcher_card_url(player)
formatted_name = service.get_formatted_name_with_description(player)
# These should work even with None values
assert formatted_name is not None
assert player.name in formatted_name