112 lines
4.2 KiB
Python
112 lines
4.2 KiB
Python
import discord
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from typing import Literal
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class Confirm(discord.ui.View):
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def __init__(self, responders: list, timeout: float = 300.0, label_type: Literal['yes', 'confirm'] = 'confirm'):
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super().__init__(timeout=timeout)
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if not isinstance(responders, list):
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raise TypeError('responders must be a list')
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self.value = None
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self.responders = responders
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if label_type == 'yes':
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self.confirm.label = 'Yes'
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self.cancel.label = 'No'
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# When the confirm button is pressed, set the inner value to `True` and
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# stop the View from listening to more input.
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# We also send the user an ephemeral message that we're confirming their choice.
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@discord.ui.button(label='Confirm', style=discord.ButtonStyle.green)
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async def confirm(self, interaction: discord.Interaction, button: discord.ui.Button):
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if interaction.user not in self.responders:
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return
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self.value = True
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self.clear_items()
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self.stop()
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# This one is similar to the confirmation button except sets the inner value to `False`
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@discord.ui.button(label='Cancel', style=discord.ButtonStyle.grey)
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async def cancel(self, interaction: discord.Interaction, button: discord.ui.Button):
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if interaction.user not in self.responders:
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return
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self.value = False
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self.clear_items()
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self.stop()
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class ButtonOptions(discord.ui.View):
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def __init__(self, responders: list, timeout: float = 300.0, labels=None):
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super().__init__(timeout=timeout)
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if not isinstance(responders, list):
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raise TypeError('responders must be a list')
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self.value = None
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self.responders = responders
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self.options = labels
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for count, x in enumerate(labels):
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if count == 0:
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self.option1.label = x
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if x is None or x.lower() == 'na' or x == 'N/A':
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self.remove_item(self.option1)
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if count == 1:
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self.option2.label = x
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if x is None or x.lower() == 'na' or x == 'N/A':
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self.remove_item(self.option2)
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if count == 2:
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self.option3.label = x
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if x is None or x.lower() == 'na' or x == 'N/A':
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self.remove_item(self.option3)
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if count == 3:
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self.option4.label = x
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if x is None or x.lower() == 'na' or x == 'N/A':
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self.remove_item(self.option4)
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if count == 4:
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self.option5.label = x
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if x is None or x.lower() == 'na' or x == 'N/A':
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self.remove_item(self.option5)
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@discord.ui.button(label='Option 1', style=discord.ButtonStyle.primary)
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async def option1(self, interaction: discord.Interaction, button: discord.ui.Button):
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if interaction.user not in self.responders:
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return
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self.value = self.options[0]
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self.clear_items()
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self.stop()
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@discord.ui.button(label='Option 2', style=discord.ButtonStyle.primary)
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async def option2(self, interaction: discord.Interaction, button: discord.ui.Button):
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if interaction.user not in self.responders:
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return
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self.value = self.options[1]
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self.clear_items()
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self.stop()
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@discord.ui.button(label='Option 3', style=discord.ButtonStyle.primary)
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async def option3(self, interaction: discord.Interaction, button: discord.ui.Button):
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if interaction.user not in self.responders:
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return
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self.value = self.options[2]
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self.clear_items()
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self.stop()
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@discord.ui.button(label='Option 4', style=discord.ButtonStyle.primary)
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async def option4(self, interaction: discord.Interaction, button: discord.ui.Button):
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if interaction.user not in self.responders:
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return
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self.value = self.options[3]
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self.clear_items()
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self.stop()
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@discord.ui.button(label='Option 5', style=discord.ButtonStyle.primary)
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async def option5(self, interaction: discord.Interaction, button: discord.ui.Button):
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if interaction.user not in self.responders:
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return
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self.value = self.options[4]
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self.clear_items()
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self.stop()
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