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The database API only has GET/POST/DELETE for scout_opportunities. The expires_at update is non-critical — the view timeout controls the actual scout window. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
806 lines
31 KiB
Python
806 lines
31 KiB
Python
import csv
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import json
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import db_calls_gameplay
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from gauntlets import evolve_pokemon
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from helpers import *
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from discord import Member
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from discord.ext import commands, tasks
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from discord import app_commands
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from api_calls import *
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from helpers import *
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import in_game
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from in_game import ai_manager
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from in_game.gameplay_models import (
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Play,
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Session,
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select,
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engine,
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Game,
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Cardset,
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Lineup,
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Team,
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Player,
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)
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from in_game.gameplay_queries import get_team_or_none, reset_cache
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logger = logging.getLogger("discord_app")
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class Admins(commands.Cog):
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def __init__(self, bot):
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self.bot = bot
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self.weekly_reset_done = False
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# async def cog_load(self):
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# await self.bot.change_presence(activity=discord.Game(name='strat | .help'))
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async def cog_command_error(self, ctx, error):
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await ctx.send(f"{error}")
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async def dev_startup(self):
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# Check for Paper Sluggers event
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e_query = await db_get("events", params=[("name", "Paper Sluggers")])
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if e_query is None:
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this_event = await db_post(
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"events",
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payload={
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"name": "Paper Sluggers",
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"short_desc": f"Draft a team to win you ten games as we celebrate the introduction of the "
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f"Mario Super Sluggers cardset to Paper Dynasty!",
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"long_desc": "",
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"url": f"https://cdn.discordapp.com/attachments/603421569972305921/1087862987215347805/"
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f"PD-Mario-Full.png",
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"active": True,
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},
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)
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else:
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this_event = e_query["events"][0]
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# Check for Game Rewards
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gr_query = await db_get("gamerewards", params=[("name", "MVP Pack")])
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if gr_query:
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if gr_query["count"] == 0:
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mv_pack = db_post(
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"gamerewards", payload={"name": "MVP", "pack_type_id": 5}
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)
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else:
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mv_pack = gr_query["gamerewards"][0]
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gr_query = await db_get("gamerewards", params=[("name", "All-Star Pack")])
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if gr_query["count"] == 0:
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as_pack = db_post(
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"gamerewards", payload={"name": "All-Star Pack", "pack_type_id": 6}
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)
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else:
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as_pack = gr_query["gamerewards"][0]
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gr_query = await db_get("gamerewards", params=[("name", "Mario Pack")])
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if gr_query["count"] == 0:
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m_pack = await db_post(
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"gamerewards", payload={"name": "Mario Pack", "pack_type_id": 7}
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)
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else:
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m_pack = gr_query["gamerewards"][0]
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# Check for Gauntlet rewards
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gr_query = await db_get(
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"gauntletrewards", params=[("gauntlet_id", this_event["id"])]
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)
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if gr_query["count"] == 0:
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await db_post(
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"gauntletrewards",
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payload={
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"rewards": [
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{
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"name": "3 Wins",
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"gauntlet_id": this_event["id"],
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"reward_id": m_pack["id"],
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"win_num": 3,
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},
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{
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"name": "6 Wins",
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"gauntlet_id": this_event["id"],
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"reward_id": as_pack["id"],
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"win_num": 6,
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},
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{
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"name": "8 Wins",
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"gauntlet_id": this_event["id"],
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"reward_id": m_pack["id"],
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"win_num": 8,
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},
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{
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"name": "10 Wins",
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"gauntlet_id": this_event["id"],
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"reward_id": mv_pack["id"],
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"win_num": 10,
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},
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{
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"name": "10-0",
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"gauntlet_id": this_event["id"],
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"reward_id": m_pack["id"],
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"win_num": 10,
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"loss_max": 0,
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},
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]
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},
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)
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@commands.command(name="dev_startup", help="Run startup function")
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async def dev_startup_command(self, ctx):
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await self.dev_startup()
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await ctx.send(random_conf_gif())
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group_give = app_commands.Group(
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name="give", description="Mod: Distribute packs or tokens"
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)
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@group_give.command(name="packs")
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async def give_packs_subcommand(
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self,
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interaction: discord.Interaction,
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team_abbrevs: str,
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num_packs: int,
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pack_type: Literal["Standard", "Premium", "MVP"],
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cardset_id: int = None,
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):
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if not owner_only(interaction):
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await interaction.response.send_message(random_no_gif())
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return
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current = await db_get("current")
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await interaction.response.defer()
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p_query = await db_get("packtypes", params=[("name", pack_type)])
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if p_query["count"] == 0:
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raise KeyError(f"Packtype not found")
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this_packtype = p_query["packtypes"][0]
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c_id = None
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if cardset_id is not None:
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cardset = await db_get("cardsets", object_id=cardset_id, none_okay=False)
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c_id = cardset["id"]
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response = ""
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for x in team_abbrevs.split(" "):
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if x.upper() == "LEAGUE":
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all_teams = await db_get(
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"teams", params=[("season", current["season"])]
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)
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total_teams = 0
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for y in all_teams["teams"]:
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if not y["is_ai"] and "gauntlet" not in y["abbrev"].lower():
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logger.warning(
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f'Giving {num_packs} pack(s) to team: {y["abbrev"]}'
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)
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await db_post(
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"packs",
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payload={
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"packs": [
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{
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"team_id": y["id"],
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"pack_type_id": this_packtype["id"],
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"pack_cardset_id": c_id,
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}
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for x in range(num_packs)
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]
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},
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)
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total_teams += 1
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response = (
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f"Just gave all {total_teams} teams {num_packs} "
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f'{pack_type} pack{"s" if num_packs > 1 else ""}!'
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)
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else:
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t_query = await db_get(
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"teams", params=[("abbrev", x), ("season", current["season"])]
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)
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if t_query["count"] > 0:
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team = t_query["teams"][0]
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await db_post(
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"packs",
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payload={
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"packs": [
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{
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"team_id": team["id"],
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"pack_type_id": this_packtype["id"],
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"pack_cardset_id": c_id,
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}
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for x in range(num_packs)
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]
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},
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)
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response += f'Just gave {num_packs} {pack_type} pack{"s" if num_packs > 1 else ""} to the {team["sname"]}.'
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else:
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await interaction.edit_original_response(
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content=f"Hmm...I'm not sure who **{x.upper()}** is."
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)
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return
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logger.info(f"give info: {response}")
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await interaction.edit_original_response(
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content=f'{response if len(response) > 0 else "All done!"}'
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)
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@commands.hybrid_command(
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name="post-guide", help="Mod: Post the ratings guide to team sheet"
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)
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@commands.is_owner()
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async def post_guide_command(self, ctx, gm: Member):
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team = await get_team_by_owner(gm.id)
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t_query = await db_get("teams", params=[("gm_id", gm.id)])
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if t_query["count"] == 0:
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await ctx.send(f"Huh...I don't see any teams for {gm.name}")
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for x in t_query["teams"]:
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await db_patch("teams", object_id=x["id"], params=[("has_guide", True)])
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await ctx.send(random_conf_gif())
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@app_commands.command(
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name="add-player-card", description="Mod: Manually upload a new PD card"
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)
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@app_commands.checks.has_any_role("Da Commish")
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async def new_manual_card_slash(
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self,
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interaction: discord.Interaction,
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player_type: Literal["batter", "pitcher"],
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player_json: str,
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bc_or_pc_json: str,
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position_list: str,
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ratings_vl_json: str,
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ratings_vr_json: str,
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):
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await interaction.response.defer()
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try:
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d_player = json.loads(player_json)
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except json.decoder.JSONDecodeError as e:
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await interaction.edit_original_response(
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content=f"RIP. Failed to process that player."
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)
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return
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try:
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d_bcpc = json.loads(bc_or_pc_json)
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except json.decoder.JSONDecodeError as e:
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await interaction.edit_original_response(
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content=f"RIP. Failed to process that {player_type} card."
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)
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return
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try:
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d_positions = json.loads(position_list)
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except json.decoder.JSONDecodeError as e:
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await interaction.edit_original_response(
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content=f"RIP. Failed to process the position data."
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)
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return
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try:
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d_ratings_vl = json.loads(ratings_vl_json)
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except json.decoder.JSONDecodeError as e:
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await interaction.edit_original_response(
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content=f"RIP. Failed to process the vL ratings."
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)
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return
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try:
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d_ratings_vr = json.loads(ratings_vr_json)
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except json.decoder.JSONDecodeError as e:
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await interaction.edit_original_response(
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content=f"RIP. Failed to process the vR ratings."
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)
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return
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logger.info(
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f"Data gathered:\n\n{d_player}\n\n{d_bcpc}\n\n{d_positions}\n\n{d_ratings_vl}\n\n{d_ratings_vr}"
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)
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await interaction.edit_original_response(
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content="Just spit out the debug info to the log, but processing was successful!"
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)
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@app_commands.command(
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name="reset-image", description="Force a refresh of a player's card images"
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)
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async def reset_image(self, interaction: discord.Interaction, player_id: int):
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await interaction.response.defer()
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new_player = await db_post(f"players/{player_id}/image-reset")
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player_embed = await get_card_embeds(get_blank_team_card(new_player))
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if not owner_only(interaction):
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await send_to_channel(
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self.bot,
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"pd-network-news",
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content=f"{interaction.user.display_name} just refreshed {player_desc(new_player)}'s card "
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f'{await get_emoji(interaction, "prayge")}',
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)
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await interaction.edit_original_response(content=None, embeds=player_embed)
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@commands.hybrid_command(name="sync-sheets", help="Mod: Sync AI team sheets")
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@commands.is_owner()
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async def sync_sheets_command(self, ctx):
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t_query = await db_get("teams", params=[("is_ai", True)])
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response = await ctx.send(f"Alright, I'm getting started...")
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sheets = get_sheets(self.bot)
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for count, team in enumerate(t_query["teams"]):
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this_sheet = sheets.open_by_key(team["gsheet"])
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team_data = this_sheet.worksheet_by_title("Team Data")
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team_data.update_values(
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crange="B1:B2", values=[[f'{team["id"]}'], [f"'{team_hash(team)}"]]
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)
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await response.edit(
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content=f'Just finished the {team["sname"]} ({count + 1}/{len(t_query["teams"])})...'
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)
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await response.edit(content=f"All done!")
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@commands.command(
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name="update-rarity", help="Mod: Pull current rarities and update players"
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)
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@commands.is_owner()
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async def update_rarity_command(self, ctx):
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await ctx.send(f"Oh boy, here I go sheetsing again!")
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rarities = {
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"MVP": 1,
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"All-Star": 2,
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"Starter": 3,
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"Reserve": 4,
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"Replacement": 5,
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"Hall of Fame": 99,
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"HoF": 99,
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}
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def new_cost(player, new_rarity, old_rarity):
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old_cost = player["cost"]
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old_rarity = old_rarity
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new_rarity = new_rarity
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logger.info(f"old_rarity: {old_rarity} / new_rarity: {new_rarity}")
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if old_rarity == 1:
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if new_rarity == 2:
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return max(old_cost - 540, 100)
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elif new_rarity == 3:
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return max(old_cost - 720, 50)
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elif new_rarity == 4:
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return max(old_cost - 780, 15)
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elif new_rarity == 5:
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return max(old_cost - 800, 5)
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elif new_rarity == 99:
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return old_cost + 1600
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elif old_rarity == 2:
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if new_rarity == 1:
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return old_cost + 540
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elif new_rarity == 3:
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return max(old_cost - 180, 50)
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elif new_rarity == 4:
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return max(old_cost - 240, 15)
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elif new_rarity == 5:
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return max(old_cost - 260, 5)
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elif new_rarity == 99:
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return old_cost + 2140
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elif old_rarity == 3:
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if new_rarity == 1:
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return old_cost + 720
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elif new_rarity == 2:
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return old_cost + 180
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elif new_rarity == 4:
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return max(old_cost - 60, 15)
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elif new_rarity == 5:
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return max(old_cost - 80, 5)
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elif new_rarity == 99:
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return old_cost + 2320
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elif old_rarity == 4:
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if new_rarity == 1:
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return old_cost + 780
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elif new_rarity == 2:
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return old_cost + 240
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elif new_rarity == 3:
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return old_cost + 60
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elif new_rarity == 5:
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return max(old_cost - 20, 5)
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elif new_rarity == 99:
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return old_cost + 2380
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elif old_rarity == 5:
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if new_rarity == 1:
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return old_cost + 800
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elif new_rarity == 2:
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return old_cost + 260
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elif new_rarity == 3:
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return old_cost + 80
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elif new_rarity == 4:
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return old_cost + 20
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elif new_rarity == 99:
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return old_cost + 2400
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elif old_rarity == 99:
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if new_rarity == 1:
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return max(old_cost - 1600, 800)
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elif new_rarity == 2:
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return max(old_cost - 2140, 100)
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elif new_rarity == 3:
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return max(old_cost - 2320, 50)
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elif new_rarity == 4:
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return max(old_cost - 2380, 15)
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elif new_rarity == 5:
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return max(old_cost - 2400, 5)
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raise KeyError(
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f'Could not find a cost update for {player["p_name"]} from {player["rarity"]["name"]} to '
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f"{new_rarity}"
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)
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await ctx.send(f"Running player updates...")
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errors = []
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counter = 0
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# Read player-json.csv
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with open("storage/player_json.csv") as csv_file:
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csv_reader = csv.reader(csv_file)
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# Per line, search for player by cardset_id and bbref_id
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for row in csv_reader:
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if counter > 50:
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pass
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p_query = await db_get(
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"players", params=[("cardset_id", 9), ("bbref_id", row[4])]
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)
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if p_query["count"] > 0:
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this_player = p_query["players"][0]
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updates = []
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if "0706" in this_player["image"]:
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updates.append(
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(
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"image",
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this_player["image"].replace("2023-0706", "2023-0802"),
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)
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)
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if this_player["rarity"]["name"] != row[9] and not (
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this_player["rarity"]["name"] == "Hall of Fame"
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and row[9] == "HoF"
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):
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new_r = rarities[row[9]]
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updates.append(
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(
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"cost",
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new_cost(
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this_player,
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new_r,
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rarities[this_player["rarity"]["name"]],
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),
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)
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)
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updates.append(("rarity_id", new_r))
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if this_player["pos_1"] != row[11]:
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updates.append(("pos_1", row[11]))
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try:
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if len(row[12]) > 0:
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if this_player["pos_2"] != row[12]:
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updates.append(("pos_2", row[12]))
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elif this_player["pos_2"] is not None:
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updates.append(("pos_2", False))
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except IndexError:
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pass
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try:
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if len(row[13]) > 0:
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if this_player["pos_3"] != row[13]:
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updates.append(("pos_3", row[13]))
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elif this_player["pos_3"] is not None:
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updates.append(("pos_3", False))
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except IndexError:
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pass
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try:
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if len(row[14]) > 0:
|
|
if this_player["pos_4"] != row[14]:
|
|
updates.append(("pos_4", row[14]))
|
|
elif this_player["pos_4"] is not None:
|
|
updates.append(("pos_4", False))
|
|
except IndexError:
|
|
pass
|
|
try:
|
|
if len(row[15]) > 0:
|
|
if this_player["pos_5"] != row[15]:
|
|
updates.append(("pos_5", row[15]))
|
|
elif this_player["pos_5"] is not None:
|
|
updates.append(("pos_5", False))
|
|
except IndexError:
|
|
pass
|
|
try:
|
|
if len(row[16]) > 0:
|
|
if this_player["pos_6"] != row[16]:
|
|
updates.append(("pos_6", row[16]))
|
|
elif this_player["pos_6"] is not None:
|
|
updates.append(("pos_6", False))
|
|
except IndexError:
|
|
pass
|
|
try:
|
|
if len(row[17]) > 0:
|
|
if this_player["pos_7"] != row[17]:
|
|
updates.append(("pos_7", row[17]))
|
|
elif this_player["pos_7"] is not None:
|
|
updates.append(("pos_7", False))
|
|
except IndexError:
|
|
pass
|
|
try:
|
|
if len(row[18]) > 0:
|
|
if this_player["pos_8"] != row[18]:
|
|
updates.append(("pos_5", row[18]))
|
|
elif this_player["pos_8"] is not None:
|
|
updates.append(("pos_8", False))
|
|
except IndexError:
|
|
pass
|
|
|
|
# Patch player with new rarity_id, cost, and positions 1 - 6
|
|
if len(updates) > 0:
|
|
logger.info(f"Updating {row[1]} - params: {updates}")
|
|
await db_patch(
|
|
"players",
|
|
object_id=this_player["player_id"],
|
|
params=updates,
|
|
)
|
|
else:
|
|
errors.append(f"{row[1]} - {row[4]}")
|
|
counter += 1
|
|
await ctx.send(f"All done!")
|
|
|
|
if len(errors) > 0:
|
|
e_string = "\n- ".join(errors)
|
|
logger.error(f"update errors:\n{e_string}")
|
|
await ctx.send(f"I encountered the following errors:\n\n{e_string}")
|
|
|
|
@app_commands.command(
|
|
name="reset-cache", description="Reset all cached player cards for gameplay"
|
|
)
|
|
@app_commands.checks.has_any_role("Da Commish")
|
|
async def reset_cache_command(
|
|
self,
|
|
interaction: discord.Interaction,
|
|
player_cache: Optional[bool] = True,
|
|
scouting_cache: Optional[bool] = True,
|
|
team_cache: bool = True,
|
|
):
|
|
await interaction.response.defer()
|
|
# if player_cache:
|
|
# in_game.data_cache.PLAYER_CACHE = {}
|
|
# if batting_cache:
|
|
# in_game.data_cache.BATTINGCARD_CACHE = {}
|
|
# if pitching_cache:
|
|
# in_game.data_cache.PITCHINGCARD_CACHE = {}
|
|
# if team_cache:
|
|
# in_game.data_cache.TEAM_CACHE = {}
|
|
|
|
with Session(engine) as session:
|
|
reset_cache(
|
|
session=session,
|
|
players=player_cache,
|
|
scouting=scouting_cache,
|
|
team=team_cache,
|
|
)
|
|
|
|
await interaction.edit_original_response(
|
|
content=random_gif(
|
|
random.choice(["all done", "yes sir", "complete", "finished"])
|
|
)
|
|
)
|
|
|
|
@commands.command(name="tc", help="Mod: Test command")
|
|
@commands.is_owner()
|
|
async def test_choices_command(self, ctx):
|
|
await ctx.send(f"Wiping AI dexes...")
|
|
await db_post("paperdex/wipe-ai", timeout=15)
|
|
await ctx.send(f"All done!")
|
|
|
|
@commands.command(name="get-bc", help="Mod: Test batting card cache")
|
|
@commands.is_owner()
|
|
async def get_battingcard_command(self, ctx, player_id: int):
|
|
await ctx.channel.send(f"Pulling the batting card for player ID: {player_id}")
|
|
this_data = None
|
|
async with ctx.channel.typing():
|
|
this_data = await in_game.data_cache.get_pd_battingcard(player_id)
|
|
await ctx.channel.send(f"Dumping data here:\n\n{this_data}")
|
|
|
|
@commands.command(name="get-pc", help="Mod: Test pitching card cache")
|
|
@commands.is_owner()
|
|
async def get_pitchngcard_command(self, ctx, player_id: int):
|
|
await ctx.channel.send(f"Pulling the pitching card for player ID: {player_id}")
|
|
this_data = None
|
|
async with ctx.channel.typing():
|
|
this_data = await in_game.data_cache.get_pd_pitchingcard(player_id)
|
|
await ctx.channel.send(f"Dumping data here:\n\n{this_data}")
|
|
|
|
@commands.command(name="test-fatigue", help="Mod: Test the fatigue AI")
|
|
@commands.is_owner()
|
|
async def test_fatigue_command(self, ctx, play_id: int):
|
|
this_play = db_calls_gameplay.convert_stratplay(
|
|
db_calls_gameplay.Play.get_by_id(play_id)
|
|
)
|
|
is_fatigued = in_game.ai_manager.is_pitcher_fatigued(this_play)
|
|
await ctx.channel.send(
|
|
f"Checking fatigue for Play #{play_id} / "
|
|
f'Pitcher {"IS" if is_fatigued else "IS NOT"} fatigued'
|
|
)
|
|
|
|
@commands.command(
|
|
name="test-exhibition", help="Mod: Test the lineup gen for exhibition games"
|
|
)
|
|
@commands.is_owner()
|
|
async def test_exhibition_command(
|
|
self,
|
|
ctx,
|
|
which: Literal["sp", "rp", "lineup"],
|
|
team_id: int,
|
|
cardset_ids: str,
|
|
backup_cardset_ids: str,
|
|
):
|
|
if which == "sp":
|
|
await ctx.send(f"Fetching a SP for Team ID {team_id}...")
|
|
this_pitcher = await ai_manager.get_starting_pitcher(
|
|
{"id": team_id}, game_id=69, is_home=True, league_name="exhibition"
|
|
)
|
|
await ctx.send(f"Selected Pitcher:\n{this_pitcher}")
|
|
# elif which == 'rp':
|
|
# await ctx.send(f'Fetching an RP for Team ID {team_id}...')
|
|
|
|
@commands.command(
|
|
name="test-dropdown", help="Mod: Test the custom dropdown objects"
|
|
)
|
|
@commands.is_owner()
|
|
async def test_dropdown_command(self, ctx):
|
|
options = [
|
|
discord.SelectOption(label="2024 Season", value="17"),
|
|
discord.SelectOption(label="2018 Season", value="13"),
|
|
discord.SelectOption(label="2016 Season", value="11"),
|
|
discord.SelectOption(label="2008 Season", value="12"),
|
|
discord.SelectOption(label="2007 Season", value="07"),
|
|
discord.SelectOption(label="2006 Season", value="06"),
|
|
discord.SelectOption(label="2005 Season", value="05"),
|
|
discord.SelectOption(label="2004 Season", value="04"),
|
|
discord.SelectOption(label="2003 Season", value="03"),
|
|
discord.SelectOption(label="2002 Season", value="02"),
|
|
]
|
|
|
|
async def my_callback(interaction: discord.Interaction, values):
|
|
await interaction.response.send_message(
|
|
f'Your selection{"s are" if len(values) > 1 else " is"}: {", ".join(values)}'
|
|
)
|
|
|
|
my_dropdown = Dropdown(
|
|
option_list=options,
|
|
placeholder="Select a cardset",
|
|
callback=my_callback,
|
|
max_values=8,
|
|
)
|
|
view = DropdownView([my_dropdown])
|
|
await ctx.send(f"Here is your dropdown:", view=view)
|
|
|
|
@commands.command(name="db-check", help="Mod: Check cached db volume")
|
|
@commands.is_owner()
|
|
async def db_check_command(self, ctx):
|
|
message = await ctx.send(
|
|
"I'll take a quick peek at the db and see what you've got..."
|
|
)
|
|
with Session(engine) as session:
|
|
games = session.exec(select(Game.id)).all()
|
|
cardsets = session.exec(select(Cardset.id)).all()
|
|
lineups = session.exec(select(Lineup.id)).all()
|
|
teams = session.exec(select(Team.id)).all()
|
|
players = session.exec(select(Player.id)).all()
|
|
plays = session.exec(select(Play.id)).all()
|
|
|
|
output = f"## Database Counts\nGames: {len(games)}\nCardsets: {len(cardsets)}\nLineups: {len(lineups)}\nTeams: {len(teams)}\nPlayers: {len(players)}\nPlays: {len(plays)}"
|
|
|
|
await message.edit(content=output)
|
|
|
|
@commands.command(name="test_evo", help="Mod: Test pokemon evolution")
|
|
@commands.is_owner()
|
|
async def test_evolution(self, ctx, team_abbrev: str):
|
|
with Session(engine) as session:
|
|
this_team = await get_team_or_none(session, team_abbrev=team_abbrev)
|
|
await evolve_pokemon(this_team, ctx.channel, responders=[ctx.author])
|
|
|
|
@app_commands.command(
|
|
name="resend_scout",
|
|
description="Admin: Resend a scout opportunity to pack-openings",
|
|
)
|
|
async def resend_scout(
|
|
self, interaction: discord.Interaction, scout_opp_id: int, minutes: int = 60
|
|
):
|
|
if not owner_only(interaction):
|
|
await interaction.response.send_message(random_no_gif())
|
|
return
|
|
|
|
await interaction.response.defer(ephemeral=True)
|
|
|
|
import datetime
|
|
from helpers.scouting import build_scout_embed
|
|
from helpers.utils import int_timestamp
|
|
from discord_ui.scout_view import ScoutView
|
|
|
|
# Fetch the scout opportunity
|
|
scout_opp = await db_get(f"scout_opportunities/{scout_opp_id}")
|
|
if not scout_opp:
|
|
await interaction.followup.send(
|
|
f"Scout opportunity {scout_opp_id} not found.", ephemeral=True
|
|
)
|
|
return
|
|
|
|
# Fetch cards
|
|
card_ids = scout_opp.get("card_ids", [])
|
|
if isinstance(card_ids, str):
|
|
card_ids = json.loads(card_ids)
|
|
|
|
cards = []
|
|
for card_id in card_ids:
|
|
card = await db_get(f"cards/{card_id}")
|
|
if card:
|
|
cards.append(card)
|
|
|
|
if not cards:
|
|
await interaction.followup.send(
|
|
"Could not fetch any cards.", ephemeral=True
|
|
)
|
|
return
|
|
|
|
# Get opener team (API returns it as a nested object)
|
|
opener_team = scout_opp.get("opener_team")
|
|
if not opener_team:
|
|
await interaction.followup.send(
|
|
"Could not fetch opener team.", ephemeral=True
|
|
)
|
|
return
|
|
|
|
# Find pack-openings channel
|
|
channel = discord.utils.get(
|
|
interaction.guild.text_channels, name="pack-openings"
|
|
)
|
|
if not channel:
|
|
await interaction.followup.send(
|
|
"pack-openings channel not found.", ephemeral=True
|
|
)
|
|
return
|
|
|
|
# Build with custom timeout
|
|
now = datetime.datetime.now()
|
|
expires_dt = now + datetime.timedelta(minutes=minutes)
|
|
expires_unix = int(expires_dt.timestamp())
|
|
embed, card_lines = build_scout_embed(
|
|
opener_team, cards, expires_unix=expires_unix
|
|
)
|
|
|
|
view = ScoutView(
|
|
scout_opp_id=scout_opp_id,
|
|
cards=cards,
|
|
opener_team=opener_team,
|
|
opener_user_id=0,
|
|
bot=self.bot,
|
|
expires_unix=expires_unix,
|
|
)
|
|
view.timeout = float(minutes * 60)
|
|
view.card_lines = card_lines
|
|
|
|
msg = await channel.send(embed=embed, view=view)
|
|
view.message = msg
|
|
|
|
await interaction.followup.send(
|
|
f"Scout opportunity #{scout_opp_id} posted to {channel.mention} with {minutes} min window.",
|
|
ephemeral=True,
|
|
)
|
|
|
|
|
|
async def setup(bot):
|
|
await bot.add_cog(Admins(bot))
|