paper-dynasty-discord/tests/gameplay_models/test_play_model.py
Cal Corum 3debfd6e82 Catchup commit
Includes discord_ui refactor, testing overhaul, addition of
2025-07-22 09:22:19 -05:00

167 lines
4.8 KiB
Python

import pytest
from sqlmodel import Session, select, func
from command_logic.logic_gameplay import complete_play, homeruns, is_game_over, singles, strikeouts, undo_play, walks
from db_calls_gameplay import advance_runners
from in_game.gameplay_models import Lineup, Play, Game
from in_game.gameplay_queries import get_db_ready_plays, get_last_team_play
from tests.factory import session_fixture, create_sample_play_for_scorebug
def test_create_play(session: Session):
all_plays = session.exec(select(Play)).all()
assert len(all_plays) == 2
play_1 = session.get(Play, 1)
assert play_1.game_id == 1
assert play_1.pa == 1
assert play_1.pitcher_id == 20
def test_get_current_play(session: Session):
game_1 = session.get(Game, 1)
curr_play = game_1.current_play_or_none(session)
assert curr_play.play_num == 2
def test_scorebug_ascii(session: Session):
new_play = create_sample_play_for_scorebug(session)
session.add(new_play)
session.commit()
assert new_play.scorebug_ascii == '```\nNCB3 0 ○ ▲ 6\n WV4 0 ○ ○ 1 Out\n```'
def test_last_team_play(session: Session):
this_game = session.get(Game, 1)
this_team = this_game.away_team
last_play = get_last_team_play(session, this_game, this_team)
assert last_play is not None
assert last_play.play_num == 2
this_team = this_game.home_team
assert get_last_team_play(session, this_game, this_team, none_okay=True) is None
def test_query_scalars(session: Session):
this_game = session.get(Game, 1)
all_plays = session.exec(select(Play.id, Play.error, Play.outs).where(Play.game == this_game)).all()
assert len(all_plays) == 2
assert all_plays[0].error == 0
with pytest.raises(AttributeError) as exc_info:
all_plays[0].batter_id == None
assert str(exc_info) == "<ExceptionInfo AttributeError('batter_id') tblen=4>"
count_plays = session.exec(select(func.count(Play.id)).where(Play.game == this_game)).one()
assert count_plays == 2
outs = session.exec(select(func.sum(Play.outs)).where(Play.game == this_game)).one()
assert outs == 1
async def test_undo_play(session: Session):
game_1 = session.get(Game, 1)
play_2 = game_1.initialize_play(session)
assert play_2.play_num == 2
play_2 = await singles(session, None, play_2, single_type='*')
play_3 = complete_play(session, play_2)
assert play_3.play_num == 3
assert play_3.on_first == play_2.batter
play_3 = await singles(session, None, play_3, single_type='**')
play_4 = complete_play(session, play_3)
all_plays = session.exec(select(Play).where(Play.game == game_1)).all()
assert play_4.play_num == 4
assert play_4.on_first == play_3.batter
assert len(all_plays) == 4
undone_play = undo_play(session, play_4)
assert undone_play.play_num == 3
all_plays = session.exec(select(Play).where(Play.game == game_1)).all()
assert len(all_plays) == 3
def test_db_ready_plays(session: Session):
game_1 = session.get(Game, 1)
play_2 = game_1.initialize_play(session)
db_ready_plays = get_db_ready_plays(session, game_1, 69)
plays = db_ready_plays['plays']
assert len(plays) == 2
assert plays[0]['game_id'] == 69
assert plays[0]['on_first_id'] == None
assert plays[0]['catcher_id'] == 11
print(f'obc from return: {plays[0]["on_base_code"]}')
assert plays[0]['on_base_code'] == '000'
async def test_is_game_over(session: Session):
game_1 = session.get(Game, 1)
this_play = game_1.initialize_play(session)
assert is_game_over(this_play) == False
assert this_play.play_num == 2
assert this_play.starting_outs == 1
this_play = await strikeouts(session, None, this_play)
next_play = complete_play(session, this_play)
assert this_play.wpa == -0.015
this_play = await strikeouts(session, None, next_play)
this_play = complete_play(session, this_play)
assert this_play.starting_outs == 0
assert this_play.inning_half == 'bot'
this_play.inning_num = 9
session.add(this_play)
session.commit()
session.refresh(this_play)
this_play = await strikeouts(session, None, this_play)
this_play = complete_play(session, this_play)
this_play = await homeruns(session, None, this_play, 'no-doubt')
next_play = complete_play(session, this_play)
assert is_game_over(next_play) == True
assert this_play.wpa == 0.402
async def test_walks(session: Session):
game_1 = session.get(Game, 1)
play_2 = game_1.initialize_play(session)
this_play = await walks(session, None, play_2)
this_play = complete_play(session, this_play)
assert this_play.on_base_code == 1
def test_get_one(session: Session):
play_1 = session.exec(select(Play).where(Play.id == 1)).one()
assert play_1.play_num == 1