paper-dynasty-discord/cogs
Cal Corum 1a9efa8f7e fix: add locked_play context manager to prevent stuck play locks
Early returns in log_chaos, log_sac_bunt, and log_stealing left play
locks permanently stuck because the lock was acquired but never released.
The new locked_play async context manager wraps checks_log_interaction()
and guarantees lock release on exception, early return, or normal exit.

Migrated all 18 locking commands in gameplay.py and removed redundant
double-locking in end_game_command.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-10 21:54:44 -06:00
..
economy_new Fix pack type grouping logic in packs display 2026-01-08 14:22:06 -06:00
players_new CLAUDE: Add news-ticker message when gauntlet runs end with 2 losses 2025-11-10 09:17:55 -06:00
admins.py Catchup commit 2025-07-22 09:22:19 -05:00
economy.py Normalize Player.franchise queries to use Team.sname 2026-01-07 12:01:00 -06:00
gameplay_legacy.py Add responders check to dropdowns 2024-12-27 22:33:25 -06:00
gameplay.py fix: add locked_play context manager to prevent stuck play locks 2026-02-10 21:54:44 -06:00
owner.py New sync method 2024-12-18 09:59:39 -06:00
players.py Fix slash command decorators using wrong prefix command checks 2025-11-17 07:29:08 -06:00
players.py.backup Cogs to Packages Groundwork 2025-08-17 08:46:55 -05:00