# Production Cogs vs Work-in-Progress ## Current Production Cogs (from `paperdynasty.py:47-53`) The following cogs are loaded in production: ```python COGS = [ 'cogs.owner', 'cogs.admins', 'cogs.economy', 'cogs.players', # ← PRODUCTION gauntlet commands are HERE 'cogs.gameplay', ] ``` ### Production Command Structure **Gauntlet Commands** (in `cogs/players.py`): - `/gauntlets start` - Line 942-1029 - `/gauntlets reset` - Line 1031-1081 - `/gauntlets status` - Other location in same file **Key Production Functions:** - `gauntlets.py` - Core gauntlet logic (draft, post_result, end_run) - `helpers.py` / `helpers/utils.py` - Helper functions - `utils.py` - Base utility functions ## Work-in-Progress: `cogs/players_new/` Package **NOT LOADED IN PRODUCTION** - This is a refactored rebuild of the players cog. Located in: `cogs/players_new/` Structure: ``` cogs/players_new/ ├── __init__.py # Package loader (not used yet) ├── gauntlet.py # Refactored gauntlet commands ├── player_lookup.py # Player search/display ├── paperdex.py # Collection tracking ├── standings_records.py # Standings/records ├── team_management.py # Team management ├── utility_commands.py # Misc utility commands └── README.md # Documentation ``` ### When `players_new` Goes Live To activate the refactored cogs, update `paperdynasty.py`: ```python COGS = [ 'cogs.owner', 'cogs.admins', 'cogs.economy', 'cogs.players_new', # ← Load the package instead of 'cogs.players' 'cogs.gameplay', ] ``` The `__init__.py` will automatically load all submodules: - Gauntlet - Paperdex - PlayerLookup - StandingsRecords - TeamManagement - UtilityCommands ## Recent Bug Fixes (2025-11-10) ### Production Fixes (Active Now) ✅ `utils.py` & `helpers/utils.py` - `get_roster_sheet()` handles both dict and Team objects ✅ `gauntlets.py` - `end_run()` sends news-ticker messages for 2-loss completions ✅ `cogs/players.py` - Updated to call fixed functions ### Future-Proofing Fixes (For When WIP Goes Live) ⏭️ `cogs/players_new/gauntlet.py` - Same fixes applied for future activation ⏭️ `cogs/players_new/team_management.py` - Uses `get_context_user()` helper ⏭️ `cogs/economy_new/` - Various hybrid command fixes ## Testing Checklist for `players_new` Activation Before switching to `cogs/players_new`: 1. **Command Parity**: Verify all commands from `cogs/players` exist and work 2. **Database Compatibility**: Ensure Team object vs dict handling is consistent 3. **News-Ticker Messages**: Test gauntlet draft and completion announcements 4. **Hybrid Commands**: Test both prefix and slash command invocations 5. **Error Handling**: Verify all error messages work with Interaction objects ## Notes - Keep both `cogs/players.py` and `cogs/players_new/` in sync for critical fixes - When making fixes, check if they apply to both versions - The refactored package provides better organization but same functionality - Migration can happen gradually by testing individual submodules first --- Last Updated: 2025-11-10 Branch: cogs-to-packages