Update gameplay.py
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@ -1060,20 +1060,20 @@ class Gameplay(commands.Cog):
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away_role = await team_role(interaction, away_team)
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away_role = await team_role(interaction, away_team)
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home_role = await team_role(interaction, home_team)
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home_role = await team_role(interaction, home_team)
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await interaction.edit_original_response(
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# await interaction.edit_original_response(
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content=f'I\'m getting bullpen data from '
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# content=f'I\'m getting bullpen data from '
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f'{away_team["gmname"] if away_team["is_ai"] else home_team["gmname"]}...'
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# f'{away_team["gmname"] if away_team["is_ai"] else home_team["gmname"]}...'
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)
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# )
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this_pen = get_or_create_bullpen(ai_team, self.bot)
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# this_pen = get_or_create_bullpen(ai_team, self.bot)
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if None in [this_pen.closer_id, this_pen.setup_id, this_pen.middle_one_id, this_pen.middle_two_id,
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# if None in [this_pen.closer_id, this_pen.setup_id, this_pen.middle_one_id, this_pen.middle_two_id,
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this_pen.middle_three_id]:
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# this_pen.middle_three_id]:
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await interaction.edit_original_response(
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# await interaction.edit_original_response(
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content=f'Looks like the {ai_team["sname"]} bullpen didn\'t come through clearly. I\'ll sort '
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# content=f'Looks like the {ai_team["sname"]} bullpen didn\'t come through clearly. I\'ll sort '
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f'this out with {ai_team["gmname"]} and {get_cal_user(interaction).mention}. I\'ll end '
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# f'this out with {ai_team["gmname"]} and {get_cal_user(interaction).mention}. I\'ll end '
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f'this game - why don\'t you play against somebody else for now?'
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# f'this game - why don\'t you play against somebody else for now?'
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)
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# )
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patch_game(this_game.id, active=False)
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# patch_game(this_game.id, active=False)
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return
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# return
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try:
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try:
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# view = Confirm(responders=[interaction.user], timeout=60, label_type='yes')
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# view = Confirm(responders=[interaction.user], timeout=60, label_type='yes')
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