Update gameplay.py
Add catcher to gamestate embed when there are baserunners
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@ -396,9 +396,19 @@ class Gameplay(commands.Cog):
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if game_state['curr_play'].on_third:
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runner = await get_player(game, game_state['curr_play'].on_third)
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baserunner_string += f'On Third: {player_link(game, runner)}\n'
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embed.add_field(
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name='Baserunners', value=baserunner_string if len(baserunner_string) > 0 else 'None', inline=False
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)
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if len(baserunner_string) > 0:
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embed.add_field(name=' ', value=' ', inline=False)
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embed.add_field(
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name='Baserunners', value=baserunner_string
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)
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embed.add_field(
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name='Catcher', value=f'{player_link(game, game_state["catcher"])}'
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)
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else:
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embed.add_field(
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name='Baserunners', value='None', inline=False
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)
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# If an AI team is playing
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if True in [game_state['pitcher']['team']['is_ai'], game_state['batter']['team']['is_ai']]:
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