Closes #105 Replace the last_game FK guard in update_season_stats() with an atomic INSERT into a new processed_game ledger table. The old guard only blocked same-game immediate replay; it was silently bypassed if game G+1 was processed first (last_game already overwritten). The ledger is keyed on game_id so any re-delivery — including out-of-order — is caught reliably. Changes: - app/db_engine.py: add ProcessedGame model (game FK PK + processed_at) - app/services/season_stats.py: replace last_game check with ProcessedGame.get_or_create(); import ProcessedGame; update docstrings - migrations/2026-03-18_add_processed_game.sql: CREATE TABLE IF NOT EXISTS processed_game with FK to stratgame ON DELETE CASCADE - tests/conftest.py: add ProcessedGame to imports and _TEST_MODELS list - tests/test_season_stats_update.py: add test_out_of_order_replay_prevented; update test_double_count_prevention docstring Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> |
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| .. | ||
| 2026-03-04_add_scout_opportunities_claims.sql | ||
| 2026-03-17_add_evolution_tables.sql | ||
| 2026-03-18_add_processed_game.sql | ||
| migrate_roster_junction_table.py | ||